View Full Version : Vera Discussion 1
Truce
02-03-2004, 11:01 PM
The old thread was getting...long. Over limit in fact.
Also, Krylo, my guy has dark green hair and shades, plus is introverted, with an angsty past, and is one of the more advanced people while being a young age. If my guy had a biggerthanbothmeandmyhair sword, he would be the stereotypical badass character.
Of course, he doesn't have to compensate for anything. :)
Anyway, here are the levels so far.
Master: Retsa (Just took over, she's the lovely head of the school. NPC who's master of Vera Manipulation).
Mentor: Various teachers.
Advanced: Toma, Jason, Rena. (Head Mentor: Nash, Master of Vera Manipulation)
Adept: Forgot. (Head Mentor: Kiwi, Swordsman of reknown)
Novice: Forgot. (Head Mentor: Doll, master of Vera Enchanting)
Feh...okay, I'm lazy.
Another peace of trivia, which as you can tell I make up as I go along.
Tomoe's Order: This is what the graduates normally join it is a loose brotherhood/sisterhood of those who regulate peace, it is named after the Eternal Guardian herself. Though seperate from Church and State, they are not without influence in both.
IHateMakingNames
02-03-2004, 11:03 PM
Offical Character List
Player name - Name - Age - Rank - Element - What they do
1. Ecurt - Toma - 16 - Advanced - Earth - Fist fighting and Earth Magic
2. Celesjessa - Rena - 17 - Adept - Water - Balanced out many forms of Water Magic
3. IHMN - Catenan Aple-pi - 20 - Novice (Not a student really, Janitor) - Fire - Beats down the other guy and lock picks
*4. Krylo - Kith - 16 - Novice - Wind - Quick fencing
5. Veiwitful - - 20 - - Fire - Guy with big sword, can stop weak spells that are about to hit him
**6. Biran - - 19 - - Lightning - Lightning magic
7. Rhuheal - Ueleg Fahzeem - 22 - Advanced - Water - Attacking water magic and defensive style fighting with gun staff
8. Stover - Kane - 19 - Adept - Wind - Riflemen
*9. Ranger - Kirin Qufalthan - 17 - Adept - Lightning - Electric staff fighter who carries a bow
10. Forever - Zek - 24 - Advanced - Fire - Burns things with big spells
* Very ugly, but think they are not.
** Guy playing a girl, obviously having some problems with his life at the moment.
If something is wrong or you want it changed, mention it and I shall.
Rhuhael
02-03-2004, 11:04 PM
Ueleg Fahzeem is an advanced
IHateMakingNames
02-03-2004, 11:06 PM
Post your name and rank of your character so I can put it into the Offical Character List (As I have dubbed it)
Krylo
02-03-2004, 11:07 PM
4.Krylo - Wind - Quick fencing
You forgot 'sexy as hell'. And you may want to add character names to that, as well as their class level... so we kinda know who we're going to be hanging out with the most. If you want I'll go look all that up for you, so you don't have to.
Also, I think I'm the only PC novice? That right?
Edit: And you ask for names and ranks as I'm posting this.
Kith
Novice
(in easy to read form, although it's already up there in the original post)
Also, Krylo, my guy has dark green hair and shades, plus is introverted, with an angsty past, and is one of the more advanced people while being a young age. If my guy had a biggerthanbothmeandmyhair sword, he would be the stereotypical badass character.
So... we're a bunch of orphans mostly, living at a school that trains combatants... and we're teenagers... and one of us is stoic and very advanced for their age.
Why am I thinking FFVIII?
Forever Zero
02-03-2004, 11:08 PM
IHMN is a novice too, and my guy is Zek with a skill level of Advanced.
EDIT: Don't know if you'll notice this, but my guys age is 24.
Rhuhael
02-03-2004, 11:16 PM
My guy is actually 22 he's rather old but that's b/c he enrolled late after he travelled for a long time
IHateMakingNames
02-03-2004, 11:17 PM
I shall add ages to... So post those too.
CelesJessa
02-03-2004, 11:19 PM
I think I might change mine to the one right after novice... She is kinda younge for what rank she is. ^^;;; whoops. I didn't take that into account.
Can you change mine. (I forget what that rank is called though....)
Edit: Rena- age 17. (even though 17 is young for an adept too, she HAS bee in the academy for awhile and she's a hard worker. so...)
