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View Full Version : Call of Cthulhu RP: Pre-RP Discussion 2 (Oh yeah, we need two of these things...)


Forever Zero
03-18-2004, 10:30 PM
Alright, the second Pre-RP discussion... I will re-post all the data I have made so far, and will post new data here, so if I say take a look, keep an eye on this post for updates.

IHateMakingNames
03-18-2004, 10:32 PM
Holy Water MCs? Is that even possible? Water doesn't exactly blow up...

Forever Zero
03-18-2004, 10:32 PM
I assume he means it would break open and spill the holy water on them and not explode. It would only be useful against vampires.

J Man
03-18-2004, 10:35 PM
Eh, a good ol' fashioned rifle usually stops the monstas. Or not.

Forever Zero
03-18-2004, 10:36 PM
In this RP, usually not... In fact, the only thing all monsters are weak against is magic. Many many monsters are immune or highly resistant to bullets and melee weapons, or even basic fire and electrical damage...

Sithdarth
03-18-2004, 10:36 PM
Thats what I was thinking of exactly. Also, I may spend like three or four missions researching how to reproduce sunlight to use against them too.

Forever Zero
03-18-2004, 10:37 PM
THAT might be a bit much for the 1920's... And it won't be like they are a huge menace, but we will face them occasionnally...

J Man
03-18-2004, 10:41 PM
In this RP, usually not... In fact, the only thing all monsters are weak against is magic. Many many monsters are immune or highly resistant to bullets and melee weapons, or even basic fire and electrical damage...
Ugh, crap. Sucks. Guess I'll be reading those ancient cursed books then. And how much time is inbetween each mission? Also, how exactly do we do stuff inbetween missions? Like spend time in personal care or research stuff.

Sithdarth
03-18-2004, 10:43 PM
Its basically going to be an electric lamp modified a little. (I do believe those existed in a really clunky form) The vamp thing was an example, Ill be researching almost all the main monsters for weaknesses, thats the reason for the high library use. I will not be learning spells however becasue i have like no mp or sanity.

Forever Zero
03-18-2004, 10:50 PM
Sith, doesn't matter, just reading and learning about the Mythos will add Cthulhu Mythos points, lowering you low sanity even lower... If you research too much, you might be the first to permenantly snap...

J Man, it will be variable, but up to a week to a month will pass in between missions. You can PM me what you are doing in that time, things like your job (That occupations kill actually DOES mean something...), training (Increasing skills without the instant bonuses of skill points, will be slow...), or the more educated types can invent things, translate texts and read Mythos Books and learn spells. When missions are totally resolved, I will say its the end of the mission, give out any points or anything else accumulated, and say how long till the next mission. Then people can either post or PM me what they are doing each week while not on the mission (Time in between missions will run on a weekly, not daily, basis, so it could be WEEK 1: Train Handgun, WEEK 2: Read [Enter Occult Tome Here], WEEK 3: Learn [Insert Spell Name Here] that I saw while reading [Insert Last Occult Book Name Again]. (And yes, learnign spells will be different from reading Mythos books...))

J Man
03-18-2004, 10:58 PM
Hmm, how will spells work? Like, do we speak some weird text aloud: omgsjghsdhudsfhgaoiutyrfnhjasklnagjiaerhytnjg. Or do we concentrate and then our inner energies do something crazy-ish? And can spells be messed up, as in, they fizzle or go the wrong way? And could you give us a few examples of some spells?

Sithdarth
03-18-2004, 11:00 PM
Hmm, perhasp ill stick with any non mythos books on some of the mosters like vamps. zombies, and etc, that are well known as legends, cause there should be at least a few, or get a nice person to read one for me a pass on the important info.

Forever Zero
03-18-2004, 11:02 PM
Hold on and I will put up some spells, but to answer that as well as possible, I'll take it in order.

1. They are usually long and complex. There are semi-instant spells, but all of the powerful ones take hours to cast, and must be cast at certain times of the day/month/year with certian elements/conditions.(Thus the use of the astrology skill...) It won't be, "I CAST TEH FIREBALLZ, BURNZORZ!", it will be, "After 6 hours of all of us chanting in the circle of power, we succesfully cast the Banish Summon Spell"...

I will put up examples later so you can see what I mean.

J Man
03-18-2004, 11:04 PM
BURNZORZ!!! I FIERBAL UR ASS NOOB STFU LOL


Sorry, I just had to do that.

TheSpiritOfVengance
03-18-2004, 11:05 PM
Heh Ya. You do not even want to know how long it takes to cast some of the good spells. Some can be cast resonable quick, and there are a few good fast ones but I can't think of them off hand. But I think I will do a grand summation. Again. maybe later...

Squishy Cheeks
03-18-2004, 11:06 PM
Hey I can make Holy water

Forever Zero
03-18-2004, 11:07 PM
Indeed, Jad would need to make all your Holy Water for you Sith, being our resident Priest.

Squishy Cheeks
03-18-2004, 11:08 PM
resident Kung fu priest. I'm like Bruce lee meets Father Malchahey.

J Man
03-18-2004, 11:08 PM
And I can make....medicine water. That sounds so much less cool then holy water.

Demon with a Glass Hand
03-18-2004, 11:08 PM
Magic spells are actually better defined as 'magic rituals.'

Much like the wiccan spell 'Truth Sight' which envolves staring at the flame of a candle for ten days straight. It's supposed to give you vision to see wonderous things.

Let me tell you, if I stared at a candle flame for ten days without food, water, or bathroom breaks I too would probably see 'wonderous' things ...

Seriously. This is an 'actual' spell.

('Sex Magic' is even more stupid and depraved ...)

Sithdarth
03-18-2004, 11:09 PM
Of course, but if he dies or goes insane its time to start stealing from churches.
Not really but in a pinch it could work.

Forever Zero
03-18-2004, 11:13 PM
Magic spells are actually better defined as 'magic rituals.'

That is a good way of putting it.

TheSpiritOfVengance
03-18-2004, 11:14 PM
Umm... Demon exactly why or how do you know that? And I am not talking abot the rephrasing either...

Demon with a Glass Hand
03-18-2004, 11:16 PM
I'm an ex-actor.

Usually teen actors are of a strange breed. I just happened to be one of two normal thespians in an all goth/punk/wiccan theatrical troupe.

TheSpiritOfVengance
03-18-2004, 11:25 PM
Oh. Okay. That is good enough for me. I acted for a little bit. Now I was wondering Zero What Kind of Rituals are we going to be able to preform because I know of two that wont do so well in this atmosphere....

Demon with a Glass Hand
03-18-2004, 11:30 PM
I wouldn't think that we would (or should) know any. The spells from the Cthulhu mythos are weaved with dark energies. Far too corrupting. Being 'mortals' the human psyche cannot understand what is being done to it (spiritually) so the mind snaps in two.

Very bad Juju.

Forever Zero
03-18-2004, 11:34 PM
Alright, the 8-Bit Board is being a whiny little bitch tonight about tabs and spaces, so to easily read this, I have attached my original post.

