View Full Version : Rebirth of Destruction Sign-up/Discussion
Krylo
02-19-2004, 04:56 AM
The gods of of Eldaril Tirham enjoy taking mortal form and perusing the country side. The goddess of love, Vanya--who would walk the world as a beautiful woman, the god of balance, Moloch--who often appeared as a thri-kreen with brilliantly blue eyes, The God of Magic, Expio--who would appear as a swirling vortex of power, and others, many others. The most notable god to the mortals, however, was Alucard Atropos, God of Destruction and Power. By his very nature it was required that he was the strongest of the gods, with the ability to destroy anything, and so he was... and his chosen avatar was of a faerie with glowing red eyes and long silver hair. Alucard walked the realm of man and caused terror, death, and--of course--destruction wherever he walked.
Thousands of years ago, however, all the races united against him, and they were able to stave him off, long enough for a council of faerie mages to lock his essence away into an amulet. The mortals had 'defeated' the most powerful of the gods, but Alucard was not dead--only trapped. His power was too great to seal entirely, and so, even locked in an amulet, his presence could be felt. Any who touched it risked having their very being possessed by the god of destruction, and so the amulet was sealed away in a vault, the location of which was hidden and locked away from any eyes.
After the god was sealed away, the fae races used their great magical power to enslave the humans, and use them as they liked. Humans became nothing more than manual labor, whipped and goaded into agreeance with the fae races, but some still lived free, hidden away from the fae. Eventually those humans got tired of hiding and fought for the freedom of their brethern, attacking the fae whenever they could. The war raged and for hundreds of years the fae and the humans were on equal terms, with the humans numbers outweighing that of the fae, but the fae's power being immense.
Eventually, however, the humans discovered iron and steel, two metals that the fae had never allowed to be produced. The humans soon found out why: faeries, the strongest of the fae races, were burned horribly by even the lightest contact with this dreaded metal. The war stayed steady until the first of the iron tipped arrows landed in a faerie chest... after that a group of fae known as the Seelie declared that they no longer cared if the humans were free, and created a magical realm for themselves bringing with only some pure blooded elves, pixies, sprites, and other beautiful fae races. The tide of the war turned.
The faeries left to fight with the remaining elves declared themselves the unseelie, and they fought a bloody war, where both sides suffered largely, for more centuries yet. Eventually they became warped by the constant bloodshed, and mostly evil. Beyond that they were also pushed back into a small corner of the only known continent. The elves saw the effect the war was having on their fae brethern, and also saw that their chances of winning were slim at best. They began peace talks with the humans, and so the unseelie fled to their own magical realm. They, however, allowed any fae race with even the slightest amount of fae blood to enter. Goblins, kobolds, and anything else.
After defeating the faeries, the humans became blood thirsty and believed that they should rule the world, and so they began conquering all the other races, changing them into second rate citizens, and in some cases full out slaves. One race after another fell, until few were left free.
Over a thousand years have passed since then, and now most races are subjugated.
This is the world that the RP exists in.
Faerie courts are loosely based on Celtic mythology in how they act. Unseelie Court isn't quite that evil, and Seelie Court is more stuck up. They both have basic codes of honor:
The seelie court members may never break a promise if they give their word, believe that love conquers all (you may steal and kill for love), and also believe strongly in rule by law (unless love is involved). The unseelie court, however, believes strongly in change (change is life), believe anyone should do what they love and damn anything else (no matter what you enjoy, you're allowed to do it in impunity and ignore responsibility), and believe that 'glamour' is free... glamour being beauty and magic. (Glamour is FREE man! You can't OWN glamour!)... as such they're known to mark things with graffiti art, give out beautifying spells freely, and gold... etc. However, this goes both ways... if they want your 'glamour' they'll just take it. Also, both courts sometimes let mortals into their realms, if the mortals are very very good at some form of art. By let... I mean they kidnap them.
One more thing... if you learn a faerie's true full name, you may use it to command that faerie and make them do anything you want. Faeries guard them jealously though... so I don't want everyone just having a pet faerie within a few pages... but it would make for a good pre-rp relationship, or if it's done well within the RP, to gain control of a PC... or NPC (but I or Ren get to control the NPC).
Also: Most fae races can use a skill called 'glamour' that allows them to alter their appearance, or the appearance of anything else they wish. This alteration is both seen and felt, although it IS only an illusion.
Races:
Human--Duh
Centaur--again, duh
Kenku--Bird people
Kua-toa--Violent stupid fish people... inbred.
thri-kreen--Insects
Minotaur--Duh
Sahuagin--Violent shark people with four arms
Wemic--A centaur, only half lion instead of horse
Doppleganger--A sentient 'golem' capable of changing shape
Rock Man--A sentient rock golem
Xodar--Sentient suit of armor
Dwarf--duh
Elf--like tolkien
Drow--Dark elves... I'm sure you know what they are.
Gnome--Really shitty inventors
Nymph--beauty incarnate
Triton--Sea dwelling race of people... think aquaman, only not as powerful
Giant--They're REALLY REALLY REALLY big
Bugbear--kinda like furry trolls, or big orcs
Goblin--battle fodder
Hobgoblin--short, magically inclined, more intelligent albeit weaker goblins
Kobold--rat, lizard, dog... things
Ogre--your mother in-law
Duergar--are to dwarves as drow are to _____ (like one of those shitty elementary school tests)
Orc--duh
Troll--you know what it is.
lizard man--self explanatory
Naga--half snake half person
Faerie--Sidhe faeries. 6 feet tall and magically inclined. One could say that they ARE magic
dryad--tree spirits
neried--sea nymphs, often mistaken for the land types
sprite--little faeries (like the kind most people think of)
half-elf--...duh
half-orc--Ick
half-ogre--even more icky
mul(half-dwarf)--strong, kinda dumb.
Heucuva--sentient skeletons
imp--mischievous little sprite-like creatures. Look kinda like demons.
faerie dragon--dragons about the size of a cat the breath of which causes euphoria and hallucination
feles--basically... anime cat people.
Illithid--mind flayer... octopus faces
vagabond--wandering spirits which may possess corpses
oni--single horned, tall, slender beings that are magically attuned
Krylo
02-19-2004, 04:56 AM
There's FAR more information on every race in the attachment, as well as information on some guilds that you may or may not be a member of. You can also ask me if you want a new guild you can be a member of. I suggest finding a few races in that list, looking them up in the attachment, and then reading up on them and choosing from there.
Magic: If you know some, you have to have a good reason, or be a magically attuned race. Magical information is guarded jealously... if you aren't a magically attuned race and know any magic, some mage has taught you... if you know anything beyond a few VERY weak spells, you're an apprentice to someone. There are spells, however, which allow a good mage to destroy entire cities, given some preperation time. In other words, powerful but rare.
Psionics: Just like magic. Powerful, but very jealously guarded because of it. Abilities will be in attached file as well.
Technology: Medieval, except for gnomes. Gnomes can have guns, bombs, etc. Mostly anything so long as you ask me first... however, they only work about half the time... if the gnome that made it was really really good at making things. If you have a gun, it's just as likely it's going to backfire and kill you, as it is to shoot your enemy. Also, magic and technolgy isn't combined because of how guarded magic is. Non-gnomes CAN have gnomish inventions, but they should clear it with me, and explain why they have gnomish inventions, and why they're insane enough to want to use them.
Basic Plot: The Amulet of Alucard falls into the hands of a creature with low willpower, who slowly transforms into the dark god himself... everything past that is going to be kinda secret.
Mostly we'll be starting apart from each other... and the first chapter or two will go by with more 'minor' problems than Alucard. I STRONGLY suggest having pre-rp relations with someone, or finding some way to end up in a human city, or the seelie/unseelie court, where others will be... so that you can work off of each other. Everyone will eventually wind up together, however.
Story-telling/changing is split between I and Ren, as that this is based off of an IM RP we've done together, and the characters/world therein... and the world/races/etc. is based on the plans for a MUD I plan on making... eventually. That's why the race file is so detailed, and has things like 'commands' in it. And the templates are a slightly altered version of the retro-mud ones... because retro-mud had most of the things that I and Nate wanted... but we added some stats, took out some areas, renamed some things, and added some areas.
My character's bio. He may seem a bit powerful... but I expect the other PCs to be rather expert at something or another as well... but mostly not magic. Also... most of you will all have chances to increase in power DRAMATICALLY, whereas Jareth's abilities will remain constant, as will his equipment. Plus... our enemy is going to make the power levels seem not so high.
Name: Jareth
Occupation: King of the Unseelie Court
Race:Faerie
Skills: Various magical defense, parrying dodging, picking locks, and other escape artist-isms, as well as stealth.
Appearance: Jareth is an attractive faerie, with pale skin, brilliant green eyes, and touselled black hair. He, like all faeries, has an effeminate and beautiful body, thin yet strong. He generally wears a black silk vest with gold embroidery over a white cotton shirt with puffy sleeves and a lace up collar that comes half-way up his neck (think link's shirt under his tunic combined with Errol Flynn's shirt in most of his movies), a pair of straight black cotton slacks, and a pair of black travelling boots. When he is dressed formally, he wears the same clothes as well as a pendant signifying him as king of the unseelie court and a cape with the unseelie court's coat of arms.
Bio: Jareth's parents were killed when he was at the tender age of 250 years old, but he was able to do in the assassin before he could be killed. Thus Jareth took the unseelie throne. As a ruler he is lax, hardly ever doing any actual ruling, and instead spends most of his time amongst the human world, and the seelie court causing mischief under disguise. As a person Jareth is extremely easy going and is constantly jesting and pulling pranks. He rarely has a serious moment and never gets angry, except for when someone has been wronged horribly. He, however, is only an expert of defensive sword play, and is quite lacking in offense. He is also skilled at teleportation and magical protection, however, again, is quite lacking in magical offense. He abhors killing, and only does it when he becomes enraged, otherwise he merely avoids attacks and runs... due to his lifestyle, however, he's perfected both of those arts. One would be amazed to find how many people absolutely hate having itching powder poured into their shampoo, and attempt to kill people for it. He also never pays for his own things... he uses a slight alteration of the teleport spell to transport whatever money he needs to himself from the very person that he's paying. The story picks up a few hundred years after he came to power, making him nearly 500 years old.
And Ren's Bio
Name: Renesival
Occupation: Seelie Queen
Race: Faerie
Skills: Protocol, diplomacy, glamour, magic, and archery
Appearance: Fairly tall, with silvery-blue hair so pale it's almost white. Said hair trails along the floor by about a foot or so. She has very wide, intense blue eyes fringed with thick, dark lashes. Her skin is a sort of moonlight porcelain colour- very pale, shimmery, and soft. She's voluptuous and flawless, insanely beautiful as a result of her ancestry. She's often fully decked out in Seelie regalia, meaning pounds and pounds of rich dresses and fancy hairstyles and flowers and silver and pearls. She has large, thin, iridescent wings that act as prisms.
Bio: Renesival was born as something like an experiment. The Seelie Council spent 500 years breeding the most beautiful, powerful faeries they could find using aging spells. Renesival was born, spelled with an enchantment that makes her age at approximately one year per week (until age 18, when it breaks), and placed on the throne. As a result of the selective breeding of her ancestors, she is very, very beautiful and rather powerful, though it is unknown whether or not the age spell has any effect on this. She was raised a very mild mannered, quiet girl with an affection for books and the arts. She is a patron of Vanya.
*Disclaimer: Jareth's bio is kind of simplistic and shoddily written because I was burned out on writing everything else.
PS: This is the first Forum RP I've started... Ren's done some before, but she's a bit out of practice... so if you have some changes to suggest talk to either me or her in PMs, or post something here... and we'll discuss it with each other.
PPS: As I said, magic is jealously guarded... I want maybe one or two mages and psions (past Ren and I) that have any real power. Knowing a few small spells or having a few weak psionics is ok... but I don't want many past that. However... fighters are allowed to do some 'magic-like' things. Like the shuku-chi, which allows someone to move so quickly that they fade in and out of vision in battle. Anything like this should be cleared with me first... and I'd prefer to have you learn things like that, or perfect them, during the course of the RP.
PPPS: Attachment info is guilds/psionics. Races one is from human to Orc, and races two is trolls to the end. Races are in the same order as the list in the first post.
Edit: Added magic to info attachment, and information to the top of the races2 file... same stuff as on the top of the races1 file.
Edit2: Fixed a stupid copy paste error in the info file.
Edit3: Ren wants someone to be a Seelie Faerie... as such if you make a seelie faerie I may be able to stomach giving someone else some pretty decent magic...
Characters thus far:
Jadguy--Jormungand, 40 foot naga, stalker guild----------Hunting, tracking, stealth, nature lore, wrestling, and weapons fighting
FZ------Zalbag, human pyromancer, order of the dragon--Pyromancy(Magic), Blunt Weapon, Ancient Weapon, Artifact Lore, Magic Lore, Chainmail armor.
Ecurt---Rovial, Feles bodyguard-------------------------Hand to hand combat, climbing, stealth, some clairsentience and physchometabolism
IHMN---Vlad Frost, Vampire Psioncist--------------------Telepathy (Major in Domination and Psychic Crush), metamorphosis, control light and split-personality.
Biran---Greg Taylor, gnomish inventor-------------------Inventing, Blacksmithing, and using gnomish technology (I.E. he's insane).
We still have plenty of room for more, and truth be told, I'd like to see some more. If you're reading this... sign up, damnit.