IHateMakingNames
02-03-2004, 11:21 PM
That rank is Adept... But what is her name and age?
Krylo
02-03-2004, 11:21 PM
16... And I believe Ecurt's is 16 too. We're the babies of the group.
Also... I assume some NPCs will be in every class level, just enough to flesh it out after the PCs and make it believable?
CelesJessa
02-03-2004, 11:24 PM
Mine is Rena and she's 17.
Truce
02-03-2004, 11:33 PM
Ahh...but do any of the FFVIII characters happen to be [censored for sake of not spoiling plot event]? Well, tell me?!
Well, actually, I wouldn't consider Toma advanced, because unlike the rest of you he's been at the academy for a long time. Though his formal training began six years ago, he's been preparing for a long time. (It normally takes about three years to complete a level).
Jason would be more advanced for the time he's spent here (but then again, he really has only two specific skills he works on).
And yes, the NPCs will be in every class level.
BTW-IHMN, thanks for the list.
Another BTW-I sorta think of Zidane when I think of Kith...don't know why.
Krylo
02-03-2004, 11:50 PM
Another BTW-I sorta think of Zidane when I think of Kith...don't know why. When I made him I was kind of thinking Tidus/Zidane/Kenshin (minus the skills)... so yah.
Also: Ahh...but do any of the FFVIII characters happen to be [censored for sake of not spoiling plot event]? Well, tell me?!
Esthar soldier number 235! It was never expounded upon in the plot of the actual game, but it was revealed one year after the game's plot finished.
RangerAidan
02-04-2004, 03:05 PM
You forgot 'sexy as hell'.
'scuse me, but that's my default descriptor you've commandeered, there ;)
Anyways, my character is Kirin Qufalthan, he's 17, and is an adept....and really really really really really ridiculously good looking. (Zoolander reference, anyone?)
Stover
02-04-2004, 03:20 PM
8. Stover - - - - Wind - Riflemen
Stover--Kane--19--Adept--Wind--Riflemen
Rhuhael
02-04-2004, 04:06 PM
My guy is kinda a younger Ertai or Barrin. Somewhere between the two. He's pretty good looking but generally his "minor" case of OCD when it comes to artifice generally drives people away.
Forever Zero
02-04-2004, 04:11 PM
"OCD"?
Anyway, my guys age is 24, making me an old geezer compared to you youngsters! Course, it also lets him be Advanced, and the most skilled with magic since he's been practicing longest, muahaha...
Hmm, maybe I should make him into a teacher for beginning comedy relief...
"If one more student fails one of my tests, he will be the lucky tester of my latest "Constant Burn" spell, and we'll see how long he can stay on fire. My record is two weeks..."
IHateMakingNames
02-04-2004, 04:13 PM
Even though Ecurt has his 16 year old be an Advanced student...
Forever Zero
02-04-2004, 04:14 PM
Yeah, it's his RP, so I'm not even going to go there...
I was thinking, and that's a serious question. Ecurt, can I make my guy a teacher at the Academy?
Stover
02-04-2004, 04:18 PM
My guy is kinda a younger Ertai or Barrin. Somewhere between the two. He's pretty good looking but generally his "minor" case of OCD when it comes to artifice generally drives people away.
Can you tap and counter target spell?
Rhuhael
02-04-2004, 04:35 PM
Can you tap and counter target spell?
Hell yeah! I love that card! :-D But seriously you guys get what I'm going for.
And in response to what zero said earlier. Yes he has Obsessive Compulsive Disorder, he needs to tinker with shit constantly.
BTW:Ueleg's only two years younger than you
Forever Zero
02-04-2004, 04:54 PM
Yeah, but out of ten characters, six are under 20, two are 20, and two are over 20, and at 24, my guy is oldest.
Also IHMN, they haven't posted it yet, but Biran is 19, and Mr. V is 20.
Note: It's pretty funny how often some of these RPs follow RPG cliches, I refer you to rule number 5...
#5 Logan's Run Rule
RPG characters are young. Very young. The average age seems to be 15, unless the character is a decorated and battle-hardened soldier, in which case he might even be as old as 18. Such teenagers often have skills with multiple weapons and magic, years of experience, and never ever worry about their parents telling them to come home from adventuring before bedtime. By contrast, characters more than twenty-two years old will cheerfully refer to themselves as washed-up old fogies and be eager to make room for the younger generation.