Dante
03-18-2004, 11:42 PM
I hate you guys... I go out and play in the night with angry commandos and when I get back, you're all 300 posts ahead of me. Ah well. I wonder how we get to learn spells, though. And can anyone learn them? Even a Police Detective/Mighty Dwarf?

J Man
03-18-2004, 11:43 PM
Ooh, Hastur. Now that's something I wanna get.

Forever Zero
03-18-2004, 11:46 PM
To get a spell, you must...

A. Find something with a spell in/on it.

B. Translate (We'll use a tome) the Tome so anyone can read it.

C. Pass a successful INT check to make sure you can understand the spell.

D. Spend anywhere from a day to a week actually learning the spell and the ability to cast it.

E. Successfully do everything required for the spell (Ingredients, timing, etc.) and cast it.

Demon with a Glass Hand
03-18-2004, 11:47 PM
Dante, is your character an Italian or is he still Irish?

He seems to have been employed by some form of organized crime, and I wanted to offer that organized crime wasn't really booming in the US until 'Prohibition.' Which is in the 50s, I think ...

Not to insult, but to inform.

Forever Zero
03-18-2004, 11:49 PM
Oh yeah, that reminds me...

Dante, I thought I said no SMGs at the start! Bad Dante! You need to drop your actual SMG, although you can keep the stat and pick one up later at GM's discretion... But you CAN'T start with one, seeing as they are illegal and fairly rare.

J Man
03-18-2004, 11:51 PM
Um...*nervous glance around the room* What's an SMG?

Forever Zero
03-18-2004, 11:52 PM
Sub-Machine Gun. Your safe. Dante has started with a Thompson SMG, which is very rare and highly illegal.

Krylo
03-18-2004, 11:52 PM
Actually, Prohibition was during the 1920s... Al Capone was a 1920s gangster.

The 50s was when prohibition of other now-illegal substances began.

Oh yah, and FZ, if he WAS employed by a mob or something, might he have an illegal uzi?

TheSpiritOfVengance
03-18-2004, 11:54 PM
Heh I have a memory of casting song of Hastur while listening to the song Silence. Ironic huh? Yeah it was near the end of the game in the final battle. The main problem though I had to go by sound to target the person. Which really sucks when the spell is vocal based. Or att least it did in my DM's opinon which is why I sometimes missed soem of my targets.

EDIT 1923 base price of a "Tommy" gun. $20.00

Squishy Cheeks
03-18-2004, 11:54 PM
J man, NO YOU DON'T!!! FOR THE LOVE OF GOD AND ALL THAT IS HOLY!!!

Forever Zero
03-18-2004, 11:54 PM
He might, but why would he carry it with him to an old friend's deathbed? And it is still overpowered for beginning characters. If I wanted, I would institute the money system, and that would explain why it couldn't be afforded at teh very beginning unless you had a very lucky D10 roll.

EDIT: Ohhh, grrr, fine, I will allow it... But it will have repurcussions, since everyone but Dante carries a legal weapon, and the police will get involved sometimes.

Dante
03-18-2004, 11:55 PM
He's a criminal... that's the point. And Tommy's Irish. There were surely other gangs in the States during the twenties aside from the Mob, and it WAS stated in my Net sources that the Thompson became VERY popular among gangsters from the 1920s-1930s. The THompson WAS perfected at the end of WWI, but because it was finsihed too late it never saw any action in Europe.

However, no reason why Tommy couldn't get one, being that he was relatively important during his brief criminal life.

Of course, if the Great Lord wishes otherwise, the Mighty Dwarf must then use DRINKING SKILL to clobber hs enemies...

Krylo
03-18-2004, 11:56 PM
True enough... but we have people with 'apartment' in their item's list... and I don't think they're bringing an apartment either... it may be something he could decide to bring with after the first mission, when he realizes how bloody dangerous these things are. Kind of like you have the rifles where people aren't going to be carrying them around all the time until they find out how dangerous people are.

Demon with a Glass Hand
03-18-2004, 11:56 PM
1920s ... 1950s ... both seemed like important 'Mafia' decades ...

Perhaps then, the 1950s is when the FBI started going undercover in the Mafia ... yes, that seems right.

Darth SS
03-18-2004, 11:56 PM
Ten pages, and a new thread.

TEN PAGES, AND A NEW THREAD.

&^)$U^*)#$@%)

*Fails insanity check*

*grabs everyone and...*

*And...*

*It takes a long time, but eventually I walk away from the bloody orgy giggling and holding a chipmunk dripping with blood*

Squishy Cheeks
03-18-2004, 11:57 PM
Don't forget the B.A.R. too

Forever Zero
03-18-2004, 11:59 PM
First, read my last post, I'm okaying the SMG, but it will be a problem with the law. And ammo is expensive, also being illegal, so he won't be able to carry as much, only one spare clip.

Second, what is a B.A.R.?

CelesJessa
03-19-2004, 12:01 AM
Second, what is a B.A.R.?

Big Ass Railgun?

(Just joking, but that would be pretty fun to RP with...)

Darth SS
03-19-2004, 12:02 AM
*Holds up his Railgun*

GET AWAY FROM MY PRECIOUSSSSS!

Forever Zero
03-19-2004, 12:03 AM
*Cthulhu devours SS, Railgun and all*

Yep, that is just about how useful a railgun would be against him...

J Man
03-19-2004, 12:03 AM
*Holds up his Railgun*

GET AWAY FROM MY PRECIOUSSSSS!
*runs up to SS and stabs him*

J Man
03-19-2004, 12:04 AM
*Cthulhu devours SS, Railgun and all*

Yep, that is just about how useful a railgun would be against him... *stabs cthulhu with pocket knife*

Forever Zero
03-19-2004, 12:05 AM
*FZ performs a succesfull DEX and STR check and grabs the pocket knife away from J Man* Hah! Let's see you go on a stabbing frenzy without this...

Darth SS
03-19-2004, 12:06 AM
*Starts shooting various organs*

*sanity reasserts*

*fails sanity check*

Squishy Cheeks
03-19-2004, 12:06 AM
Browning Automatic Rifle. Very popular with people who robbed banks, i.e. Bonny and clyde.

http://www.rt66.com/~korteng/SmallArms/browning.htm

Demon with a Glass Hand
03-19-2004, 12:06 AM
"Oh my God! They killed Captain TellshisPast!"

"Good job!"

IHateMakingNames
03-19-2004, 12:07 AM
Were'nt Bonny and Clyde made up?

J Man
03-19-2004, 12:08 AM
*FZ performs a succesfull DEX and STR check and grabs the pocket knife away from J Man* Hah! Let's see you go on a stabbing frenzy without this...
*opens up big trenchcoat to reveal over 700 pocket knives* *POCKET KNIFE FRENZY!!!*

Forever Zero
03-19-2004, 12:09 AM
There isn't a mention of the B.A.R. in the rules... Umm... Wait, here it is. It is the unnamed "Illegal .30 Caliber SMG"... I can only assume without stats, in the game it would have stats similar to the Thompson SMG...

"Oh my God! They killed Captain TellshisPast!"

"Good job!"