Forever Zero
02-19-2004, 04:10 PM
Hmm, I definatly see some of the Retro-MUD influence. I contemplated joining Retro-MUD at one point, and had it all worked out, but then just sort of quit. Any chance I can submit that character here? He was Zalbag, the Human Mage Pyromancer. However, I will look over the list of guilds and decide if I want to change or not even if it is possible to use him.
Krylo
02-19-2004, 04:13 PM
Sure, a human pyromancer sounds good. Just mention something about apprenticing and/or being a member of the guild of fire mages in the info file. Hmm... I think I'll edit the info file a bit to add some information on the spells and what have you. Spell list isn't done, and even if it was it wouldn't be the end all be all... only reason I want to add it is to show the qualities of spells and how magic works.
Come to think of it, I also forgot to put up the bit of the race file that shows what all the words next to stats mean in the second one.
And yah, the race files are heavily retro-mud influenced, but the actual meat of the game wouldn't be... skills and what have you. For instance, you can be a human pyromancer and be quite decent with an actual weapon.
And... anyone can learn some magic, if you or another mage in the group is willing to teach them. Of course, teaching a troll magic would take some sort of masochist...
Edit: There, have some information on magic added to the info file and added some information to races2 at the top.
IHateMakingNames
02-19-2004, 04:16 PM
I'm being a Pscionic... Don't know what else.
Edit - And who wants to be my pre-relation person?
Forever Zero
02-19-2004, 04:20 PM
Alright, quick questions. How big a weapon will a mage be able to wield? I know armor is out all together, but could a mage handle using a war hammer? The other question is, I was an apprentice once, but I can be a full fledged wizard at the start, right?
Krylo
02-19-2004, 04:32 PM
Actually, you can use any armor you want as a mage... just realize that if it's too heavy you aren't going to be able to gesture very well, and most career mages don't spend time learning how to operate in armor, and wouldn't be all that useful to a powerful mage that can set up decent protection spells anyway. So... I wouldn't suggest armor, but if you REALLY want to.
The way I see it, knowing one ability shouldn't keep you from learning another... it's just that the time taken to learn all these skills is going to make someone be less skilled at any one of them as they have less time to devote to any one skill.
So, yah, you can use any weapon you like, although your proficiency isn't going to be as good as someone that spent most of their life studying weapons.
Edit: And yah, you can be a full fledged wizard at the start... although I plan on you being even more full fledged by the end.
Edit 2: Oh, and IHMN, if you want to be an unseelie half-elf or something like that, and no one else wants to, Jareth could be your pre-rp. Like I said in his bio, he spends most of his time messing around and not too much actually doing his job, so there's a decent chance of him knowing just about anyone.
IHateMakingNames
02-19-2004, 04:51 PM
I was thinking Oni...
And I know you said your bio seems god moddy, but you make Faeries out to be gods who are weak to iron, but ignore that on your guy completely...
Edit - I see the word slave a lot in the races, can I have a slave?
Krylo
02-19-2004, 04:58 PM
Ahh, yah... He's still weak to iron, if he touches the blade of his rapier it'd burn him pretty badly, he just keeps to the hilt. I might change that though... it's a weapon he only uses when he needs to fight another faerie, and is angry enough to kill... and I could probably have him use a silver sword.
Actually, I probably will.
Edit: You can... although I don't know about an oni having one, but then oni culture is pretty unknown, so whatever. Humans kind of rule the world, other than the faerie realms and the elven nation... and keep slaves, which is why you see that in a lot of races.
Edit2: Got rid of the sword... that's one of those things that are ok in a more relaxed RP environment where other people aren't suppose to be equal to you, but probably not such a good idea in a forum RP.
IHateMakingNames
02-19-2004, 08:39 PM
Another question. Under the second Guilds category there appears to be several guilds with different aspects of Psionics in each. If that is right, would I have to pick one of those guilds and get only those forms of Psionics?
Edit - And are Mind Flayers human looking and have tenticles coming from their mouth, or are they just humanoids?
Krylo
02-19-2004, 09:01 PM
No you wouldn't... Actually, the idea that those are guilds was me fucking up. It should say psionics there. I'm going to fix that right now...
They're different schools of ability, and you can know a lot of them if they aren't mastered, or master a few of them, or anything inbetween that. You'll probably want to major in one and just dabble in others, knowing a few weaker powers or something of that nature though. They're grouped together like that because the powers are simliar... like telekinesis and blowing up rocks with your mind would be similiar, but different. You have a good grasp of what would be overpowered beyond all reason, so I'm sure I don't have to really explain much past that.
And Illithids are humanoid with an octopus or squid looking face, with the tentacles around it... and they have kind of tentacle-ish fingers. Other than that they look human. They are, however, experts of psionics, particularily the mental types... so you could pull out some psionics that would make your character look human, such as metamorphisis... or a slight alteration to the invisibility power (although that would be taxing...)
IHateMakingNames
02-19-2004, 09:16 PM
Out of all the races, my best choices seem to be Kenku, Doppleganger, or Illithid (For power of Psionics)
Next best would be Drow, Nymph (Can there be male Nymphs?), Faerie and Imp.
So, it is known I shall be one of those seven races. Just need to look at their little bio things a bit more to choose. (Suggestions from krylo?) Edit - This was based completely off of the Psionic regeneration stat.
As for my powers, I'm probably going to do PSYCHOKINESEIS (Mainly the Devotions)
or PSYCHOPORTATION as a mastered thing.
Edit - Though Telepathy is very tempting with mind control and all...
Krylo
02-19-2004, 10:42 PM
Suggestions? Well, an Illithid would intrinsically have some telepathy skills... beyond whatever psionics they actually 'learn' and put effort into... Dopplegangers innately have most of the metabolism ones... and are able to look like whatever they want. Perfect assassins really... as well as good psionics. Kenku are cool, but they can't speak, so you'd have to know telepathy (or at least sign language, but don't expect everyone to know it) just to communicate. Um... Imps are cool if you don't mind being about a foot tall. They basically look like tiny demon sprites... Drow, well... you know how drow are in most fantasies... disliked, kinda evil... yah, same here. Also, as a male... you'd either be powerful or more or less a slave in their hometown. And... There aren't REALLY nymph genders... they lack reproductive organs, but they all have the uh... errogenous zones and bodies of females.
I'd probably pick one of the first three if I were you... based on whether I wanted to be able to fly, have innated metabolics, or innate telepathy.
Edit: cleared up some wording.
IHateMakingNames
02-19-2004, 10:55 PM
I'm tempted by the powerful Nymph... (Because I am assuming that is a big powerful...)
And a Kenku is probably not going to be picked, since I like humanoid characters and all a Kenku (How would you word this correctly?) is is a bird with arms...
The next two are both semi-human (Either way I can make them look purely human through their own skills), while a Dopple would give me the time travel/teleporting powers innately (Unless that the Metabolism under psychoporation is a typo, which it probably is), while the Illitah gives me offensive parts of Psionics (Plus mind control, which is a big part).
Though the powerful Nymph still sounds good...
Squishy Cheeks
02-19-2004, 10:55 PM
Can I be a mind flayer named Cthulhu?
Krylo
02-19-2004, 11:09 PM
Yah, metabolism under psychoportation is a typo... metabolism should be it's own area. Psychoportation just deals with moving from point a to point b mostly... and as a nymph you could always be FZ's slave... probably his uh... special slave. Or a pretty decent psionic assassin getting close to 'her' victims using sex and then killing them... although it'd be kinda weird to think of you playing somebody that looks female (even if it doesn't have ovaries or a uterus).
And JadGuy... you can be a mind flayer and call it Tinickle Han-Tai Deamon for all I care... just so long as you don't go too far with the humor thing past the name.
I'd rather you be something other than a mind flayer as that IHMN is already gonna be a psioncist (which is mostly what mindflayers are), and I'd like to see some fighters... but meh. Names aren't important.
IHateMakingNames
02-19-2004, 11:15 PM
Her? I thought you meant male Nymph (errogenous zone (of males) and body of males). I don't want to be FZ's sex slave...
Edit - And with this new knowledge, chances of me being a Illithid are much higher...
Edit 2 -Since I do not know you in real life, please hit yourself very hard for even suggesting the first thing.
Forever Zero
02-19-2004, 11:21 PM
Okay, yeah, THAT'S not disturbing at all... I'm going to pretend you didn't make that suggestion...
So I totally second your change of species IHMN, and this makes me think of something. The non-human species have been mostly enslaved, but does that mean slaves are comin amongst people? I would imagine Zalbag being a somewhat eccentric loner accept for the fact that he'll do whatever is necessary to increase his skills as a mage, and he might have a few friends he can rely on in the more magical guilds, sort of contacts on where to find magical artifacts and new spells and such.
Squishy Cheeks
02-19-2004, 11:35 PM
I'm going with a naga If you let me take on with the body of a constrictor.
Name: Jormungand
Race: Naga Constrictor
Skills: Hunting, tracking, stealth, nature lore, wrestling, and weapons fighting.
Appearance: Jormungand hails from the swamp lands of his constrictor bretherine. Like most constrictors he has a heavily muscled torso onto of a long and thick snake body. Standing on his coils he is easilly eight feet tall. His tail is over 40 feet long and easily capable of crushing a man. He wears only simple studded leather armor. on his torso and carrys a Steel Scimitar, and a Mace, if he even needs weapons Typically in a fight he'll just crush his victim to death within his massive brown and green scaled coils. He has long tangled black hair and a long black braided mustache.
Bio: Jormungand is a member of the stalkers guild and is an excellent tracker. He is a bit of a mystery. One day he just helped to stalkers out of the blue and demanded to join their order for protection form persecution. He is a proud warrior and has made a good reputation for himself. He uses his natural advantages to intimidate opponents and to maneuver well in the harshest terrains. He comes from swampland so he is more at home in boggy terrain but he is very tight lipped about the naga. But sometimes when he thinks about the ways things used to be.
Krylo
02-19-2004, 11:35 PM
You do realize that was a joke and not a serious suggestion, right?
Also: If Zalbag wants some contacts for magical artifacts, I would suggest a lower member of the unseelie court (a higher member probably wouldn't be caught and become known as what they are), and illithids in general are good for that as well. They tend to work with powerful drow... and can read minds pretty easily.
Edit: And the naga looks ok... except a tad long. Maybe closer to ten feet long than forty...
IHateMakingNames
02-19-2004, 11:39 PM
Before I write a bio (Or start thinking about it), how many of the things from Psychokinesies would my Mind Flayer be very good at? Plus being semi-good at the Psychoportation.
Edit - And I'm guessing I can still have that slave? (Either a Faerie or a Nymph)
Squishy Cheeks
02-19-2004, 11:44 PM
I was figuring long enough to wrap around a person and still have plenty to spare he is a constrictor after all. Anacondas can get up to 30 feet after all
Krylo
02-19-2004, 11:48 PM
Well, illithids are pretty uh... immoral, so yes. Although the humans aren't going to like you in their cities, so you'd have had to enslaved it yourself or disguised yourself as human and bought it.
And... a little under half of each the sciences and the devotions... or about 3/4ths the devotions with no sciences, or all the sciences and no devotions in psychokinesis.
Although things like molecular rearrangement and disintegration, being pretty powerful (if used imaginatively [or at all in the case of disintegration]) and probably hard to use (judging by it's description), would use up a few more 'slots' than say... telekinesis. So like... if you want one of those cut my previous estimates in about half.
Edit: True Jad... but Naga's tails usually aren't that much longer than their human bodies... hmm... maybe 15 feet or so. That should be enough to crush someone. Also, I think it'd be a pain for you to have over that trailing behind you..... and fitting 40 feet of tail into a room... as that the tail would be mostly about as thick as a human torso.
Truce
02-19-2004, 11:49 PM
AAGGGH!!! Damn it...it's so long. Oh well.
This will take a while for me to sort through. I'll have a bio set up tomorrow though.
IHateMakingNames
02-19-2004, 11:55 PM
Opps... I looked at the wrong thing. My main would be Telepathy (That has the mind control and such). Which now makes it harder for me to choose between Psychokinesies for my semi-good, or Dimension walk (Which is all I want for that part of psionics really...)
Edit - Here is what I am thinking.
Telepathy
Sciences -
Domination
Probe
Psionic Blast
Mindlink
Devotions -
Conceal Thoughts
Send Thoughts (Could Mindlink pass as Send Thoughts?)
Psychoporation
Sciences -
Dimension Walk
Psychokniseis
Sciences -
Detonate
Telekinesis
Devotions-
Inertial Barrier
Control Body
Those are my favorite things out of all of the choices... How many of those can he be very good at?
Edit 2 - Anyone want to be my slave (Preferably a female...)?
Squishy Cheeks
02-20-2004, 12:11 AM
I was thinking something along these lines. http://images.google.com/images?q=tbn:5-kbNxxCtmkJ:www.teuton.org/~lynx/L5R/IMAGES/radakast.JPG
Krylo
02-20-2004, 01:06 AM
Alright Jad... If no one else has any objections, you can be that big... but your stealth skills are going to be mostly useless in cities and you probably won't be liked much in most of them either (a 40 foot naga, given that in the text file it says that nagas aren't exactly liked, is going to be noticed, and probably cause some fright in most of the human dominated ones).
And... well... fitting into small rooms is going to be annoying (not that it wouldn't be for anyone that picks a giant... but that's kind of the draw for a giant)... I'd still suggest going a little smaller, but if you really want it...
I'll have to talk to Ren about it, as that she's co-gming this, though... and she's sleeping right now. But so long as neither she or anyone else cares you can have it.