Cthulhu: "I just want to thank all the little cultists that made this moment possible... *Sniff* I love you guys..."
Cultists: "Go Cthulhu, you da man!"

*opens up big trenchcoat to reveal over 700 pocket knives* *POCKET KNIFE FRENZY!!!*

... Well crap... I'm going to need to make a lot of STR and DEX checks...

Squishy Cheeks
03-19-2004, 12:11 AM
nope

http://www.lifeadventures.com/images/bandc.jpg
And she's holding a BAR too.

TheSpiritOfVengance
03-19-2004, 12:12 AM
No IHMN they weren't they were just over-dramatized. They weren't the most successful bank robbers. That title belonged to the Newtons and there buddies. I am watching the movie right now. Oh crap I have no defenses in this little thread here better go hide somewhere oh >steals random weapons from people< I might need these later...
I shall Save you Zero!!! umm lets see here rituals and stuff a here we go Hustars Big friggen magnet... casts it on some randome person knifes all fly at person along with guns and eveything else magnetic...

Krylo
03-19-2004, 12:14 AM
No you won't FZ... No you won't. *Makes a fast talking check to convince Bonny to let him borrow the B.A.R. and then throws it to Dante* Shoot J-Man!

Forever Zero
03-19-2004, 12:14 AM
*Cthulhu devours Spirit next*

See, that's what happens when you start to amass weaponry...

*Cthulhu is eyeing J Man's collection of pocket knives...*

EDIT: Thanks for the offer, but being GM and already crazy has it's advantages, like controlling Cthulhu, woot!

Cthulhu: Don't make me come over there and beat you down again GM...

FZ: Fine, I'm shutting up big guy...

J Man
03-19-2004, 12:15 AM
No IHMN they weren't they were just over-dramatized. They weren't the most successful bank robbers. That title belonged to the Newtons and there buddies. I am watching the movie right now. Oh crap I have no defenses in this little thread here better go hide somewhere oh >steals random weapons from people< I might need these later...
*is suddenly missing 10 pocket knives* ARGH!!! *goes crazy and stabs TheSpirit over and over* *POCKET KNIFE FRENZY GO!!!* Diediediediediedie!!!

CelesJessa
03-19-2004, 12:16 AM
Were'nt Bonny and Clyde made up?

I'm pretty sure they are about as made up as Jessie James was. (and he's not made up, I'm pretty sure)

But personally. I like my version of a BAR better....
(or if you're a hillbilly, "BAR" could be the hillbilly version of "Bear".)


EDIT: *has Peter the Bear (AKA Pete the Bar) standing nearby for protection against knife insanity.* Pete-pete-peterrr. (don't ask)

J Man
03-19-2004, 12:16 AM
*Cthulhu devours Spirit next*

See, that's what happens when you start to amass weaponry...

*Cthulhu is eyeing J Man's collection of pocket knives...*
YAAAAAAAH!!!! *leaps onto Cthulhu and stabs it, leaving the knife in the flesh and then pulling out another and stabbing and then pulling out another and stabbing.........*

Forever Zero
03-19-2004, 12:18 AM
*A mildly annoyed Cthulhu is now standing there with 690 pocket knives stuck in his leg... He than eats J Man* (You do know Cthulhu is like 20 stories tall...)

Squishy Cheeks
03-19-2004, 12:19 AM
A bar isn't so much an SMG as it is a light machine gun

Forever Zero
03-19-2004, 12:22 AM
A bar isn't so much an SMG as it is a light machine gun

Now I relize why I couldn't find it, I was looking at SMGs, here it is in the MGs.

Yep, it is a light weapon. It's the only one that avoides the MG penalty of needing a 16 STR and a 16 SIZ to handle them effectivly. It is also sort of odd for an MG though with it;s 20 bullet capacity...

TheSpiritOfVengance
03-19-2004, 12:25 AM
Spirits spirit goes over to FZ. Well you don't see this everyday. The Ghost of a Ghost and elder god with almost 700 pocket knifes in his leg...Nice job...

Squishy Cheeks
03-19-2004, 12:26 AM
It weighs 19 pounds unloaded and the makers expected you to carry it with no support. They also had 250 round capacity but you only put that one when you were entrenched. 20 rounds other wise is good enough when on patrol.

J Man
03-19-2004, 12:26 AM
*A mildly annoyed Cthulhu is now standing there with 690 pocket knives stuck in his leg... He than eats J Man* (You do know Cthulhu is like 20 stories tall...)
*gets eaten*

Demon with a Glass Hand
03-19-2004, 12:28 AM
Demon - "I think I found a way around Cthulhu's spells. What you have to understand is, Cthulhu's precise wards are tied to wood, mortar, plaster... Various mundane materials that share one important quality. They can all be blown up."
Zero - "Demon, that's always your plan!
Demon - "Its more of a philosophy."

And how!

Forever Zero
03-19-2004, 12:30 AM
Demon - "I think I found a way around Cthulhu's spells. What you have to understand is, Cthulhu's precise wards are tied to wood, mortar, plaster... Various mundane materials that share one important quality. They can all be blown up."
Zero - "Demon, that's always your plan!
Demon - "Its more of a philosophy."

And how!

I think I may need to chage my sig before this RP gets under way...

TheSpiritOfVengance
03-19-2004, 12:32 AM
I would make A haiku anout all this madness but I dont even want to base one around Cthulhu. That is tough enough much less with a Haiku. So instead I will do one about the sanity level of this thread.

Must Make The Save Quick...(pause)
Cows Knives Sheep BAR and Bats Thank you
Forever Zero (END)

Squishy Cheeks
03-19-2004, 12:35 AM
Fails sanity check

Makes a B.A.R. into a Cross machine gun with an extra large ammo capacity and weilds it like Wolfwood.

"I kick ass for the lord."

kills everyone

J Man
03-19-2004, 12:37 AM
*turns into a monster*

Krylo
03-19-2004, 12:37 AM
Fortunately for all the people there, except for Bill, Everyone was Bill's nickname, and thus he was the only one who was shot... repeatedly... until the large gun ran out of ammo.

IHateMakingNames
03-19-2004, 12:38 AM
These things have turned so much more spammy since JMan has gotten here...

Krylo
03-19-2004, 12:38 AM
Yes, I blame the person with the woot avatar as well. That and my own boredom... I find myself unable to resist.

J Man
03-19-2004, 12:38 AM
These things have turned so much more spammy since JMan has gotten here...
Because J Man is pure, chaotic evil.

J Man
03-19-2004, 12:39 AM
Yes, I blame the person with the woot avatar as well. That and my own boredom... I find myself unable to resist.
Yay, woot! :D

Forever Zero
03-19-2004, 12:40 AM
These things have turned so much more spammy since JMan has gotten here...

It beats watching you and krylo discuss the sex lives of fantasy creatures and characters in RPs...

IHateMakingNames
03-19-2004, 12:41 AM
It beats watching you and krylo discuss the sex lives of fantasy creatures and characters in RPs...

I don't think so. That actually required a bit of thought. This
*PULLS OUT HIS SUPER KNIFE OF DOOMZERS*
does not.

Edit - And it's more entertaining as well.

TheSpiritOfVengance
03-19-2004, 12:44 AM
You all leave me no choice...

J Man
03-19-2004, 12:44 AM
It beats watching you and krylo discuss the sex lives of fantasy creatures and characters in RPs...
*twitch*

Krylo
03-19-2004, 12:45 AM
I don't think so. That actually required a bit of thought. This
*PULLS OUT HIS SUPER KNIFE OF DOOMZERS*
does not.

Edit - And it's more entertaining as well.I concur. So... how do you think Cthulu would reproduce, were he a race and not an elder god?

Squishy Cheeks
03-19-2004, 12:46 AM
"Ok I reloaded."

Shoots Krylo and IHMN first.

Forever Zero
03-19-2004, 12:46 AM
"Ok I reloaded."

Shoots Krylo and IHMN first.

Thank you.

IHateMakingNames
03-19-2004, 12:47 AM
From the pictures I have seen, Cthulu's do not have any genitals, just tentacles. So they can't reproduce. If it were a god though, they could probably throw some on to reproduce.

TheSpiritOfVengance
03-19-2004, 12:48 AM
I have finally Decided upon Krylos Haiku

I have no good side
I have no bad side I just have
Fun at your expense

Now it is time for me to fade into the night...

Krylo
03-19-2004, 12:49 AM
Or maybe the tentacles ARE genitals. The japanese may very well have been onto something, there. Although, having your genitals that close to your mouth would probably create some problems.

Edit: That Haiku is very fitting.

Forever Zero
03-19-2004, 12:50 AM
Technically, there are a limited number of Cthulhu esque creatures, and while more cannot be born, the current ones are immortal. They are called the "Star-Spawn of Cthulhu" And they are basically mini-Cthulhu's. Instead of being twenty stories tall, I think they are just five...

Demon with a Glass Hand
03-19-2004, 12:50 AM
Cthulhu is but one.

And just because you can't see a creature's genitals with the naked eye, doesn't mean he doesn't have any.

You're a testement to that, Pigtails.

IHateMakingNames
03-19-2004, 12:50 AM
No, the tentacles are never the genitals. You can tell the difference because tentacles end by turning into a small cone shape. And that would just make self pleasure so much easier.

What's my Haiku? And what does Haiku mean?

Edit - If you can't see it with the naked eye, it's basically useless.

Demon with a Glass Hand
03-19-2004, 12:52 AM
Oh, Pigtails. *shakes his head*

Your words have never held more truth.

TheSpiritOfVengance
03-19-2004, 12:54 AM
I have faded back. A Haiku is a japanese poem that follows a pattern of 5 syllables 7 5 usually. Ive seen some that vary. I have a very special one for you IHMN

IHateMakingNames
Fear Me I'm Death Incarnate
also a nice guy

Krylo
03-19-2004, 12:54 AM
Now see... the stuff going on before led to lots of random killings that weren't really happening. This has lead to Demon saying IHMN's genitalia were too small to be seen, followed by IHMN saying that genitalia too small to be seen are basically useless without refuting the size of his.

MUCH more entertaining.

Also, the Cthulu's genitalia may not be shaped like a humans... they are quite a bit off.

Forever Zero
03-19-2004, 12:55 AM
Now see... the stuff going on before led to lots of random killings that weren't really happening. This has lead to Demon saying IHMN's genitalia were too small to be seen, followed by IHMN saying that genitalia too small to be seen are basically useless without refuting the size of his.

MUCH more entertaining.

Fine, fine, you win, that was highly entertaining...

Krylo
03-19-2004, 12:57 AM
And I've just gotten an addition to my signature.

Forever Zero
03-19-2004, 12:58 AM
You know that poem is a flawed Haiku. It is 5 - 8 - 5, when it should be 5 - 7 - 5.

IHateMakingNames
03-19-2004, 12:58 AM
Oh, I just don't respond to the name Pigtails anymore. The joke is old and gone, and quite boring now.

And due to the tentacles, I was thinking reproducing with humans (Japanese school girls). With other Cthulus it's probably asexual reproduction, that or the genitals are internal, and cuts are made on both of the Cthulus' so the sperm is bleed to the other one, like snakes.

Of course, I did find one picture were a gaint claw was coming out of the crouch area...

Forever Zero
03-19-2004, 01:00 AM
Of course, I did find one picture were a gaint claw was coming out of the crouch area...

My reaction...

TheSpiritOfVengance
03-19-2004, 01:02 AM
Yes I noticed. I think people are going to be asking for Haikus about them. This can lead to no good because I was trained at the art of Haiku insult. Something is gonna slip like this probalby...

I OWNERGED J00
I R00led j00 beatJ00 bad t00
and I live with mom...

If any of YOU guys want a Haiku I'll make one for you just PM I have got to get off soon...
EDIT Yeah I thought so. Some are. It depends on if it is appropriate and if you count certain things. Or if you have an impediment like me...

Krylo
03-19-2004, 01:05 AM
Oh, I just don't respond to the name Pigtails anymore. The joke is old and gone, and quite boring now.

And due to the tentacles, I was thinking reproducing with humans (Japanese school girls). With other Cthulus it's probably asexual reproduction, that or the genitals are internal, and cuts are made on both of the Cthulus' so the sperm is bleed to the other one, like snakes.

Of course, I did find one picture were a gaint claw was coming out of the crouch area...
That's to hold the school girl in place so that they can ram their crotch tentacles into them. Also known as prehensile penises.

Demon with a Glass Hand
03-19-2004, 01:10 AM
Like milk left on the counter for a day, Pigtails has been deemed too old for use.

It's a shame really. If IHMN didn't say, "Tis a boring old joke and I grow weary of it." (Yes, yes. Tis a paraphrase) I would have probably gotten bored of.

Unfourtunately, he is now stuck with it.

Sithdarth
03-19-2004, 01:26 AM
Off topic and completely random:

If super heros are good guys why do they always seem to destroy more things fighting the bad guys then the bad guys plan to do?

Slightly more on topic:

I can somewhat ease the ammunition problem with my skills and maybe start a stockpile in my basement after awhile but that will probably take up a lot of game time.

Demon with a Glass Hand
03-19-2004, 01:29 AM
Though the did do a lot of damage to the city they lived in, I never considered the Might Morphin Power Rangers to be Super Heroes.

Sithdarth
03-19-2004, 01:32 AM
Not to be mean you should probably end your life now for that comment for two reasons:

1) You mentioned the power rangers (and even worse with their full name)

2) and you know more about them then just their name

Its pretty much any super hero that does it the Justic League and BIg O come to mind

Krylo
03-19-2004, 01:36 AM
...The power rangers are funny. He shouldn't end his life, plus he was probably around for when they first came out and everyone thought they were 'cool'. Man, I still remember kids around my elementary school talking about how cool Tommy (The Green Ranger) was... even though he was introduced using a flute.

Sithdarth
03-19-2004, 01:40 AM
Ok maybe not his life but i was kinda shocked when he mentioned that.