And, IHMN... you can be pretty decent with all of them, but only really really good with one or two... like if you can dominate another mind-flayer, you probably shouldn't be telekinetically picking locks, and vice-versa. (of course, having either of those to that degree would be pretty damned nifty)
Edit: Oh, and on the faerie slave thing... faeries aren't generally going to be captured by humans, due to their rarely leaving their realms, and most of them having some magical power (where as most non-fae don't). So, if you want a faerie slave you'll have to have used telepathy to either break it mentally and make it your bitch, or to find out it's true name, and have used that against it.
IHateMakingNames
02-20-2004, 05:58 PM
Heh, my Illithid did both to his slave Faerie.
And are you taking suggestions for races? If you some how added a vampire race (And they just happen to be mentally powerful in the psionic department), I would easily switch to that race... (Mainly because while writing my bio, I realized how much I am taking off from my idea of a vampire) Edit - My idea being every vampire story from any source mixed into one...
Woooo....sleeeep....
Okay, I don't really care about the length, but being a 40 foot naga could be a real PAIN IN THE ASS, so chose carefully, little one...
Okay, I promised to do the Seelie Court description today, so here goes waxing poetic...
The Seelie Court/Kingdom:
The realm of the Seelie is an oasis in a desert so to speak- a small "island" paradise hidden away from the human and Unseelie realm. The Seelie City- Silethalirista- is built on a hill surrounding the Palace of the Queen. The Seelie lands are always in a perpetual springtime. Lush, emerald grass and moss carpet the ground, and trees of every kind grow in forests and gardens, their limbs heavy with foilage, fruit, and blossoms. The sky is a pale cerulean blue, reflected by the clear streams and lakes full of cold, sweet water. Silethalirista itself is a gleaming mass of marble and crystal, decorated with fat flowers and ivy. The streets are paved with mossy cobblestones, and the buildings themselves are ancient giants, many sporting countless columns and large domes.
The Palace is mess of spires and pillars and domes, all made from silver, crystal, white marble, and precious gems. Some halls-such as the dining hall- are chapels with walls formed by large, ancient trees and canopy-ceilings formed by the boughs and foilage of the trees. The floors in the palace are often moss or green silk, and flowers and ivy threaten to overrun some places. The entire castle is built around a gigantic atrium with a natural lake and a beautiful garden. Many, many ballrooms are found throughout the premises, for the Seelie are very fond of dance and music.
The throneroom is a large hall with walls of gleaming pearl with trees growing here and there. The ceiling is a giant, frosted crystal dome with a silver frame. The floor once was stone, but now is a mass of soft, green moss. At the very end of the hall rests a large throne carved from pearl, silver, emeralds, and silk into the shape rather resembling a rose. Hibiscus, white roses, and ivy grow around it, and the seat is cushioned with swan down and emerald silk.
The courtiers themselves are generally beautiful, wealthy fae who dwell within the palace. Their days consist of partaking in their favourite hobbies (perhaps hunting, reading in the palace's massive library, or chess), lounging around being entertained by faerie bards, dining on magical fare, dancing, or playing games. The Seelie Court is known for it's chivalry, its manners and courtly airs, and being proper to the nth, not to mention its legendary beauty. Seelie tailors are well known for being able to spin silk from moonlight and weave tunics from rose petals, as well as other magical methods. The members of the Court often like to dress as ornately and richly as possble, being worshippers of beauty in all forms. Often, human slaves under faerie enchantment are used as servants for the lower end of the Court. The system is somewhat of an Aristocracy, with a sovereign queen and a court governened by the Seelie Council.
Oh, and all the girls in the Seelie Court are hot too.
Biran
02-20-2004, 06:44 PM
Man, I really want to join this, but I'm too lazy to read everything and understand what it means. :D I'll end up reading it and joining, just not for a while.
Also, anyone want a pre-RP relation?
Krylo
02-20-2004, 08:23 PM
And are you taking suggestions for races? If you some how added a vampire race (And they just happen to be mentally powerful in the psionic department), I would easily switch to that race... (Mainly because while writing my bio, I realized how much I am taking off from my idea of a vampire) Edit - My idea being every vampire story from any source mixed into one...
Actually... Vampirism and Lycanthropy are both diseases the way I have it planned... so if you wanted you could be a Vampire X, where the X is a race... so long as the race doesn't have a high degree of immunity (low percent in disease susceptability) to magical and/or physical disease. And rock men are immune to both lycanthropy and vampirism, on the basis that you can't really bite or scratch them... unless you want broken teeth and claws. (Vampire Illithid! Man... the NPCs would hate that character... and I'm not sure Ren and Jareth are gonna like him having a faerie slave much either, but that's life, eh?)
Vampires are about two-three times as strong/fast then when they were alive at the time of their 'conception'... and get stronger with age. Sunlight will kill a vampire after a few minutes of exposure, however... and they also tend to be rather weak to fire and 'life' magics. They're also ageless (duh). At least that's how I had them planned... if you have something different in mind you can talk to me... and I'll discuss it with Ren.
And Biran: If you have any trouble understanding anything, you can ask me and I'll explain it. It shouldn't be that difficult... there's just a lot of writing.
Annnd... I'm suppose to do the Unseelie Court description so you folks know what it is.
The Unseelie Court:
The Unseelie Court can be anything from an amusement park to a rave to a torture chamber, depending on what parts of it you visit. The people there are varied, and their code allows for all kinds of activities, from peeling the skin off of a human for fun, to large public orgies (that will not, ever, be described), and as such all types of activities take place in the Unseelie Court daily.
The court itself is in a magically sealed realm, much like the Seelie Court, and the resemblance does not end there for the Unseelie Court can be easiest described as a dark and twisted version of the Seelie Court. It's city, Satevaxae, is also built on a hill surrounding the palace of the king, but the Unseelie Lands are in a state of constant fall, with dry dead leaves littering the country side and black twisted trees and foliage sprouting up haphazardly. Occassionaly amidst it all there is a garden or forest, but even they are usually dark and twisted. The forests are forboding and seem to eminate evil auras, while the few gardens that are about have plants that are twisted magically into unnatural and, often, ghastly shapes, and the realm lies beneath a perpetual night.
The city of Satevaxae itself appears to be a mass of onyx, obsidian, silver, and gold, with buildings that seem as though they were designed by an architect with nothing in his mind other than the thought of whether it would be possible to make something stand at such odd angles. Some buildings jut out of the ground, curving toward the sky lik damascus blades, while others stick out of the ground haphazardly, reminiscent of jagged rocks, others still appear to be globes with strange protrusions from them, and those are simply the shapes that were easiest to relate.
The architecture of the palace itself is not much different, with the walls and spires seeming to warp unnaturally from outside, almost as if one was viewing the building through a hazy piece of glass. It, also, was created from onyx, obsidian, silver, and gold, much as the city around it, and, like the Seelie Palace, it too is built around a large garden, however, this garden is not as beautiful. The trees are dark and twisted, yet horribly beautiful, and the other plants are mostly carnivorous or enchanted to be such. Within that garden one may watch a red rose with a black stem kill swallow a spider, as naturally as if that is the way all roses live.
Other than the atrium the palace also contains a large dining hall, which--again, like the Seelie Court--is made of large ancient trees, but the folliage of these trees are all dead causing black twisted branches to cover the dining area. There is also a single 'dance' room, during which one may always find a collection of scantily, if at all, clad faeries, imps, trolls, ogres, elves, half-elves, sprites, and anything other creature found in the court, grinding to primal rhythms, eating, or fornicating. The walls of that room are lined with trays of food and euphoric drugs, mostly refined from Faerie Dragons. The faerie dragons themselves have their own section of the palace where they are taken care of wonderfully, so long as they give their breath to any who wish to receive the sweet drugs contained within.
The throneroom, however, is actually quite terrifying, with dark blood-stained alcoves lining the walls, and grates along the floor where one can see mortals being tortured to death by trolls, ogres, and other evil fae. The ceiling is crafted of blood stained gold and a path marked by dark velvet leads up to an amethyst throne, in the shape of of the gaping maw of a shadow dragon, and it's seat is made red silk stuffed with crow feathers in the shape of the creature's tongue.
The people of the Unseelie Court are of any fae race and of any temperment or idealogy... except those who are prudish or 'holier than thou'. It is rather required that any unseelie understand differences and accept them to an extreme beyond what anyone else may believe, and to that end there are few actual 'servants' to the throne... and those who are generally receive sexual pleasure from being denigrated and objectified.
IHateMakingNames
02-20-2004, 08:50 PM
Do you mean 2/3 times as strong/fast as in a power increase or decrease?
And I was suggesting a vampire because my guy is going to do the whole 'Lives in a castle above a large human city and rules over it', and that made me think of vampires and how cool they are...
So I can be a Vampire Illithid?
(Stupid small octopus for head... Keeps making me question my choice despite that fact that I could technically rule over all of you...)
Edit - And with Forever and me being magic users (Good ones at that), does that mean no more magic people? (Said in your first post that there should only be one or two magic people)
Forever Zero
02-20-2004, 09:04 PM
Yes IHMN, go vampire and attempt to rule over me... Because I still remember that most undead, including vampires, are weak against fire, muahaha...
Anyway, just posting the first part of my Sign-Up Sheet, since I haven't done the second part yet and it will be the longest, but I have the first part done.
Name: Zalbag
Occupation: Mage - Subclass: Pyromancer
Race: Human
Skills: Pyromancey, the magical manipulation of Fire Magics, as well as some spells from the standard mages school of magic. He also carries an Iron Warhammer as his weapon of choice.
IHateMakingNames
02-20-2004, 09:25 PM
If you want, I can write a little race bio thing on my idea of a vampire (Probably turn into strong creatures with pscionic abilities (Almost those of a Illithid), but extremely odd and unique weaknesses)
Krylo
02-20-2004, 10:26 PM
2 to 3 times faster and stronger, so a power increase.
And yah, you can be an illithid vampire... but... um... eating will be... messy to say the least. You'd have to use your tentacles to rip open a major artery (as opposed to the skull like a NORMAL illithid) and drink blood as it squirts all over the damn place.
As for ruling over a city of humans... a little iffy, considering illithids rarely come up from the underdark, and any human city being ruled over by anything not human would bring down the proverbial thunder. A city of drow, duergar, or kua-toa maybe... but I'll have to talk to Ren about that. Big things and I must confer with my allies.... and after conferring (she came back from away while I was typing), you can rule over an Underdark City (the races I put up there... and the Kua-toa tend to have actual kingdoms of thousands in one city, by the way), or an undead city... there will be an area that is ruled by a necromancer in the world, that is all undead living within it... I hadn't planned on putting it in the rp, but if you want (although I think you'd rather rule over a group that isn't undead). IF you wanted to be a half-elf or human Vampire, then you could probably rule a human city.
As for the magic people thing... No more 'career' mages/psionicists.... but if someone wants to be a fae race, they're going to know a little (unless it's a dark fae race, like trolls)... but I don't want them mastering any magic... like some travelling magic (like fly), maybe a protection spell... and one or two weak attack spells, and that's it... other than their innate abilities to glamour (create illusions [especially over themselves] that can be seen and felt), and to become invisible... depending on the fae race in question I'll tell them how many spells/what power they get (faeries are going to have more than a faerie dragon, innately... and I only want them going off innate abilities)
And you can write up the vampire thing if you want... and I and Ren will look it over and probably tweak it some.
IHateMakingNames
02-20-2004, 11:06 PM
With my Illithid, no one would know he is an Illithid (Mainly because he prefers humans). Mental camoeflauge and his slave Faerie would make him look human.
But I rather pick a vampire (Have a way of it mainly being only human vampires), so I shall write up something (It will be an odd variety of it because I still want psionics, but a vampire none the less). I am suspecting tweaking needed, since as I am thinking of it the stats are aleady to high...
(Added in lots of crap since I am expecting many changes)
Vampires (Human Vampires)
Home: Hidden Everywhere (Small numbers though)
Description: No one knows where the first vampire came from. How ever, soon after their birth a clan was formed. Every vampire is part of this clan, those that are not are killed. While almost any race is a victim of vampires, humans are the prefered spieces to feed off of. They are the easiest prey, they are plentiful, and the original vampires were human ones. Personality wise, the vampires are much like humans, though they consider themselves even more superior then humans do, often making them to cocky and unliked by most races. The vampire society is run by a council of thirteen vampires, and are ruled very strictly. Any new vampire must first be confirmed by the council, or the new vampire and the one that turned him/her/it will be killed. Being a very picky and 'superior' race, the council rarely allows new vampires (This doesn't include birth of natural vampires, but ones that were turned). Often, 'familes' of vampires will rule over small human villages and towns, though the more powerful families can rule larger cities. Being in small numbers though (Less then most other races, don't know much many other races have so no numbers), they tend to only serve as assassins and spies when they are allied with another race, and never make armies. They tend to never aid any other race unless they are given something they need or want.
Stat Potential
Str: Good
Agi: Good
Dex: Good
Con: (I do not know what this is)
Int: Very Good
Wis: Good
Wil: Above Average
Per: (I do not know what this is)
Cha: Superior (Due to memorize)
Size: 6'
Weight: 160
Maximum Age: Ageless
Dietary Requirements: Blood
Number of limbs: 2
Natural Armor: Above Average
Natural Weapons: Good
Skill Learn Rate: Above Average
Poison Spread Rate: (Either Above Average or Below Average, whichever is better for this)
Vision: Very Dark to Dim (Maximun increases with age of vampire)
Eq Slots: Head, Torso, Two Arms, Two Legs, Two Hands, Two Feet, Ten Fingers.
Advantages: Superior to humans. Can recover from anything with enough blood. One animal transformation and/or mist. Innate with Telepathy.
Disadvantages: Sunlight kills (Unless extremely old), Silver to a vampire is like iron to a Fae (Must make skin contact though). Stake in heart kills them as long as stake remains there. Can't cross any body of water unless using some sort of raft (Coffin, boat, piece of wood). Garlic is a poison to vampires (Only in large quantities, a small amount on food is just an itchy throat). 'Holy' magic is extra painful to them, as well as fire.
Miscellaneous: Vampires can memorize almost anyone with eye contact, especially those of the opposite sex. Non vampires only become vampires when the vampiring biten race X injects it's own vampire blood into the victim.
natural terrain: Cities.
Resistances and Vulnerabilities: 250% damage from silver. 200% damage from sunlight (Only sunlight, not any other kind of light). 150% from Holy and Fire Magic.
Immune to: none
Disease Susceptibility: 75% physical/mental/magical
Damage Regeneration: Average
Mana Regeneration: Above Average
Endurance Regeneration: Good
Psionic Regeneration: Very Good
Commands: Memorize, Blood control
(Also, if enough of the vampire is not changed, my character would mainly only use Telepathy skills instead of starting with many different types like the Illithid)
Krylo
02-20-2004, 11:49 PM
Con is constitution, and Per is perception... here's what I and Ren came up with:
Vampires
Home: Hidden Everywhere (Small numbers though)
Description: No one knows where the first vampire came from. How ever, soon after their birth a clan was formed. Every vampire is part of this clan, those that are not are killed. While almost any race is a victim of vampires, humans are the prefered spieces to feed off of. They are the easiest prey, they are plentiful, and the original vampires were human ones. Personality wise, the vampires are much like humans, though they consider themselves even more superior then humans do, often making them to cocky and unliked by most races. The vampire society is run by a council of thirteen vampires, and are ruled very strictly. Any new vampire must first be confirmed by the council, or the new vampire and the one that turned him/her/it will be killed. Being a very picky and 'superior' race, the council rarely allows new vampires (This doesn't include birth of natural vampires, but ones that were turned). Often, 'familes' of vampires will rule over small human villages and towns, though the more powerful families can rule larger cities. Being in small numbers though (Less then most other races, don't know much many other races have so no numbers), they tend to only serve as assassins and spies when they are allied with another race, and never make armies. They tend to never aid any other race unless they are given something they need or want.
Stat Potential
Str: 2x mortal + 1.1x per year
Agi: 2x mortal + 1.1x per year
Dex: 2x mortal + 1.1x per year
Con: 3x mortal + 1.1x per year
Int: 1x mortal
Wis: 1x mortal
Wil: 1.5x mortal +1.05x per year
Per: 1x mortal
Cha: 1.5x mortal for races resembling humans. 1x for all other races. (Memorize would be a non-passive ability, so to people you don't use it on, that's what you would be...)
Size: 6'
Weight: 160
Maximum Age: Ageless
Dietary Requirements: Blood
Number of limbs: 2
Natural Armor: Above Average
Natural Weapons: Above Average
Skill Learn Rate: Average
Poison Spread Rate: Above Average
Vision: No Light to Dim (Maximum increases with age of vampire)
Eq Slots: Same as mortal.
Advantages: Superior to humans. Can recover from anything other than decapitation, extreme burns (sunlight or powerful fire magic), or a staked heart. Innate metamorphisis. Ability to memorize.
Disadvantages: Sunlight kills (Unless extremely old), Silver to a vampire is like iron to a faerie (Must make skin contact though). Stake in heart kills them. Garlic is a poison to vampires (Only in large quantities, a small amount on food is just an itchy throat). 'Holy' magic is extra painful to them, as well as fire.
Miscellaneous: Vampires can, given a brief willpower struggle weighted in their favor, inflict a mental disease on nearly anybody. Creatures of the opposing gender are particularily susceptible. Non-vampires only become vampires when the vampiring biting race X injects it's own vampire blood into the victim, thus infecting them with the disease.
natural terrain: Cities, particularily back alleys.
Resistances and Vulnerabilities: 250% damage from silver. Take massive damage from sunlight or spells specifically created to duplicate sunlight (A percent doesn't really work, because percents are multiplications, and multiplications require a base... but sunlight doesn't really have a base damage for anything but vamps). 150% from Holy and Fire Magic.
Immune to: Most Poisons, other than garlic and some blood diseases
Disease Susceptibility: 0% physical, 75% mental, 75%magical
All above in addition to mortal.
Damage Regeneration: Excellent
Mana Regeneration: Average
Endurance Regeneration: Excellent
Psionic Regeneration: Very Good
Commands: Memorize, Blood control, and any mortal commands
Also... I removed some of the innate telepathy. You can give him most of the same abilities as the illithid, seeming as you wanted to be the psioncist. If not, then that'll leave a 'master' psioncist/mage spot open, seeming as you're only going to take a few telepathy skills?
And, I altered the stats to make it more of a basic vampirism template...
Also... I made a stake through the heart kill permanently, and removed the water aversion... and changed some wording in your silver thing... only faeries are weak to iron. Not all the fae races. Faeries are the only ones I had enough trouble balancing that I felt the need to add something like that.
IHateMakingNames
02-20-2004, 11:55 PM
Eh, I was going to do what you did with stats, but that seemed to confusing. So instead I made up a reason why there would only be human vampires, then just gave them better then human stats... Your way works to though.
And I didn't mean a few Telepathy skills, but most of them when I said Vampires are innate with Telepathy (Since it is like Memorize). Figured I wouldn't get to do all the stuff I can do with an Illithid. I'm defientaly going to be the 'master' psioncist, but I was just going to start with the Telepathy skills mainly (You said we get better as we go along). Edit 3 - Vampires seem like a race of creatures that would play tricks with your minds.
Edit - Nevermind.
Edit 2 - If a stake in the heart kills, how does a vampire heal it with blood? (Says so in advantages)
Krylo
02-21-2004, 12:06 AM
Actually... I said 'other than' so those are the only three things they can't recover from. Stakes, sunlight and decapitation. I also altered it a bit and removed 'with blood'... meaning that they need blood to survive, but they don't need to go drink blood everytime they get cut. Mostly because it would be annoying having you eyeing up my neck everytime you mishandled a piece of paper...
And, let's change the transformations to innate ability to use metamorphisis (the psionic ability)...
Also: you can learn all the telepathy skills and one or two from someplace else... and yah, you'll get better as you go along.
Edit: I don't want vamps to have innate telepathy skills, because then any vamp would have it, and it makes you more of 'just a vampire' and less of a psioncist.
IHateMakingNames
02-21-2004, 12:11 AM
The 'with blood' meant that if the vampire drinks blood, the wound will heal even faster. And vampires can bite anywhere, not just the neck...
And every Telepathy skill you say? I am assuming that means he can be very good at one or two of those skills, ok at the rest, and ok at the one or two other skills I choose.
Edit - Good point... Though I did mean it in more of just their Memorizing ability.
Krylo
02-21-2004, 12:23 AM
And every Telepathy skill you say? I am assuming that means he can be very good at one or two of those skills, ok at the rest, and ok at the one or two other skills I choose.
Yip, that's about it. Just realize that there are some limits to mass domination...
Also, I was just illustrating a point, I know you could just as easily be sizing up my wrist or something like that. And yah, the blood making them heal even faster sounds good.
Darth SS
02-21-2004, 12:26 AM
So, Krylo, it's pretty obvious this is based on Mercedes Lackey's books. Specifically Bedlam's Bard (the series) and that one that has Tannim.
Can I do something like the Eric Banyon of this world?
IHateMakingNames
02-21-2004, 12:29 AM
Obviously there are limits... I can't Dominate everyone's mind... Just the important peoples...
And I don't know what you mean by 'sizing up my wrist', but I have an idea...
One last question, then my questions will stop and you can rejoice. Since Metamorphosis is innate for vampires, does that count as (the) one (of the) other abilites outside of Telepathy I can use?
Krylo
02-21-2004, 12:35 AM
Nope... you can still pick something else.
And I've never read Mercedes Lackey's books, SS... so unless Nate has (the other guy who was working on the MUD that I pulled all this information from... even the basic plot of this is something we were discussing as a kind of admin controlled quest), it's just coincidence that it lines up.
In other words... you'll have to tell me who Eric Banyon is.
Forever Zero
02-21-2004, 12:41 AM
Ironic that this is 'obviously' based on a series of books, when krylo admitted to getting parts of it from Retro-MUD, and while I don't recognize all of it, I recognize parts of that story I thought from other sources (Norse history/religon I believe? I'm probably wrong).
However, back on topic, how strong are we going to be by the end? Will the mage types get new spells not listed? And also since my guy focuses on pyromancy, yet mose of the spells seem to be mixed, should I just call him a mage but focus on giving him fire spells?
Krylo
02-21-2004, 12:52 AM
Celtic mythology for some of the races and the seelie/unseelie courts, standard fantasy for a few other races... I can't remember if it was AD&D or D&D... or which version... but a good amount of races came out of the guidebook... and then I looked them up online using non-D&D sources for any I could to get an idea of what they were like, and then wrote up their stats based on that... never looked at any stats from the books though. Nate had the books and just gave me a list of everything that could sanely be a PC race... I ditched a lot of them. Xodar were stolen straight from Retro-mud... umm... I think that's about it other than my own crack-headed imagination.
Edit: Oh, and Ren's the one who altered the faerie courts to what they're like now. She knows lots about faeries...
And as for the spells, you can have some not listed right now if you want, like I said... that list wasn't final, and even if it was you could put together some of your own. I do plan on you learning some more... one in particular... And you can still be a pyromancer. Just stick to spells that have a main component of fire... like flame shield, etc. With weaker spells that have other components...
How powerful will you be by the end? Well... our ultimate goal is to stop the god of destruction from randomly destroying things for shits and giggles. Other than that, I don't want to spoil too much, plus I have to work in some plot ideas in my head with every new character. "How can I make this guy capable of ____ in such a way that it won't seem contrived."
Truce
02-21-2004, 12:53 AM
Well, I hope I got this right. Despite my current caffeinated state (or due to it, depending on how you look at it) I am not sure if I did everything right.
Name: Rovial
Occupation: Bodyguard
Race: Feles
Skills: Hand to hand combat, climbing, stealth, some clairsentience and physchometabolism
Appearance: Attractive just like most of his race are, the tanned skinned Ravioli seems to be, as one once said, "Too cute to be a killer," which is exactly what his master wants people to think. Flaming red hair is cut to just past shoulder length so that it is short enough to not get in the way, but long enough so that he can look the part of a treasured "trophy".
Normally, he is seen wearing rather decorative robes when he plays the part of a trophy. However, underneath those are always a simple black and blue uniform comprised of shirt, pants and boots. They are meant to protect him slightly without weighing him down, while being unnoticed underneath the over set of clothing.
Bio: Rovial has never known the true meaning of being free, he was born into slavery and sold as soon as he was of age. Though seen simply a trophy by most, he was taught to be ready to keep his charge from harm at all times while making himself as weak as possible. Azure eyes constantly look out for danger, to keep his charge as well as himself safe.
As a slave he does not speak much about himself, or much of anything else. His will was broken at an early age, as his masters wish to keep him from rebelling. Now twenty and having had to adjust to a new master every now and then, he has learned to be obedient to whoever his current master is.
PS: Before anyone says something...no. My guy will not be the servant of a man, mostly because pretending to be that person's trophy would not be very convincing (unless that person's openly gay/bisexual), and partly because I am a bit uncomfortable with that idea (when it concerns me or a character of mine).
PPS: Tell me if I did something wrong. I'm pretty sure there's some stuff I'll need to edit.
Krylo
02-21-2004, 01:00 AM
That looks pretty decent, so long as your some psychometabolism and clairsentience are limited to one or two powers each... like maybe body weaponry/enhanced strength or adrenaline control, and all around sight... but nothing too powerful.
And... hopefully someone will make a female character that would have need of an assassin/bodyguard.
IHateMakingNames
02-21-2004, 01:03 AM
No... Hoepfully someone will make a female character that is a slave... My slave...
Edit - And why would your guy be called a body guard for his occupation, but you call him a trophy constantly (Usually people do not try and ruin their trophies)?
Krylo
02-21-2004, 01:08 AM
Hopefully they'll make both.
We should get Celes in here to lord over Ecurt's guy. Sounds like he wouldn't mind the whip of authority... wanting to be some woman's trophy slave.
Also: I think he means that his masters don't want people to know he's a bodyguard/assassin so they have him disguise as a trophy slave. I could be wrong though...
IHateMakingNames
02-21-2004, 01:09 AM
Celes is probably going to be the only other female besides Ren... And then I have no slave...
As I see it, it would be better for my slave to be PC then his master, since I would assume he would want to be free instead of a slave.
Edit - Besides, I don't see anyone else besides Ren doing a good slave owner... Every one else will be to nice.
Edit - Besides, I don't see anyone else besides Ren doing a good slave owner... Every one else will be to nice.
Hey! What's that supposed to mean?
IHateMakingNames
02-21-2004, 01:22 AM
I think Hot Lesbian Action (And Ciaran's slave girl if you made that up yourself. Edit - She did first appear in one of your post) explains it all...