Edit:
MAybe it is just me but in elementary school everyone was either playing sports all of the time or playing magic or D&D. Yes my school was insanely messed up. When i went there there was like 700 kids total K-12. Also, my class contiued its weirdness, often breaking into song during our jr and senior year, never me though.

Demon with a Glass Hand
03-19-2004, 01:57 AM
And they all lived in Angel Grove which, surprisingly enough after countless attacks by gigantic monsters, had a large population ... of idiots.

And Amy Jo Johnson was hot. Annoying, but hot.

Krylo
03-19-2004, 01:58 AM
That was the pink ranger right? Because yah... she was definately do-able... if you could get her away from the stupid power ranger schtick.

Sithdarth
03-19-2004, 02:01 AM
I think anyone ever involved with that is stuck with it for the rest of their lifes.

Demon with a Glass Hand
03-19-2004, 02:02 AM
Pink Ranger (Amy Jo Johnson) = Schwing!

Sithdarth
03-19-2004, 02:10 AM
Tight spandex doesnt hurt. On the guys it is kind of disturbing to say the least.

Edit:
Forgive my noobness but i just learned what the damage thing on the weapons mean (like the 1d8+1 on the saber) and my world was just shattered. In a game where most of us have around 10 hp im going to carry a weapon, eventually, with the ability to do 30 damage point blank. I guess i kinda under estimated how bad it would be to screw up the throw. I now fully respect my choice of weapons and will be vary vary vary vary vary vary vary vary vary vary vary vary vary carfull with it.

Oh yeah im currently reading up on rp systems so this wont happen again and ill be fully prepared by time this starts.

Tor
03-19-2004, 03:42 AM
How much damage does a shotgun do at point blank range?

Sithdarth
03-19-2004, 03:46 AM
Dont know that but the dynamite having a 5d6 damage was lost on me until just a little while ago. Plus that fact that you can be killed even with 12 hp even if your lucky enough to be far enough away to only have to roll 2 die.

Tor
03-19-2004, 03:56 AM
That means that I will die of the first gunshot fired... Lucky me

Oh by the way... Torg is here.

TORG ANGRY TORG CHRUSH CHTULHU

*Torg starts to bite Chtulhus knee*

Squishy Cheeks
03-19-2004, 07:56 AM
The hotness is and was... Monica Bellucci. If you don't agree. Orlando Bloom might be more up your alley.

Tor
03-19-2004, 08:39 AM
Orlando Bloom sucks ass, he almost ruined it for me when I saw Pirates of the Carrabien

lazy man
03-19-2004, 08:44 AM
I wonder when I'm going to fail my sanity check. I seem to be the only one who hasn't failed it yet.

Tor
03-19-2004, 09:03 AM
I haven't failed either, I'm just Dr.Jekyl and Mr.Hyde without needing to drink any strange chemicals

J Man
03-19-2004, 11:00 AM
Dont know that but the dynamite having a 5d6 damage was lost on me until just a little while ago. Plus that fact that you can be killed even with 12 hp even if your lucky enough to be far enough away to only have to roll 2 die.
Jeez. Maybe we should just feed Sith to the cthulhu first so he doesn't accidently hit us. Then again, he's got the main firepower.

Truce
03-19-2004, 11:40 AM
I wonder if it's to late to switch some of my points around into a running skill. Eh...he'd still probably die anyway, by some random truck running him over I bet.

Quick question - is it possible to have high enough Fast Talk/Persuade points to have your characters talk the cult out of summoning Cthulhu, or Cthulhu not to kill us and leave us peacefully?

Somehow I doubt it, but it would be interesting if we could.

Squishy Cheeks
03-19-2004, 11:47 AM
Ecurt: Good evening. As a duly designated representative of the City of Boston, and State of Massachusetts, I order you to cease any, and all, supernatural activity and return forthwith to your place of origin, or to the nearest convenient parallel dimension.
Jman: That ought to do it. Thanks very much, Ecurt.
Cthulhu: Are you a god?
Ecurt: No?
Cthulhu: Then . . . die!

Truce
03-19-2004, 12:09 PM
Bleh...maybe I should have given my guy higher bluff crudentials. But Cthulhu did pause, showing signs of hesitating. Hah!

With that plan obviously a failure, I just have to remember to run faster than the rest of your guys, and trip whoever tries to pass me. Either that or try to become a god myself, though I'm pretty sure that won't work either.

Sithdarth
03-19-2004, 12:55 PM
I made my throw skill 9 and I be sure to put some good distance between me and the party so if any thing bad happens I'm the one the dies. On a lighter note if your lucky as hell and manage to roll all ones or all ones and twos and have 10 hp you get to life even at point blank range. If you have 11 hp or more you can survive all twos. I think if FZ adds to our hp like he said we will all have over 10 so there is a fair not to unrealistic chance we might all just get knocked out and maybe a few lucky ones one or two hp from knocked out even at point blank range. Of course those knocked out will most likely be left behind to what ever is chasing us, or those awake will help everyone but me for basicly killing us and leave me to be eatin.

Forever Zero
03-19-2004, 03:22 PM
Alright, I'll try to take these in order.

Tor: Umm, at point blank the most powerful shotgun does 4D6+2, but it is a rare weapon from the 1890's, and thus you wouldn't start with it. Others do damage ranging from 4D6 at point blank to 2D6 at point blank, point blank being really friggin close, closer then you would want to get to 99% of the monsters... Also, shotgun shells never get critical hits (Also known, for future note, as Impale Hits).

Sith: Brought up multiple points...
1. You will be able to make ammo in your basement for cheaper then buying them, but you would need to make it your weekly task and you would make 100 bullets, in whatever ratios you want (thus, you could make 50 .30 bullets, and 50 20-gauge shotgun shells, or whatever.)

2. Yes, D means dice, so 1D8+1 means Roll one eight sided dice and add one to the total. And yes, now you know that Dynamite can do from 5 to 30 damage in one roll, but keep in mind, it is considred a combo of fire damage, and standard damage, so most of the monsters immune to bullets will be immune to dynamite as well.

3. I decided to add 5 HP to every character, to put them on par with the pre-made characters, and so that they won't die in one hit from weak monsters... And like I mentioned, if you hit 2 hp, you go unconscious until healed above 2, and if you hit 0 or a negative, you need to be healed very soon, or you die, and if you go to far into the negative in one blow, it is an instant kill (Thus, in two situations, going negative one from a blow makes you fall dead but can be saved, but in another you end up with negative 5, and you can only heal a MAX of 3 HP from any healing attempt, so that would be an instant kill. So basically, if you ever hit more then -2 HP, you are dead.)

Ecurt: You can never fast talk/bargain/persuade someone into doing something they are resistant too, thus you can't fast talk a guard into letting you in a base if he is about to shoot you, but if you go in disguise and he is only suspicious of you, you could try and persuade/fast talk him then. So no, you can never fast talk a God or Monster out of killing you. It would go like this...

Ecurt: "Good evening. As a duly designated representative of the City of Boston, and State of Massachusetts, I order you to cease any, and all, supernatural activity and --"
*Cthulhu devours Ecurt*

And no, you can never, ever become a god. All the positions are full, and since they are all Immortal, there will be no job openings in the near future...