Krylo
02-21-2004, 01:24 AM
I think he just called the co-GM a heartless bitch... but that's ok, because he wasn't far off.
Or he just meant that you're good at being mean in RPs where as other people tend to get too soft...
Edit: Damn... you replied first... and Ciaran's slave girl was my doing.
IHateMakingNames
02-21-2004, 01:28 AM
I think he just called the co-GM a heartless bitch... but that's ok, because he wasn't far off.
Or he just meant that you're good at being mean in RPs where as other people tend to get too soft...
Which ever one she prefers is the one I meant... Or both...
And I unfortunately have two more questions...
I can be ruler of a town/village/city, yes?
And for Animal Affinity, what is this 'vision quest', and how long does the animal part last?
Truce
02-21-2004, 01:31 AM
Krylo was right on the mark about my char. Except for the whip of authority part...those are really painful you know! As a slave, more pain is not exactly something you wish.
Besides, would you really be a slave if you enjoyed what you were doing?
As for IHMN's comment about Ren...well, I have no comment myself.
Krylo
02-21-2004, 01:33 AM
Yes you can, but not one that any other PCs live in (unless you get a PC slave), and a smaller one.
And the vision quest is like... a native american thing. I think that's one of the ones I never edited from the D&D sourcebook that I ripped it from. Make the vision quest whatever you want... and the animal part... let's say it lasts as long as you want, but it drains psionic power. Drains you less the higher your ability with it is.
So... at first... you could have an animal part for like an hour or two before you got a badass headache... and three hours and then you'd pass out from over exertion of psionic power... and let's also say that you can't use any other powers while using that unless you have the split personality power.
Edit: Admit it Ecurt... your a kinky little bo... ok, this is going down a path no one wants it to... at least not in public.
IHateMakingNames
02-21-2004, 01:36 AM
Not liking that anymore...
Can I abuse the metamorphosis skill and have him just sprout wings or something?
Edit - My guy is going to make it very public...
Urrgh! Goddamnit, I'm not a heartless bitch, you dipfuck cocksuckers! I hate you all!
...Of course I didn't mean that.
Damn my heartless bitchness!
Krylo
02-21-2004, 01:41 AM
If it's just wings... sure. But no giving yourself big nasty vorpal claws or something with it... that's what I was thinking of when I put in the inability to use another power with it.
And Ren... for someone with a picture of herself with make-up on to look like an ice queen as an avatar... you sure do have a fiery temper.
Ever heard of something being so cold it burns?
Yeah.
Truce
02-21-2004, 01:57 AM
Powers I've chosen. Not too powerful, and would suit my character's duty.
Clairsentience
-Precognition
-Danger Sense
Psychometabolysm
-Adrelanin Control
-Enhanced Strength
Well, it only seems like it's burning.
IHateMakingNames
02-21-2004, 02:01 AM
Name: Vlad Frost
Occupation: Lord of a Human City
Race: Vampire (Human)
Skills: Telepathy (Major in Domination and Psychic Crush), metamorphosis, control light and split personality.
[N]Weapons:[/B] Iron rapier.
Appearance: Attractive, young man with surprisingly tan skin for a vampire. Short, spiky black hair, deep blue eyes, and long fangs. Generally wear’s a long sleeved black jacket with a red shirt underneath. A long, red piece of clothing hangs down from the shirt in-between his legs. On that (Around the crotch area) is a emblem of a bat, his family’s symbol. Normal black pants as well.
If he must ever go outside during the day, he will wear several large black robes, cloaks, capes, and even carry around an umbrella.
Bio: Vlad is a relatively young vampire, only being a couple of hundred years old. He was biten by the chair(wo)men of the Vampire Council, who is possibly the original vampire, and is considered to be the most beautiful (human) vampire in the clan. She is part of the Council, he is expected to do more then most full families of vampires. However, his 'mother' can’t go out and rule over humans since their job is far too important, but Vlad must. His 'mother' had picked out a city for Vlad, a large mining city far away from most other human settlements. Vlad spent several years training himself with telepathy, being born with a large amount of psionic powers made this easier for him. His 'mother' was tired of waiting for Vlad to prepare himself, and forced Vlad to begin his take over. Vlad hated his 'mother' for this, being forced into a human city and death was his penalty for trying to escape. However, things became very easy for Vlad with his powers. Within three months he had already made a small army of mercenaries and towns guards. Using his army, Vlad forced the current mayor out of power, and proclaimed himself Lord. Soon, Vlad had his own castle made from the finest materials the town had to offer. As he moved into the castle, he took every attractive woman from the town with him. The men revolted, but were quickly defeated by Vlad’s mercenaries. Eventually, the women grew old and ugly, so Vlad dismissed them back to the village. Disappointed with the women Vlad’s mining town kept producing, he began to expand out to find the perfect trophy slave. Eventually he found one. (If Celes or batgirl (The only girls who might sign up) want to be my slave for whatever reason then say so). He is also now glad that his 'mother' forced him to do this.
Extra: Vlad considers himself superior to everyone, including his mother and the council.
(Any problems he may have had with outside forces would be either forced away, or his mother would have strings pulled with other vampire families)
Krylo
02-21-2004, 02:15 AM
Those powers should be ok, Ecurt... although danger sense and precognition seem pretty similiar.
And that Bio is ok too, IHMN... except one thing... I don't think vampires can reproduce, other than through biting (actually, Ren wanted to add that before... and I was like 'Well of course not, their little swimmers are all dead' I didn't think it would actually affect anything, so I didn't bother adding it to the changes), so I don't know how he would have two parents. You could just fix it so that his 'father' sired him from someone, and the it'd be good.
IHateMakingNames
02-21-2004, 02:16 AM
But I often hear about pure blood vampires... I had no idea how those are made, so I just assumed it works like humans (Vampires are 'dead' but do everything that is needed to live, so why can't their little swimmers?)
And what does sired mean?
Krylo
02-21-2004, 02:18 AM
Yah... some vampire mythos they can do that... most they can't. I prefer the ones that can't... mostly because I can't figure out how the hell a baby vampire would work... I mean, I've heard of kids gumming their moms a bit hard during breast feeding, but that's ridiculous.
And siring is just vampire talk for biting you and making you a vampire.
Truce
02-21-2004, 02:20 AM
Well...not ALL vampires are infertile, or at least that's what I heard. Some vampires have been able to reproduce, or at least that's (once again) what I heard.
It may be possible, but I'd rather not delve into how exactly.
IHateMakingNames
02-21-2004, 02:21 AM
Well, how do baby anything agless work? And for a baby vampire, instead of bottles, you use human slaves for blood (I would assume a baby vampire would be born with it's fangs). If your only problem is the blood, it's not that hard to come up with excuses (Or worse examples forcing you to ignore it)
You know, we're going to end up with too many male slaves/slavers and not enough girls wanting to be their owners/slaves...Hmm.
Edit: On the vampires reproducing thing...
Number one, men would need A) blood for an erection and B) live sperm in semen.
Number two, women would need to ovulate. Now, the idea of a vampiress producing eggs just seems silly to me, in addition to that, in order for the egg to even be fertilized, she'd need to menstrate. And I don't think vampires menstrate. Cause they can't produce their own blood (otherwise, they wouldn't need to drink it...)...
In addition to this, vampires are essentially dead/undead, and the dead can't generally sexually reproduce, so...
IHateMakingNames
02-21-2004, 02:23 AM
I think I am probably going to be the only slaver, and Ecurt is probably going to be the only slave...
Krylo
02-21-2004, 02:27 AM
Well... not just the blood... but how would an undead creature be born? How would an undead creature age? Why would the womb of a dead woman still work? So on and so forth... it's just easier to reconcile the whole nature of vampires if they're only made through bites... and you wouldn't have to change that much.
And Ren... you could always make a second character to enslave Ecurt... and IHMN... you could go cruise about looking for girl RPer booty to shack up with.
Plus all that stuff Ren edited in much better while I was typing this.
IHateMakingNames
02-21-2004, 02:28 AM
Fine...
THough I like the idea of Pure bloods, which makes half of the vampires feel even more superior...
And Ren... you could always make a second character to enslave Ecurt... and IHMN... you could go cruise about looking for girl RPer booty to shack up with.
Pixli!
Krylo
02-21-2004, 02:30 AM
No. Not pixli... a character that would have use for an assassin/bodyguard slave... not a bakery nut.
Edit, because I don't want to spam the topic: Fine then, not a crazy girl that thinks she's a faerie even though she's not.
No. Not pixli... a character that would have use for an assassin/bodyguard slave... not a bakery nut.
Nono! Limone was the bakery nut. Pixli was...well, Pixli. "Dear Mr. Emperor person man..."
Edit: Pixli was AWESOME!
...And the anti-gay atmosphere on this board is getting to me.
IHateMakingNames
02-21-2004, 02:32 AM
Changed it... But now the first chairmen is a women, since the biting and the process to get to the bite seems wrong with the vampire and human both being guys...
Edit - Mother is always quoated ('mother'), since now there are no pure bloods, you can't have real famalies, just groups that are categorized as them...
Edit 2 - I'm only anti-male gay..
Edit 3 - Ren's 1. A) is invalid since vampires have blood, but need to refil every now and then.
Edit 4 - Why are vampires considered undead anyway? They don't really have any undead qualities...
Squishy Cheeks
02-21-2004, 08:31 AM
um aversion to holy water and the whole being healed bey resting in the dirt of their homeland and sleeping in a coffin.
So does this mean my naga will be a vampire hunter?
Biran
02-21-2004, 10:31 AM
Before I post my bio up, are there any restrictions to which race can join which guild?
IHateMakingNames
02-21-2004, 11:33 AM
Holy water is a European vampire only thing, and that really wouldn't mean undead, just unholy.
I've never even heard about being healed by being resting in the dirt of your homeland... Usually to heal vampires drain people of whatever they need (Depending on what type of vampire you are using, not all vampires use blood).
And why is sleeping in a coffin an undead thing?
As for your being a vampier hunter... With your current bio your not an anything hunter, just part of the Stalkers... And I doubt there would be many vampire hunters, since any hunter would be tracked down and killed by at least 100 vampires when they are alone (Or in a small group).
Truce
02-21-2004, 12:24 PM
Who knows why coffins are an undead thing anyway?
Anyway, why would a forty foot Naga hunt Vampires? It would be kind of hard, I would imagine.
Finally, for the guilds, while I'm not sure about any restrictions you should definately use common sense. I don't expect a Heacuva to be a paladin or it's equivalent in here, nor a Feles to be a Water Mage. (Also, I think the guilds are just really guidelines, but once again I'm not sure).
PS: Ren, I'm not anti-gay, and while I'm sure that some people here are, most probably aren't. It's just that I myself am uncomfortable in that sort of situation. Hope you didn't misunderstand.
PPS: Hmm...weren't some other people planning on joining?
Forever Zero
02-21-2004, 12:45 PM
Man, this has progressed far in one day/night...
I have no clue how "Pure Bloods" came about, I always thought it was just applied to vampire elders or something, since the idea of vampires having children seems impossible for the stated reasons.
And I could easily see vampire hunters. You forget about mages IHMN, a few good pyromancers could roast a small army of vampires that tried to kill them, then other hunters could move in while their weak, so vampire hunters are very possible. Note, I said mages would be useful, but my guy won't be a vampire hunter, just a pyromancer.
Coffins because... they're dead? I'm not totally sure how it came about either, but since vampires are a sort of long term undead, while things like zombies and skeletons are usually just summoned as quick fighters or something. Unless you start including Liches, or wraiths... you know what, I'm just falling back on "I have no clue"...
And as for the board being anti-gay, I'm not pro- or anti-gay, I'm really just apathetic. I don't care what gays do, just don't bother me about it.
IHateMakingNames
02-21-2004, 01:07 PM
150% damage isn't that great to roast a small army. And your taking what I said, then changing it (Small group meant like three people). The hunters would become hunted, and killed at the best time. Think ninja. Vampires wouldn't jump out when the hutners (If it is a larger group) are all together, but when one is going to get water or something.
And to me, vampires don't see Undead at all... No more then any other fantasy living race.
Forever Zero
02-21-2004, 01:20 PM
I changed it because three people would be idiocy. If you are fighting vampires and think "Dur,3 vs a mansion chock full... we be good!", then your going to get munched. I imagine in this world, vampire hunters are in at least groups of say ten or so, and would have a few mages. In a straight up battle, the vampire hunters would win, but if they try to take the fight to the vamps on their land, then the unters would be toast. I was thinking two things with fire mages. Area of effect spells if vampires try to rush, and if an assault doesn't work, the mage can stand back and just burn down a whole building the vampires are in.
Also, Vampires are regarded as undead, because in most vampire myths I know of, the person that becomes a vampire needs to die or be dead, then they come back from death as a vampire...
IHateMakingNames
02-21-2004, 01:25 PM
Usually when you see vampire hunter(s) it's between 1-5 people... And in their mansions/castles, at most there will be five vampires (Mentioed that they are everywhere, but in small numbers) Also, mage vampires? Not all vampires are just attack with melee (My guy is a psionic after all) Vampires are just improved humans with more weaknesses.
Now with all of your talk about fire, I'm tempted to remove shadow-form and replace it with Control Fire, making him basically immune to fire. (Though shadow-form makes him immune to, but he can't attack phsycially while in shadow form)
From what I know, to become a vampire you are biten. That really doesn't kill you..
Biran
02-21-2004, 01:41 PM
This is only partly finished, so I'll get the rest up later.
Name: Greg Taylor
Age: 23
Occupation: none
Race: Gnome
Class: Primary: Inventor Secondary: Blacksmith
Skills: Can use tools and first aid supplies well
Weapons: Usually he uses his inventions to attack, but sometimes he uses his tools (i.e. wrench) as well.
Equipment: Work supplies carried in a tool case (Wrench, screwdriver, etc.) and first aid kit.
Appearance: Greg is a fairly average gnome. He is about 2'9". Like all gnomes he has long ears. He wears a pair of gauntlets that he crafted himself. Greg has spiked brown hair and small, beady eyes.
He is slightly insane and is as smart as a gnome can get.
Bio: Greg was a mine laborer until one day he escaped. He had always practiced his inventing skills but now he had no fear of anyone finding out. He started wandering the world to find materials to make his inventions, even though they didn't usually work.
Forever Zero
02-21-2004, 02:43 PM
At even higher levels may turn fire-based spells back on the attacker
So a assume we start at either medium or low levels, so you wouldn't be turning back any fire attacks for a while. Also I assume there is some sort of control type check that would come into play if a medium level fire controller was going against a high level mage, because I could see the mage making more fire then could be handled by someone not skilled enough, and specifically a pyromancer has more skill with fire then the average mage, so I would think you would need to be at a superior level then the pyromancer in question to control their fire. Also, I see a HUGE conflict with an undead being able to control fire, their weakness, so I'll wait for krylo's call on that one, but it seems odd.
A mage vampire wouldn't seem to take into account all of the vampires powers since most of the improvments are to physical skills, but it is true, their are mage vampires. However, while a mage vampire is casting spells, they aren't charging you and trying to rip your throat out, so then it devolves into a standard mage battle.
And in many accounts, along with the vampire biting you and drinking your blood, you also need to drink the blood of the vampire somehow. Thus, all vampires in a "clan" are servents of another, except for the head of the clan who I would assume became a vampire not by being bitten, but by making a deal with the devil (Literally), and thus might be the "Pure Blood" vampire type. This is of course only including western vampire myth, but western vampire myths seem to be the most widely accepted in Fantasy universes, so I assume those would be the rules followed in the RP.
And one last note, enjoying your invisable log on status IHMN?
IHateMakingNames
02-21-2004, 04:46 PM
Why would I want to turn the fire all the way around? Just turning it to the side or making it cold is good enough. The quote you used is just saying that if you're really good at it, you can use the fire to attacker your attacker (Which is stupid to do to a pyro). And fire is only one of their weaknesses, and a minor one at that.
And it is not a 1v1 fight. The Clan would not want vampire hunters, so they would send a small army to kill even just one vampire hunter. A dozen of the vampires will be casting spells, while rest are ripping your throats out. (This is with human vampires. A giant vampire would just crush you and your puny fire)
You don't need to drink the blood, but get it into your systems. Usually by the vampire injecting it's own blood into the target via their fangs.
I guess a vampire will just be like a Nymph (Expect there are males, and not every vampire is extremely attractive), since they can do every body function expect make reproductive cells (the sperm and the eggs). And they will be 'Undead' (Though they have very little undead qualities that some living races even have...)
Edit - Eh... Does nothing for me...
And we only have 6 people... Anyone else who may join (girl), I still need a slave... Ecurt is getting a slave master from Ren, so that position is not needed.
Biran
02-21-2004, 05:06 PM
What the heck, I don't mind being a slave. If you don't want me to, then that's fine, too.
IHateMakingNames
02-21-2004, 05:25 PM
1) You are not of the female persuasion
2) Why would a trophy slave be a small, ugly little gnome?
Krylo
02-21-2004, 06:42 PM
Alright--Pyromancer vrs Vampire... one POWERFUL pyromancer could wipe out an army of vampires... you'll see what I mean when you see the kind of power some high ranking mages have. However... one powerful pyromancer could still be stopped by a vampire with powerful magic, preferably of the water sort. Really, it depends on the pyromancer and the vampire in a battle. Although, in a one on one the pyromancer is going to have an advantage, because they aren't weak against any magic physically... and the vampire's weak against their specialty.
As for the control fire psionic... well, if Anne Rice's vampires can have it innately (and they burn good too), why can't these ones learn it? They don't actually touch the fire, they just concentrate and gain control of it with their minds. However, it is true that there are checks. A weak fire controller won't be able to touch magic fire at all, a moderate one will only be able to handle some magic fire, etc. etc. The psion would have to be a little more powerful than the mage to completely stop or redirect an attack.
As for vampire hunters... I imagine they'd only survive as long as they could kill vampires without being seen by any surviving ones. I wouldn't doubt they'd exist though, particularily amongs the ranks of the pyromancers and paladins.
Sooo... I hope that clears that up.
As for guild race restrictions... like Ecurt said, just use common sense. If something is contrary to common sense and you want to do it, ask me first.
And Biran... you might want to add rudimentary healing magic or first aid as a skill... like it says in the technology area, gnomish inventions backfire about as often as they work. You don't HAVE to... but you're probably going to be causing a lot of harm to yourself over the course of the adventure.
And last order of business: I plan on starting this on Monday or Tuesday, depending on how things go.
Edit: FZ, are you going to be a member of the fire based magic clan, because if you are I'll whip up a description of what their guild 'hall' looks like.
Forever Zero
02-21-2004, 06:51 PM
Umm, I don't see why not. What is different about joining a fire mage clan over a guild, or is the clan sort of a secondary group I join? Eitehr way, I'm at least interested to know more if nothing else.
And I've never read the Anne Rice novels, or seen any movies, but you've cleared up any questions or comments I could have had on mages/pyromancers vs vampires.
Krylo
02-21-2004, 06:56 PM
Well... the difference is that mages tend to call their guilds clans... because they think they're special, or I accidently typed clan once instead of guild. You know, either or. Anyway, I'll type up a description of the order of the dragon's place after I get something to eat and go make a post in the Vera RP.
IHateMakingNames
02-21-2004, 07:01 PM
I still say any group trying to become vampires hunters would be crushed (Include pyromancers and paladins). It's not that hard for a vampire to surivive an attack. Just morph into a small animal and leave.
Edit - Am I going to have to come up with that the vampire captial (Where the council is) looks like? Technically the Vampire Clan is a guild...
Forever Zero
02-21-2004, 07:08 PM
For Paladins, easy answer, holy attacks. I don't care how strong a vamp is, when a powerful paladin starts using holy spells, there isn't a good defense.
For Pyromancers, same things I've said before.
And a last note, is there is strength in numbers. Vampires wouldn't worry until the hunters started attacking, and all the hunters need is numbers and plenty of paladins, clerics, and pyromancers, and they would definatly be an even match for any vampire. Vamps may be able to counter fire magic, but there isn't as effective a counter for cleric spells designed specifically and only to kill the undead. And if they weren't, all they have to do is stay on the surface during the day and they're immune to vampire attack, and at night with paladins and pyromancers, they have more then enough to keep them back until dawn. Also, if the vampires did anything to open and drastic like waging a massive war against a group of vampire hunters, others might get involved to fight the vampires, and while vampires may become numerous, a major coalition against them would crush them, thus why they always use secrecy over brute tactics.
IHateMakingNames
02-21-2004, 07:10 PM
... Vampires would not just all out attack, they would do ninja on the hunters. Morph into flies, shadow meld, get right in there while they are sleeping and slaughter them. (If they don't sleep, then back attack at least)
And I think your thinking to much of a 150% damage increase... You shot a fireball at a vampire, it won't just die
Edit - The hunters would probably be the brute tactics, while the vampires are the secercy.
Forever Zero
02-21-2004, 07:12 PM
No, but some sort of banish undead spell from a paladin would. I know fire would just do more damage then ususal, but it is sort of hard to counter attack when you are burning like a candle, and vampires a very susceptible to catching fire because of their weakness...
EDIT - Also, I assume not every vampire can do every vampire ability well at first, so there is probably a large portion that are relativly unskilled, a smaller group that can control lower level skills, and the smallest group of vampire elders that are masters of their skills and immune to sunlight. And do you think vampire hunters wouldn't have some sort of magical traps set up to keep out vampires?
IHateMakingNames
02-21-2004, 07:13 PM
Paladins can't banish, that is a priest/cleric thing. (And they are easy to kill, plus that banishing is usally only for ghost and possessions) And your fire spells involve chanting, and for anything past a fireball a vampire could secertly have been morphed into a fly then jump down at you before you can get the chant done.
Edit - If they are setting up traps, they are not out hunting, so the vampires have no problems. Vampires would not attack the middle of a base or something, they would get them while they are out in the woods travelling. (You would not be able to except a vampire attack)
Edit 2 - Innate to morphosis, meaning every vampire can do it.
Forever Zero
02-21-2004, 07:16 PM
I wouldn't assume transformation is instant, not just, "Turn to fly! *POOF*", but a slow morphing into a fly, so there is a good chance a pyromancer could complete their spell before the vampire is even transformed, or could toast the fly while it is in the air, since a fireball is a good sized attack, and flies are very fragile and die easily, or the mage could hold the spell at the lat word or two until the vamp appears, then let it go in his face.
EDIT - I vote we put and end to our debate since we are quickly filling up the thread, and it is already almost at the limit... This could all end up irrelevant once the RP starts.
IHateMakingNames
02-21-2004, 07:19 PM
There is no limit for the RP section. Mods come here rarely. I see 100+ threads all the time.
And as for the instant transformation, I think there would be. Any vampire I have ever seen/read turns from vampire to bat in a second (Usually just covers with cape then bat appears)
Edit - After all this, I want to see some hunters get ganged up by 100 vampires at night when they are taking a piss... (Which is a time the vampires would attack)
Edit 2 - Or some lucky hunters actually killing a vampire or two...
Forever Zero
02-21-2004, 07:30 PM
That's why hunters work in shifts...
Anyway, I do want to see that battle now. Of course, it would need to be a group of about ten since that is more reasonable then five or three... and wouldn't vampire hunters do most of their work during the day to banish vampires on the surface killing people? I don't think they would be stupid enough to go into vampire territory at their strongest at night, I would think they would travel by day and try to stake them while they were resting. I don't actually see the chances of a smart hunter group being killed that easily, but I could see a bunch of rookie idiots getting killed like that...
Smart Hunters: Vampires can't attack us during the day, so we will try to kill them during the day.
Idiot Hunters: There will be more vampires at night, so more for us to kill!
I actually support a vampire battle where they kill a bunch of fools that don't know what they're doing. He he, cleaning up the "noob" popualtion, he he he...
IHateMakingNames
02-21-2004, 07:36 PM
For one, vampires don't need to sleep, just usually do during the day since they can't do much else. And they can attack, just it has to be indoors. And I doubt you can remove several ceilings/walls from a building fast enough so they won't notice and leave. (Throw on some robes and run, since vampires are faster then mages and guys in armor).
And of course, vampires will have some sort of superior defense during the day (undeads, manupilated guards, spell traps), so some hunters couldn't just walk in a stake a vampire.
Edit - Smart vampies - Huge defenses during the day, just in case. If there are more hunters then vampires, run.
Stupid vampires - ... (These don't exist...)
Forever Zero
02-21-2004, 07:43 PM
Ok, I agree with the defenses part of undead and traps, but what does taking apart the building have to do with anything?
And they can't run during the day, there's a little thing called the sun that would roast them to a crisp in seconds. Also, I thought they did HAVE to sleep during the day. I'm still not totally sure what the main source is about vampires for this RP, or what your source is, but in Dracula, the vampires HAD to sleep during the day, and even if it wasn't in their coffin, they had to sleep somewhere dark to save themselves. I belive if nothing else, they had to sleep from dawn to noon, and at noon they could wake up and do things again (Although I can't remember if it was just for an hour, or if it was until the next day), but that was only Dracula himself, who would be the equivelent of an elder or clan leader in this RP, and elders are very rare amongst vampires.
IHateMakingNames
02-21-2004, 07:45 PM
No walls = sunlight in building.
And thats why I said throw on some robes, so they are shaded and the sunlight does not touch them, therefore not affecting them.
I have no real source for vampires... Just random things I know from random places I have mixed up in my head. But, since vampires are 'Undead' and undead do not need to sleep, why would a vampire?
Edit - I suggest we go back and delete all this crap, don't want to make Ren read all this and realize it was poitnless. We can just say that Vamps win at night, Hunters win at day (Win can mean killing or the other side must run) unless odd situations arise.
Krylo
02-21-2004, 08:26 PM
Alright, I feel lazy... so this is going to be pretty quick, but a description of the hall of the Order of the Dragon:
The Order of the Dragon are a group of mages whom specialize in fire magics, and their home reflects this being an flame shaped tower made of red marble with ruby and yellow sandstone inlays, accentuating the flame like appearance. The entrance to the tower is guarded by a lake of fire and a drawbridge. Within the tower the idea that you are moving through a flame becomes even stronger, as the temperatures inside easily reach one hundred degrees fahrenheit and above. In some places streams of magma bubble alongside the walking paths, pouring down into the lake outside and then being magically pumped back up to the top of the tower to run down again. The whole tower acts as a giant magma fountain in this way. Bursts of flame are not unusual, and the smell of sulfur is strong. The only room that is not exposed to some degree of flame regularily is the library, which is enchanted to protect it from the heat, and keep the books in perfect condition.