I think I will put up a text later today on what you can do while in between missions, and maybe a few other texts like how the combat system will work, but as a warning to all, I am signing off for the weekend at 6:00.


Now, in other news, Monica Bellucci is far hotter then Amy Jo Johnson...

Sithdarth
03-19-2004, 07:11 PM
I did a few calculations and the results are:

1) If you have 11hp and are at in the 2 yard radius for the dynamite you have a .013332771953462% chance of having at least 1 hp left.

2) If you have 12hp or more your chances of survival (1 hp left) goes up to an amazing .019648295510364%

3) If you have 12 hp and are within 2 yards there are 142478 possible role combinations, not counting things like 13345 and 33154 as different possiblities,
that will kill you

4) In more human terms you have 1 in 50 chance of survival in the 2 yard radius with 12 hp and a 1 in 75 chance if you have 11 hp.

5) The chance of rolling minium damage 1 in 142506 or .00070172483965587%

Conclusions if we are very unlucky and the unthinkable happens we could then get very lucky and survive, most likely not.

Edit: It seems i over estimated our chances of survival.

Tor
03-19-2004, 07:39 PM
anything happening here?

Sithdarth
03-19-2004, 07:41 PM
Not yet but if you stick around long enough somethin will happen.

TheSpiritOfVengance
03-19-2004, 07:44 PM
Just Insanity. Just Insanity...Thats all that will happen...

Tor
03-19-2004, 07:45 PM
Well then I think I might have to change stuff.

*Tor changes into Torg*

AAAAARGH TORG SMASH LITLE PEOPLE

Sithdarth
03-19-2004, 07:49 PM
I was thinking it might be fun enough just to keep making these threads and never start the RP. It seems like it would be just as entertaining.

Squishy Cheeks
03-19-2004, 07:49 PM
The kung fu priest grabs torg by the hand and tosses him off a cliff.

lazy man
03-19-2004, 07:49 PM
What exactly is Torg anyway?

Sithdarth
03-19-2004, 07:50 PM
Alan pulls out a stick of dynamite lights it and tosses it after him.

Edit:
Sorry i forgot to get into charcter first.

Tor
03-19-2004, 07:54 PM
OOC:
Think of Dr.Jekkyl and Mr.Hyde
Or just the Hulk

IC:

*Torg saves himself from falling of the cliff by grabbing hold of the ledge*

TORG MAD. TORG SQUISH LITLE KUNG-FU PRIEST

Sithdarth
03-19-2004, 07:56 PM
Next comes an MC heading straight for trog.

Tor
03-19-2004, 08:02 PM
*Torg jumps onto the ledge and dodges the MC*

AHARGH

lazy man
03-19-2004, 08:05 PM
*Shoots torg between the eyes with elephant tranquilizer, shoots 2 more just in case*

That should do it.

Sithdarth
03-19-2004, 08:07 PM
*Alan realizing his demise is nigh rolls a sanity check which he fails. Pulls out the rest of his explosives and throw them at trog after lighting them with his tumb. Then sanity returns and he realized what he has done and runs for his life.*

lazy man
03-19-2004, 08:09 PM
*Shoots Alan for being so stupid*

That should do it

Tor
03-19-2004, 08:11 PM
AAAH NOT ALL OF THEM

*Torg passes out thanks to all the tranqueliser needles*

Sithdarth
03-19-2004, 08:19 PM
Trips on a rock because he is clusmy as hell narrowly avoiding bullet and is knocked out as his head hits the ground.

Tor
03-19-2004, 08:24 PM
*The explosives kills everyone exept for Torg since he is as invunrabel as the Hulk*

lazy man
03-19-2004, 08:26 PM
*gets up from being covered in rubble and various organs of other people*

That wasn't pretty......Ow.

Sithdarth
03-19-2004, 08:31 PM
Do to being on the ground and slightly farther away from the blast, survives but is still helplessly knocked out on ground. Stirs a little then remains still.

Squishy Cheeks
03-19-2004, 08:57 PM
The Kung fu priest experiences the resurection.

TheSpiritOfVengance
03-19-2004, 09:23 PM
Spirit walks in. Sees whats going on. Tosses a grenade in the general melee then runs away...

Darth SS
03-19-2004, 09:36 PM
*rail guns everyone, then mysteriously vanishes*

Dr DR
03-20-2004, 08:10 AM
*Joseph coldly watches the proceedings from the shadows. Then shoots everyone*

Forever Zero
03-20-2004, 03:52 PM
Alright, new rule. If you want to spam up the thread with totally off topic things, make a God-Mod Thread, and have at it. At least keep your bizarre discussions mildly on-topic...

Dante
03-21-2004, 03:09 AM
LISTEN UP HATFU- oh, wrong thread.

FZ - Fair enough about the Thompson. Who the hell carries an SMG around with him in a civilian setting all the time, anyway? I intended Tommy to jump in after the RP started, when Demon told him to come with firepower, so that's why i listed the fiddle-case Thompson.

JAD - BAR, while amazingly fun to have, is not as concealable as an M1A1 Thompson. Not to mention 20 round mag is a pain, though BAR is better for beating faces in.

My haiku -

Filled With Mad Ramblings
Pre-RP Discussion Threads
Are Insanity Risks

Demon with a Glass Hand
03-21-2004, 03:15 AM
*A quiet round of golf claps for Dante's Haiku*

Since I don't want to sift through a couple hundred posts looking for the answer, am I the only one who thought that 'swimming' would be a useful skill to have?

The Mind bends slightly
The stress too much to take
The Mind snaps in two

Dante
03-21-2004, 05:15 AM
Swimming is a skill
That you will not miss until
You really need it

Forever Zero
03-21-2004, 09:49 PM
I'm back all.

Like Dante said in Haiku, swimming is a skill you won't miss until you really need it...

And I've got a few new things to add, I'll add them when they are all done. You'll want to look over them.

Any last minute questions? The RP will most likely start tomarrow.

Sithdarth
03-21-2004, 10:16 PM
Yeah RP tomorrow; I am way to overexcited. You have any ideal about what time FZ? Also, cause it seems to be a trend here is a haiku:

Insanity reigns
the world warped in a strange way
Forever changed mind

Forever Zero
03-21-2004, 10:20 PM
Well... About time I'm not sure, probably around 6:00 or so my time (Eastern Time, US)

And my Haiku would suck, so I'm bucking the trend... Just cause I like to buck trends...

Sithdarth
03-21-2004, 10:26 PM
Haiku is really only as hard as you make it. If you knock yourself out trying to follow that stupid 5-7-5 rule then most of your haikus will come out forced. There is a large contingent of writers who dont believe in the 5-7-5 rules; and heres a haiku to demonstrate:

In five seven five
Haiku nature can be found
greatness lost to rules

Forever Zero
03-21-2004, 10:29 PM
I'm generally not that great at poetry at all. I'm much better writing a novel/short story epic. Just how my brain works. However...