The tower itself lies in the southeast section of the capital city of the humans, Mirathnar, while the Order of the Kraken is in the northeast, the Necromancers in the north the Order of the Griffin in the northwest, and the Order of the Sphynx in the southwest. In this way the orders make up a pentracle over the circular city, with each guild taking the point which it's spells are focused upon, and each guild's hall reflecting the kind of magic they have. The Kraken's tower is made completely out of enchanted ice, the necromancer's tower is actually alive, the griffin's is made up of stones which seem to float in place magically, and the sphynx's is built of granit that is fused with the ground, and most of it exists deep underground. In the center of the city the remaining orders all stand together, surrounding the imperial palace, which contains a gathering room that the mages may meet in when the need arises.
As for the vampire hunting thing: Paladins are going to hunt vampires. They're unholy 'abominations' paladins are 'warriors of god'. Now, not ALL paladins are going to hunt them... like paladins to moloch won't, and paladins to Vanya won't bother... paladins to expio might actually like them (vampirism is partly a magical disease, and they like magic), but many paladins would, and those that would would seek help from pyromancers and clerics.
And, as for the actual battles, like I said... it'd depend on the individuals on either side. How skilled they are, and what kind of tactics they use.
The argument is kinda useless though, because I wasn't planning on having any vampire hunters coming after Vlad.
...And it doesn't really matter if you erase it or not... just a random pising contest. I'm sure she's used to those by now.
IHateMakingNames
02-21-2004, 08:33 PM
Yes, it was rather random... But, my character being a vampire and all, I had to make sure he is as kick ass as possible (Though this barely has to do with him...)
If you want, I can have my guy take on a group of expert vampire hunters...
Edit - And if there were vampire hunters, I would assume the vampires would have groups of vampired trained to take down vampire hunters...
Forever Zero
02-21-2004, 09:40 PM
Hmm, I figured the point would never come up, considering we are all apparently going to team up soon into the RP, but prefering to play as the vampire hunters in games, I had to make sure both sides of the issue were represented.
However, cool description for the mages tower. I wish I could put that in my Morrowind game as my home base, that would be awsome...
Krylo
02-21-2004, 09:46 PM
So... Vampire Hunter Hunters... but then the paladins would figure the Vampire Hunter Hunters are more dangerous than normal vampires and so they'd train Vampire Hunter Hunter Hunters... and then the Vampires would make Vampire Hunter Hunter Hunter Hunters... and... and... it would never stop!
Seriously though: there probably would be some vampires that are trained to kill dangerous humans, and the hunters would probably try to kill them first... but that's where it would end.
And thanks... I also forgot to mention that the necromancers that exist within the city are more... life-mancers? Well, whatever the word would be. Instead of dealing with the death aspect of the life area of magic, they stick to the uh... life part. At least overtly... actual necromancers in the city walking around with undead legions would be slain by the populace. Mages aren't liked in general by the common man... but they're protected by law, purely on the basis that without them humans wouldn't stand much chance against things like giants, on average.
IHateMakingNames
02-21-2004, 11:54 PM
Seems like everyone that is going to sign up has... Now I can't have a PC slave, only a boring NPC one...
Darth SS
02-22-2004, 12:20 AM
Well, seems that I'm going to stay away from this one.
I'm just gonna' point out...
This seems to be set EXACTLY when the Seleigh and Unseleighe (Seelie and Unseelie? Coincadink.) were living peacfully with humans. Then westerners came with Iron, and killed off a bunch of the Seleighe, Who were also called Faeries, people of the wood, etc, and killed Aerate the golden. Then Aurene Mac Audelaine (the equivalent of the god of destruction) when psycho, wiped out half the human race, before being tossed Underhill. (The magic place.) It's pretty much the same, just with some letter changes, and a different plot. Basically to stop Aurene. So a bard and his motly crew don't have to do it in the year 2002.
But, anyways. If the person helping with this suggests that you bring in A) A bard, B) An Elfhame (the court) knight, or C) Some freaky half Seelie chick, RUN. You hear me? RUN AS FAST AS YOU CAN.
Oh, and if he says you have to heal the God of Destruction, RUN.
But, that's just my tid-bit. Why am I even posting here?
Great, now I'm spamming....oh well.
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Forever Zero
02-22-2004, 12:24 AM
Well... that was... pointless... and confusing...
Anyway, I only have one more question. I'm almost done with my character, but I've hit a semi-snag on weapons/armor. I'm trying to decide on silver or iron for my character, so will vampires or faeries be a bigger threat in the RP?
IHateMakingNames
02-22-2004, 12:26 AM
Even if you have silver, it will be turned to iron (By my guy)
Oh, and my guy has an iron sword.
Forever Zero
02-22-2004, 12:39 AM
... wtf...
Alright, in my opinion, that power seems way to strong, but that's krylo's call. I mean, what's to prevent him from turning the weapons of anyone trying to hurt him to jello, literally. And what would prevent him from changing the weapons and even clothing of any faeries trying to hurt him to iron, or opposing vampires weapons and clothing/armor to silver? I think the skill was originally meant for items the mage is holding, not any item in sight...
IHateMakingNames
02-22-2004, 12:40 AM
Yes, I do have the cheapest character... If I wanted, I could rule over every one of you with the powers I have (But I won't)
And if it is only holding, I may change it...
Forever Zero
02-22-2004, 12:52 AM
Hey krylo, question, how free are we to make new spells for our characters? Say a simple new fire spell... or some sort of spell that protects against IHMN's mind tricks...
Krylo
02-22-2004, 01:21 AM
Pretty free. Also, he'll have trouble controlling a mage for any length of time, as that mages are... well... mages. They're required to have willpower... and you'd know if he was trying.
As for molecular rearrangement... it takes awhile. You're rearranging molecules. Basically, all you're going to be able to do to someone else's weapon before they stick you with it while you're busy concentrating, is to put a wood 'fault' in it, so the sword breaks easier, or something like that... and that's if they have to run up to you. It's not an instantaneous ability, takes hours to transform a whole weapon, and about a minute to transform enough to make a difference... and it requires concentration... in other words, against other people, it's like a slightly less advanced version of soften. However... you could carve yourself a wood knife, and like the description says, make it into an iron one. There are other things you can do with molecular arrangement to be rather deadly-like... but if you want to master it to the point you can do things like that (and no I'm not going to tell you what they are), I'm going to ask that you be quite a bit weaker with mass domination.
Oh, and... FZ, your character will be the 'cheapest' by the end.
And there were some things Ren wanted brought up, but she didn't bother typing it earlier: She first wanted to point out that vampires don't eat, produce waste, produce blood, or reproduce. Thereby they're (un)dead. Also... if you wear robes out, you're still going to smoke and burn pretty badly during the day... wear leather, it's about the only fabric that sunlight won't penetrate... it also doesn't burn quite as easily as other fabrics. Also, she never agreed to being a slavemaster to Ecurt... I said she could if she was up to it. She apparently isn't.
And SS... Seelie and Unseelie are Celtic Mythology dating back to BC times. They aren't something made by... I can't remember his name... and I hadn't planned any half faeries or bards... and faeries and humans definately don't live in peace. Never have, never will (humans would attempt to kill any faerie they see, and the faeries would wipe out the humans if not for iron)... and Alucard showed up before the faeries fled.
As for the god of destruction... I had a faerie mage on a mud called AtP... pretty much owned the place. I was the strongest evil character, and maybe 3rd strongest overall (although my character sucked, because faeries sucked there, but I was good at playing him). He was also arrogant as hell, and took to calling himself the god of destrucion. His name was Alucard... and Nate had a shaashka (basically a thri-kreen) warrior known as Moloch who was neutral aligned. Expio is a character of mine from a third, FF based, mud... who was an esper, and Vanya is something Ren pulled out of some orifice or another. That's where we got our gods. It's also why I didn't name any others. Gods on that MUD would be PCs with lots and lots and lots of power... given to a few people we trust to play them properly at the start. And we decided one of our first 'world quests' would be having the player base have to deal with alucard by sealing him up in an amulet like the one I described.
There are more differences in just that little bit you typed up, but I don't want to ruin any of the story so I'm keeping them on the down-low.
What else... oh yah, weapons. Um... Neither is really going to be a big threat for the most part. Faeries will be at first, but only to I and Ren... unless someone else makes a seelie/unseelie character, then for them to... for everyone else it's going to be more mundane things for the first two to three chapters, depending on how things progress. Unless I make some last minute changes... but I definately don't see vampires being much of a threat, really. They'd have no reason to get in our way, and we'd have no reason to get in theirs.
IHateMakingNames
02-22-2004, 01:26 AM
I've read/seen things were vampires do it (It being eating) (And usually the produce waste thing is ignore). Always figured that vampires could eat if they wanted, but don't since it has no purpose.
And I just realized how much I screwed myself over with my mastered abilites... Probing needs no mastering, it's a very simple thing. Going to add a new master...
Edit - Mainly added probing so I can know Faeries names, but now realized how much it would tie in with domination...
Edit 2 - Why would a mage have protection against mind tricks? That's a psionic thing...
Krylo
02-22-2004, 03:22 AM
I wouldn't probe any faeries for their names if I were you... they'd notice you digging around in their head, and probably wouldn't feel too bad about killing an already dead creature... particularily to protect their names. You may not even succeed in the probe, depending on whether you keep it mastered or not.
Now... depending how good you are at probing, your random human off the street, and maybe even some weaker faeries, wouldn't notice you digging around. However, most faeries are pretty decently powerful mages... and a mage would.
Why? Because psionics and magic work in a very similiar fashion. A psioncist exerts their will over their own inner power, the stuff asians call 'chi', while a mage exerts their will over the elemental forces of nature, and bends it to their whimsy. A psioncist using domination or mind probing someone, is, more or less, them using a combination of their own chi and will to control the other person's will... a mage of any sort is going to have a far stronger will to break through then Joe the peasant... so basically, the success of a psionc ability and a mage casting fireball are both determined by the users willpower. They are capable of different things, however, because exerting your force over nature is a whole different ballgame than exerting it over your own inner power, and vice versa.
When dealing with a faerie the similiarity between psionics and magic blurs even further. You see... when I say faeries ARE magic, I mean it. Where a human, wemic, etc. has 'chi' a faerie has magical power, just like the natural elements. Upon really thinking about this, I don't know that a faerie psioncist would be possible, and I think I'll alter the race files that I have on my computer... although no one is going to be making a fae psioncist for this RP so it doesn't matter here. Anyway... a faerie, being so closely bound to magic, always has some skill in it, and usually becomes quite powerful, but, more than that... a faerie mage exerts their will over not only the outside world, but also their own power... as that the power of both are so similiar.
(Note: that last paragraph was all stuff I haven't cleared with Ren yet...)
As for a spell to protect against domination... I theorize that a powerful mage could create a spell designed to detect a psioncist's chi, and send an attack along that... it would be an ice/water spell, however, and FZ's character specializes in fire...
When dealing with a faerie the similiarity between psionics and magic blurs even further. You see... when I say faeries ARE magic, I mean it. Where a human, wemic, etc. has 'chi' a faerie has magical power, just like the natural elements. Upon really thinking about this, I don't know that a faerie psioncist would be possible, and I think I'll alter the race files that I have on my computer... although no one is going to be making a fae psioncist for this RP so it doesn't matter here. Anyway... a faerie, being so closely bound to magic, always has some skill in it, and usually becomes quite powerful, but, more than that... a faerie mage exerts their will over not only the outside world, but also their own power... as that the power of both are so similiar.
(Note: that last paragraph was all stuff I haven't cleared with Ren yet...)
Yah yah, works for me.
Also, faeries are very strong mentally, so I'm sure that has some bearing on blocking psionics. Plus, the glamour and magic and other realm and all that jazz. Yes.
IHateMakingNames
02-22-2004, 10:23 AM
Switched mastery of Probe to Psychic Crush (Making even Mages and Faeries vunerable)
Also got rid of Molecular Rearrangement and replaced with Control LIght
Edit - Removed Shadow-form and replaced with Split Personality
Truce
02-22-2004, 01:53 PM
I think I'll just make my character an escapee just as the RP starts, if no female character who would have a slave appears. It's just too bad that, being a slave, he couldn't get too powerful, considering that the masters probably would have killed him if they thought he was a threat.
Looking at the other characters here I think I should have chosen something else. Something with power. Just enough power that vampires, pyromancers, and faeries can't kill/control him with just a glare and a few hand motions. Oh well.
Krylo
02-22-2004, 03:30 PM
I'll fix any power irregularities between characters during the RP, Ecurt. All while keeping them still all about their character... at the beginning we can just say that your hand to hand combat is a mixture of Aikido, Dim-Mak, and Kickboxing with real world experience to make the first two actually useful in fights. That should make you pretty decent in melee fights... and I have some other things planned for later for your character. I also have some things planned for FZ's and IHMN's... although we'll have to see how powerful that vampire is now before I decide to give him any other powers. Jad's is the only one I'm having trouble thinking of stuff for... I'm sure I'll come up with something by monday though.
IHateMakingNames
02-22-2004, 03:34 PM
For vampires stats, what is 2x and 3x exactly? (How many levels does that go up?)
Krylo
02-22-2004, 03:43 PM
About 2 or 3 levels... maybe 4 on con...
If nothing else this is really helping me with balancing things for later... and looking at the stats and what not... I may not have to give you a whole lot of power development. Maybe some sunblock...
IHateMakingNames
02-22-2004, 03:45 PM
Control light. Shadow over Vlad at all times when under sun.
And I want power development... I want some Psychokenesies...
Control light. Shadow over Vlad at all times when under sun.
And I want power development... I want some Psychokenesies...
So basically you want a god character with x2 stats and no weaknesses?
Squishy Cheeks
02-22-2004, 06:54 PM
what's new about that here?
Sometimes I think I just wanna go full-out lesbian.
IHateMakingNames
02-22-2004, 06:55 PM
He can only stop the light if he knows he's going into it. If the sun suddenly appeared next to him, he would be very burnted before he could get the light around him under control.
And really, who would not want a godly character? But I am not going to get one, but I still want some power development.
(And what are everyone elses weaknesses besides your's, kyrlo's, and mine?)
Edit - I'm glad I'm giving you that feeling Ren. Steer away from men, we are not good.
Edit 2 - And why complain about my guy? Give Forever's guy a piece of iron and a silver sword, then he can kill any of us.
He can only stop the light if he knows he's going into it. If the sun suddenly appeared next to him, he would be very burnted before he could get the light around him under control.
And really, who would not want a godly character? But I am not going to get one, but I still want some power development.
(And what are everyone elses weaknesses besides your's, kyrlo's, and mine?)
Edit - I'm glad I'm giving you that feeling Ren. Steer away from men, we are not good.
There aren't really that many people signed up here, so you just took a good chunk out of the p-base, plus, hardly any of the others are as strong as yours.
I wouldn't really. Boring. I'm more into the RPing than the Ass-kicking. Anyhoo, MOST men are bad. I've found a few good ones that keep me on the bi side.
Edit- Because FZ is a human pyro, which means naturally reduced magic power and stats.
Squishy Cheeks
02-22-2004, 06:58 PM
Speak for yourself. I just wanted a big snake not a god charachter. He's got a huge tail which means he's a bigger target.
Krylo
02-22-2004, 07:00 PM
FZ's weakness is that he's 100% mediocre. He's human, they don't get any abilities beyond what they learn... all FZ has is his spells and warhammer, as opposed to you who's faster, stronger, and harder to kill than most races. Jad's weakness is that damn near every non-naga he comes across is going to want to kill him... Nagas aren't liked... Biran's is that his inventions are going to backfire on him pretty often, as that he's a gnome, but they'll work enough for it to be considered an advantage...
And don't tell her to steer away from men... I'm a man... mostly.
Squishy Cheeks
02-22-2004, 07:02 PM
I thought you were a cyborg?
Krylo
02-22-2004, 07:04 PM
Part machine... part man... All sexy.
Err... yah.
Quick, someone think of something on-topic to say!
So, faeries are cool, eh, what?
Squishy Cheeks
02-22-2004, 07:16 PM
Depends are we talking the lame faeries from disney, or the kick ass ones from mythology?
Krylo
02-22-2004, 07:18 PM
Kick ass ones from mythology/this RP... most definately.
Unseelie rules.
Unseelie rules.
Seelie, bitch. Reco'nize.
IHateMakingNames
02-22-2004, 07:21 PM
I'm going with Seelie on this one.
Forever Zero
02-22-2004, 07:25 PM
Well, here's my semi-final character. Also if you want, I can include a list of specific spells.
Name: Zalbag
Occupation: Pyromancer
Race: Human
Skills: Pyromancy(Magic), Blunt Weapon, Ancient Weapon, Artifact Lore, Magic Lore, Chainmail armor.
Appearance: He stand tall for many mages at 6'1", has shoulder length red hair tied back in a ponytail, and a red goatee on his face. His brown eyes are always flickering with thought or ideas that are running through his head. He wears a long red robe with gold trim and a hood to denote he is a member of The Order of the Dragon. He wears a partial suit of silver chainmail under his robes, mostly over his body but not arms so he can still cast freely. His last device is an Silver two-handed Warhammer he wears on his back.
Bio: (Umm, I'll include it later?)
And as to the Godly character, I may want that eventually, but I prefer going through long epic adventures and slowly building my way to near-god like status personally, instead of just having it handed to me.
And not all men are bad totally. We're all a little bad in some way, but some are more bad then others. I generally try to be a stand up guy, but don't try get between me and my video games...
And last but not least... I will not get involved in a discussion on faeries, mainly because my loyalties lie closer to a decked out human warrior in full plate armor and a tower shield, and wielding "Bargon's Blade of Death and Devestation +5". Generally I always go with humans because I like the versatility since they aren't great at anything, but are pretty decent at everything, so they can learn lots of special tricks along the way and never got stuck into one category because they're best at it.
I can't stand humans, I really can't. Not in games, not in real life.
Forever Zero
02-22-2004, 07:29 PM
Well real life is different, since it seems most people on earth are total idiots...
IHateMakingNames
02-22-2004, 09:00 PM
Back to the RP...
If you do decide that I don't get to get stronger as we go along like everyone else, I would assume that for the first halfish of this RP my guy would basically own all of you for a while, then you eventually get up to par with him.
Krylo
02-22-2004, 09:01 PM
I would assume that for the first halfish of this RP my guy would basically own all of you for a while Well... your twinkery may make just that happen, which is why I said I may not progress your power any more. It depends.
IHateMakingNames
02-23-2004, 12:19 PM
I assumed we aren't even going to be fighting eachother... I was just defending that the vampire's themselves (as a whole) kick ass...
Edit - As for my guy himself... Just some harmless tweaking so he's better in combat (Mainly the Split Personality).
And can anyone think of a better name for my guy?
Edit 2 (Reposted) -
If someone with a strong mind (Say my guy, the pyro, your faeries) got the amulet, would they be taken over or could they control it?
And my guy's slave is a female faerie from the Seelie court if that makes a difference in anything.
Krylo
02-23-2004, 12:42 PM
They would be able to control it for awhile... but eventually it would break down their will and take over. A troll just falls faster...
And my guy's slave is a female faerie from the Seelie court if that makes a difference in anything.
How'd he get her?
IHateMakingNames
02-23-2004, 01:09 PM
Seelie faeries leave their realm at some point for whatever reason right? (I could change it to Unseelie if they don't, but first post says you want another Seelie faerie...) So faerie comes out, glamours up as a human, Vlad is out of his castle and sees through the glamour with identity penetration, psychic crush then a simple command with donanation (Say your name).
Edit - kyrlo, if you want more people, you could always 'mention' this RP is other RPs (Usually works).
Seelie faeries leave their realm at some point for whatever reason right? (I could change it to Unseelie if they don't, but first post says you want another Seelie faerie...) So faerie comes out, glamours up as a human, Vlad is out of his castle and sees through the glamour with identity penetration, psychic crush then a simple command with donanation (Say your name).
Edit - kyrlo, if you want more people, you could always 'mention' this RP is other RPs (Usually works).
I wanted a Seelie Faerie for my court. ^^;;; Not as....yeah. Secondary character slave dealie thingie.
Seelie faeries very, very rarely leave their realm. If they do, they're usually young, on the stupid-side (easy to overcome), and not powerful at all.
IHateMakingNames
02-23-2004, 07:07 PM
So, if I changed it to Unseelie, would it still work? Giving him a Faerie would just feed his ego, which would make him feel more superior then it already is (Which is a big thing with him).
And I assume doing a small command with donination would be easier then normal domination. Making them say one phrase is probably easy to do I would think...
Forever Zero
02-23-2004, 08:13 PM
I think if your guys ego gets any bigger, it's going to manifest itself into a new NPC...
And I assume doing a small command with donination would be easier then normal domination. Making them say one phrase is probably easy to do I would think...
Mmmm...Okay, let's put it this way. Let's say you lived in a world where people could mind read. Now, you knew this one thing, this ONE thing that would make you someone's slave. Robot, even. Even if it was one phrase, wouldn't you be more willful in protecting that thing than ANYTHING else? Faeries are like that with their names.
Now, Unseelie could probably work, cause they go to the mortal realm a lot, they're kinky bitches, and some like to be slaves. Plus, their mental facilities are lacking.
IHateMakingNames
02-23-2004, 08:19 PM
Well, my guy is a master of psychic crush and domination... Or I could just psychic crush then probe, though he isn't as good at probing.
Krylo
02-23-2004, 08:23 PM
Now, Unseelie could probably work, cause they go to the mortal realm a lot, they're kinky bitches, and some like to be slaves. Plus, their mental facilities are lacking.
All true... why their mental facilities are nearly as lacking as the Seelie Council's!
All true... why their mental facilities are nearly as lacking as the Seelie Council's!
Two words for ya, Kry-baby. Phinith, Lanis.
IHateMakingNames
02-24-2004, 06:37 PM
I could change my guy so he still has many slaves, and Ecurt could be one of them. And for amusement, Vlad has his slaves fight eachother, and Ecurt's guy is the current champion. Would give Ecurt a 'master', but he wouldn't be a trophy slave (Though most slave owners are men, seeing as if there are slaves in that time it is most likely a very male dominated society)
And still have an Unseelie faerie slave... Just for the hell of it.
Edit - How far could my guy travel with an unmastered Dimension walk? (Meaning I would replace control light)
Edit 2 - This would be the last change... I just had forgotten about dimension walk when it was my favorite skill...
Krylo
02-24-2004, 06:51 PM
Unmastered? A few miles maybe. It's not so much the distance that would suffer (because a few miles is still a lot, especially if you just do it a few times) from having it unmastered, but the speed. Like... unmastered you wouldn't be dimension walking around a battle a bunch of times, you'd have to stop and concentrate for a few seconds.
Edit: Closer to a minute or a half a minute... depending on how close to mastered you have it.
IHateMakingNames
02-24-2004, 06:55 PM
That would be better then control light then. Instead of concentrating the light off him, he can just skip the entire outdoors/light area.
And would the slave thing work (If Ecurt agrees with it)?
Krylo
02-24-2004, 07:10 PM
Up to him. If he wants to sure. You do rule a village, and you have domination... and they sell slaves in human citys, and you can look human. Just keep the number of faeries to that one is all... and you can have as many blood sports as you like.
IHateMakingNames
02-24-2004, 07:39 PM
He doesn't really need to do anything to look human, seeing as he looks human besides his fangs...
And I've decided not to start with dimension walk, seeing as then he would not be able to go around during the day in his village and do as he pleases.
Edit - My first post will go up when I know what Ecurt decides on the slave thing.
(Reposted)
Ecurt and I are doing the multiple slave blood games thing... Just telling you so you can plan for that.
Rar. Finally got off my lazy ass and drew Renesival. Yes, I'm aware she looks young. She's only about 16 here:
http://www.pteraphilia.com/renesival.jpg
IHateMakingNames
02-24-2004, 10:08 PM
Nice
Wish I could draw...
Meh. I wish I could draw well enough to do Renesival justice.
Krylo
02-24-2004, 10:19 PM
You should draw a new picture of Jareth, and post it here too... and I should make a second thread for discussion as that we're over 160. Hmmm...
Squishy Cheeks
02-24-2004, 10:38 PM
when midterms are over I'm drawing a picture for Jormungand. "Reach out and crush some one."
IHateMakingNames
02-24-2004, 11:13 PM
Perhaps I should draw a picture of Vlad... Or find a good picture that is close enough on the internet due to my bad drawing skills..
Edit - Has it been decided whether or not Vlad will grow as the RP lengthens?
Forever Zero
02-24-2004, 11:18 PM
I have no drawing skill at all, but I based my guy's appearance on the BG1 Edwin. Here's a pic of him: http://www.isle.px.pl/images/portraits/BG/BG1Edwin.jpg
My guy doesn't look the exact same, but fairly similar.
IHateMakingNames
02-24-2004, 11:58 PM
A question.
To feed, does a vampire have to drink the blood of their former race, or can they drink any type of blood?
IHateMakingNames
02-25-2004, 12:34 AM
Another one.
What is the currency of this world, at least for humans? (Need to know for auctions and actual purchases)
Krylo
02-25-2004, 12:45 AM
The currency is named after the current emperor: Rastus... who, coincidentally, has a thing for centaurs.... particularily his head concubine--Anahita.
Anyway: The coins are called Rastarians.
Forever Zero
02-25-2004, 12:47 AM
Wait just a second, the human emperor has a thing for centaurs? That's mildly disturbing...
IHateMakingNames
02-25-2004, 12:52 AM
How does one have a head secondary wife? (After using dictionary.com, I've figured thats what concubine means)
And perhaps you could give some examples to how many Rastarians would be needed to buy average items?
(Maybe this would be a good time to make the discussion thread. If you're very lazy, I could do it...)
Concubines are what you carry around in chains. Only you can't fuck yours cuz you're dead.
skyknyt
02-25-2004, 12:53 AM
Wait just a second, the human emperor has a thing for centaurs? That's mildly disturbing...
Not nearly as much as Anahita found it. And I, being Anahita, found it.
skye
IHateMakingNames
02-25-2004, 12:54 AM
Actually, he can. Just because he can't produce blood doesn't mean he can't use the blood he drank to swell up parts of his body.
Actually, he can. Just because he can't produce blood doesn't mean he can't use the blood he drank to swell up parts of his body.
Personally, I see him with an air pump.
Krylo
02-25-2004, 12:55 AM
I tried telling her that... I'll give you a minor skill in bio-feedback if you like... so you can uh, psionically move blood around.
I think he should just critically fail his impotency roll.
Forever Zero
02-25-2004, 12:56 AM
... So we went from the human emperor being attracted to half-horse people to the sex-lives of the rich and dead... I really need to get to bed...
skyknyt
02-25-2004, 12:56 AM
I HATE when that happens!
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