FZ tries Haiku,
It seems very short to him,
He'll try more later.

Sithdarth
03-21-2004, 10:39 PM
Just a few suggestions; when you write Haiku the first and last lines should be images with little or no action, the second should be a sentence fragment that somehow ties to the first image. Haikus that make one complete thought and sound like a runnon sentence dont usually work well. Also, try to avoid pronouns in the whole thing and save articles for mainly the second line. These arent absolutes but they help.

Here is another one:

Sound envelops
Isolated by darkness
Lost in eternity

Forever Zero
03-21-2004, 10:42 PM
Alright 'foo's, I got some new lists for you all to read.

Insanity Rules: A major part of the RP, so now a list to help you out.

Items (Update): Added new lists, since many of you complained about the lack of items. Housing isn't as important now.

Current Char Stats: This is a list I will keep close during the RP. It holds your vital stats like HP and SP, says how much ammo you have, and in for fast paced events like a combat situation, I have all those basic stats. Anything I could say "Everyone roll X dice" I now have on this list. Otherwise, your will need to tell me things like "My char looks at the book and says, 'I will try to decipher this" and I will do the necessary rolls.

Two last notes. 1. The higher your DEX, the sooner you go in battle, so if a person is off line and their turn comes up, I will control them so that everyone doesn't have to wait a day or two for them to log on. krylo and IHMN, you two are invisible, so make it known if the RP goes into a combat scenario if you guys are online, otherwise I might take your turns by accident.

2. Umm, this was something I forgot, but if you see any problems with your Final Char sheet, let me know and I will fix it. And yes your HPs are the originals, I decided not to alter them at all... So be careful...

IHateMakingNames
03-21-2004, 10:50 PM
My guys items.

Weapons -
.32 Automatic (Belt holster)
Two .32 Automatic clips
.45 Automatic (Chest holster)
Two .45 Automatic clips

Items -
Pocket Knife
Ford Model T
Wrist Watch
Coca-Cola
Penil
Self-Filling Fountian Pen
Writing Tablet
Wallet (Money and ID)

Forever Zero
03-21-2004, 10:56 PM
Alright IHMN, updated both lists, your original one, and the quick sheet. I'll update the one in the post in a second.

EDIT: Updated.

EDIT2: Oh, and we will need a maximum of 3 people with the driving skill, and three cars. We have 14 people, and a car can hold either 5 or 4, can't remember on those old cars, so unless some people agree to being left behind when everyone goes on missions, we need enough cars and drivers for everyone.

lazy man
03-21-2004, 10:59 PM
What's with the 99% malfunction for the handgun?

Forever Zero
03-21-2004, 11:00 PM
Means that 1% of the time, it will not work. In an automatic or any gun with a clip, that means it will jam and need a Mechanical Repair check to fix. In a revolver, it just means a dud bullet.

Sithdarth
03-21-2004, 11:07 PM
Just noticed that I am one of the harder to damage charcters; however, I am lacking in sanity a little which is reasonable for a man of science who suddenly discovers science can't explain everything.

Also a quick addition to my items:

Items:
Tools:
Tool outfit
Hand Drill
Large steel pulley
Light Chain
Gasoline Blowtorch

Miscellaneous:
Wrist Watch
250-power Microscope
Unabridged Dictionary
10-Volume Encyclopedia

All this is left were ever I happen to be set up to work. ie. Base (if we get one in boston) or my house. (at first at least cause I dont think Id bring this stuff with me)

Darth SS
03-21-2004, 11:10 PM
Add to my guy...

A zippo lighter.

Two extra clips of ammunition for his gun.

A funnel pen

A magnifying glass (For fine print)

And some random Archeology books.

Krylo
03-21-2004, 11:12 PM
((I am hesitant to put this one since I have krylo and IHMN in the RP, but...))
Strange sexual desires (Exhibitionism, nymphomania or satyriasis, teratophilia, etc.)Pfft. I'm always like that... I don't roleplay to be exactly like I am right now! ...And if I did my character would already exhibit those... soooo... don't have to worry about that from me. IHMN however...

I'm more likely to get a severe phobia of... say... pants.

edit:

Means that 1% of the time, it will not work. In an automatic or any gun with a clip, that means it will jam and need a Mechanical Repair check to fix. In a revolver, it just means a dud bullet.

Would it be possible to bang a gun against the wall and do a luck roll? You know... smacking things usually works for mechanical repair checks in the real world.

Forever Zero
03-21-2004, 11:12 PM
Sithdarth, you're updated. And after our first mission, we will get a base of operations, and I will probably wait a month game time to consider both everyone's relative newness to their new "Proffesion" as warriors against the forces of evil, but also for all the chars to settle in. And I was wrong about the location, but it will all work out.

That's what I forgot! A list of what you can do while game time passes between missions. Does anyone want a list, or just ask what you can do when the time comes?

EDIT:SS, I'm on it.

krylo, we can work that out if your guy develops Indefinite Insanity...

EDIT: Alright, I added your items SS, but since I considered it a carried item, it's just 1 book on Archeology. It will still be useful however, I might consider it giving a bonus to your Archeology rolls or something.

Sithdarth
03-21-2004, 11:16 PM
One quick question; say we are going to a murder scene and we send up a few of the stronger willed people to cover up the body or the major part left how would that effect the rest when they came up.

IHateMakingNames
03-21-2004, 11:16 PM
Strange sexual desires (Exhibitionism, nymphomania or satyriasis, teratophilia, etc.)
Fetish (investigator latches onto some object, type of object, or person as a sort of security blanket.)

A mix of those two could be intresting.

And would we get to choose what are Insane thing is, or is it random and dice rolled?

Also, after a while of demon hunting/cult killing, wouldn't people get used to these things and the sanity checks would be less intense?

Krylo
03-21-2004, 11:17 PM
I think FZ already pointed out that you do get desensitized, but if you go long enough without seeing something like it the desenitization wears off, and you go back to having to make unaltered sanity rolls.

Forever Zero
03-21-2004, 11:19 PM
If the stronger willed people cleaned up the scene, it would probably take away the sanity loss for the rest since there is no longer a horrible scene of death and mutilation to witness. However, it won't always, or even usually be murder scenes, most of the Insanity Checks will come from random monsters or sudden horrors you can't defend against.

EDIT: krylo covered it. Also, I think I mentioned it, but as our Cthulhu Mythos goes up (Some things make it go up against your will as a warning), you maximum Sanity goes down, and as time passes it is harder and harder to resist your sanity rolls.

Also, to a degree you choose your sanity loss, and that is a list of possible repsonses, but if I don't like how the RPers cover sanity losses, I will switch over to a die system and you will have to deal with what I randomly throw at you. Also, some scenes force your to react a certain way if you fail a sanity check (Say, if the huge monster appears, anyone that passes sees the monster, but those that fail could instead see the illusion spell the monster cast on itself, and may instead see the monster as a friend.)

And like I said in the attachment, Indefinite Insanity your definitly consult with me and we both decide on something.

lazy man
03-21-2004, 11:23 PM
New items:

Playing Cards
Wrist Watch
Pocket Knife
Flashlight(or whatever it would be)
Crowbar

Darth SS
03-21-2004, 11:25 PM
By chance, if we consistently fail Sanity Checks, does our Sanity go down over time?

Like, with my luck, I'd fail sanity checks on every single mission. After six or so missions, would I be harder to drive insane, or would I be more suseptible to it?

Forever Zero
03-21-2004, 11:27 PM
This is a warning, not from the game, but from research I just did Lazy. The thing closest to a modern flashlight would be a Carbide Lamp, HOWEVER, there is a chance that the Carbide Lamp could spring a leak and explode. I would say while the lamp is on I will do occasional Luck Rolls or some sort of roll, and if it fails, the lamp breaks and explodes in 1-2 rounds. A gasoline lamp is the other alternative, and they are mostly safe unless they are suddenly dropped or broken. Then they too may explode on you, but while just carrying it I believe they are safe. Your call on one of the two.

As sanity drops, bascially the lower your sanity the weaker your mental state, thus a 30 might mean someone who is jumpy or prone to be afraid of the dark, while someone with a 90 is an iron rock that laughes at fear. As your Sanity Points go down, you become more likely to fail your rolls.

Only Cthulhu Mythos can permenantly lower your Sanity, everything else can be healed with time and therapy.

lazy man
03-21-2004, 11:29 PM
Alright then, replace it with a gas lamp.

Forever Zero
03-21-2004, 11:31 PM
Updated.

Sithdarth
03-21-2004, 11:40 PM
If its not to much trouble id like to change a few stat points. Here are the new numbers:

Stats:
Strength-7
Constitution-9
Size-10
Intelligence-16
Dexterity-5
Power-10
Appearance-4
Education-19
Sanity-50

Non-stats:
Hp-10
Mp-10

Idea roll-80
Luck roll-50
Know roll-95

I made no changes to any of the things that would effect my skills so it should be easy.

Forever Zero
03-21-2004, 11:57 PM
Updated. It dropped your Dodge 2%, but that's not major. (Starting Dodge is equal to DEX x2.)

Sithdarth
03-22-2004, 12:05 AM
I planned it to have minor impact on everything else and major impact on sanity . I figured whats the use of being a meatsheild if you go insane and run away. Now may sanity is on par, about, with my hp and general resistance to damage so i can take a good beating for the team and not go insane. I can also be of more help in investigating crimes.

Edit:
Reading mythos books about monsters increases your mythos points and permenatly decreases sanity right? Also, just for clarification is there any chance of finding non-mythos books on things such as zombies, Vamps, Warewolfs ect. since they have peen part of human culture and general knowledge for very long times. Seeing them real would take a toll but reading legends and the like written by normal people that set down legends wouldnt be so bad I think. These books wouldnt have detailed info and might require longer to extract the info out of however; and of course you wouldnt learn spells or how to summon any of these things.

Forever Zero
03-22-2004, 12:21 AM
*Looks at Stats* Ironic, you have a lot of useful non-combat skills, yet you also have the perfect stats for a meat shield, a paradox...

Well, sort of. There are of course fiction books and old legends on things such as Vampires, Zombies, and Werewolves, but many of them have been both overly dramatized and are full of false information. I won't reveal what so you all really won't have an idea what actual Call vamps and the like are and aren't weak against, but the only thing that would have accurate info would be actual Cthulhu Mythos books that provide a full penalty to read and understand. There will be interpretations of Mythos books that aren't as bad as others, but they also have less knowledge (For instance, there could be three versions of a book, one with full info and a 10 point penalty and a collection of spells, one with most info but lost some spells and events in translation and has a 7 point penalty and fewer spells, and one that was practically butchered in translation from the last and provides a 3 penalty and no spells. Also note, you can skim a book once and get a general idea of both what is in the book, and what spells you may be able to learn, but you need to fully read the book before you can start learning spells from it. So there will be books, but they may not be trustworthy or worthwhile.)

Sithdarth
03-22-2004, 12:31 AM
Seems to happen a lot for me. Even more ironic is that everything works well as is, Ill be a handy meatshield as well as a really handy noncombat character. Then when I get my heavy weapons like the MCs and such ill be a very handy meatshield.

Edit:
Another Irony, I've noticed some of the traits on the insanty list in myself in very mild forms. No surprise here cause I also have no short term memory, literaly, seem to have mild audlt add, and a few other minor problems that seem to stem from my 169 IQ.

On a happy note just noticed its my 100th post.

Forever Zero
03-22-2004, 12:37 AM
You won't be able to handle MCs, only SMGs. Your too small for an MC, since you need a 16 STR and a 16 SIZ to carry and use an MC.

Hmm, maybe I will make some sort of super meatshield who's only goal is to be able to carry a MG into battle as my char...

EDIT: I've never taken an IQ test, guess I need to do that one day.

Sithdarth
03-22-2004, 12:43 AM
Ok I probably should not use metaphors and abbrevations in the same post. Ill change MC to MK for Moltove Cocktails from now on so you know the difference.

Tor
03-22-2004, 12:43 PM
Could you add a pack of cigarets to my char, and a zippo pluss some clothes?

Dr DR
03-22-2004, 12:55 PM
In terms of extra generic items can I have some binoculars carried inside my briefcase, a wristwatch, and a crowbar (assuming this will fit inside the briefcase also)?

Forever Zero
03-22-2004, 12:59 PM
Alright, getting to both those. And I think the crowbar would fit, it would just be a smaller one.

EDIT: Updated.

Demon with a Glass Hand
03-22-2004, 03:13 PM
Aight'. Update of my item list is as follows:

Pocket Knife
Tool Outfit (stowed in the trunk of his car)
Socket Wrench Set (Also stowed in the trunk)
Ford Model A
Unabridged Dictionary (stowed back steat of car)
10-Volume Encyclopedia (left in office)
Playing Cards (jacket pocket)
Self-Filling Fountian Pen (stowed in trunk of car) (duplicate at home/office)
Writing Tablet (stowed in trunk) (duplicate at home)
Remington Typewriter (left at home at all times) (duplicate at office/office)
Wrist Watch (on his left wrist)
Copy of his Bestselling Novel (Autographed and left in trunk)

And ... Phone (in apartment and office)
Office and Secretary

Of course the Secretary is only a request. *ahem* May I have a secretary?

Forever Zero
03-22-2004, 03:16 PM
*Gasp* That's, err, quite a list Demon... I'll let you finalise things you have at home in the RP, but you might want to wait a bit, and add things to the base later after the RP gets going and you see what I have planned...

However, I will update the list of items as best as I can.

IHateMakingNames
03-22-2004, 03:18 PM
All of my guys items he carries with him (Except the car). I figured that all at home/at office stuff we would just make up if we ever needed to go to house or office.

New thread? The non-pre-RP discussion one?

Forever Zero
03-22-2004, 03:18 PM
I'll leave this up for right this second, but the RP and a Discussion thread for the RP will be up later.

Demon with a Glass Hand
03-22-2004, 03:24 PM
*thumbs up/winning smile* Just being thorough, Zero.