IHateMakingNames
02-04-2004, 04:55 PM
I always stick with the 20-25 year range for my characters...
Stover
02-04-2004, 04:56 PM
Chances are, the reason why the average age of this group is ~18 is because the average age of us is ~18.
Well, at least, that's why I made my guy 19...
Forever Zero
02-04-2004, 05:00 PM
I usually go with 20's to 30's except for a few occasions when I made wise old wizards usually (Or Robo-Geezer, but that was something else entirely...), but it seems that many people post characters that are frequently under or around 20. I think in perdition, I was one of the older warriors (If not second oldest) at 28, and most people were in the low 20s. Just seems amusing how it follows RPG logic more than real world logic.
I'm 18 too, but my characters are usually old enough to warrant the skill they have in whatever they are skilled in, whether it's magic or sword wielding.
IHateMakingNames
02-04-2004, 05:03 PM
I was around 10,000 in that RP...
Krylo
02-04-2004, 05:10 PM
I picked my age for this character based upon my other two RP characters about.
Ciaran would be in his mid to late twenties, is skilled (Dante did quite well with Ciaran's skill level... even the dodging of Dante's magic), and a... evil genius.
Fritz is extremely old and intelligent, and basically a normal 'person'. He's mostly nice, but all the idiots in the group tend to annoy him.
Kith is a bright eyed kid with a happy disposition constantly willing to help.
See... I'm just making sure I don't get uh... rp typecast... or something. Or I just like playing different characters.
Rhuhael
02-04-2004, 05:31 PM
I'm usually in 20's. Just old enough to have experience in the real world if you had a hard or devoted life.
Mr. Viewtiful
02-04-2004, 05:57 PM
I havn't really played enough RP's to really say what age I usually play (a meager four, including this one) but the 20-30 range is usually where I play. I should try the 'old fogey' role sometime soon ^_^
CelesJessa
02-04-2004, 06:03 PM
Well, girl characters are typically younger than the other characters.
Maybe it's because I base my characters off of a little bit of myself is why my characters are usually below 20 years old. ^^;;
And sometimes 16 or 17 is old enough to experience some exciting things in your life (depending on who you are).
IHateMakingNames
02-04-2004, 06:05 PM
Not really... You aren't going to be a master mage/fighter when your 17...
I pick 20ish people, but I never have them be masters of something. Just people who beat down other people with odd weapons. Like Catenan, just some guy wrapped in chains and have many whips. Not that hard to use, all you do is whip the other people or choke with a chain.
CelesJessa
02-04-2004, 06:10 PM
Well, that's why my characters are rarely masters at anything unless they are naturally inclined toward that skill. I accedentally put my character as a master, but I changed it to adept.
And I'm sure if magic existed in real life, I would find a way to be able to use it (even a little) by 16.
(but I'm pretty sure I've experienced some exciting things that most 20 year olds haven't. Not really RP-like exciting, but I've been evacuated from 3 different cities due to three different natural disasters, not all 16 year olds can say that. ^^;; )
Rhuhael
02-04-2004, 06:17 PM
I tend to base my characters off of different aspects of my persona that I especially enjoy or despise. It allows me to play the character better.
Stover
02-04-2004, 06:27 PM
I have difficulty making characters in any game that are really different than myself. Because I have difficult imagining me as anyone but me.
IHateMakingNames
02-04-2004, 06:31 PM
I can play anything that is male... I refuse to make female characters
Rhuhael
02-04-2004, 06:32 PM
Generally I play male but I have played a girl once or twice. Just out of curiosity. But I find that I do a better job staying within the confines of my own sex.
Stover
02-04-2004, 06:33 PM
That's another thing I have problems with: being a female character. Mostly because I can't see myself as a female either.
Rhuhael
02-04-2004, 06:46 PM
I think your main problem is seeing yourself as someone else. You gotta stop thinking like that. It's this is me this is him.
Stover
02-04-2004, 06:48 PM
The problem is I see anything I do (especially in acting or video games with well developed characters) as an extension of me.
Forever Zero
02-04-2004, 06:53 PM
I've always played male characters before, although I almost played a female character for Raiden's book character RP, just because the series I was currently reading had a female main character that was a good fighter. Regardless, I generally regard RP characters as different and do all sorts of stuff with them I wouldn't do playing as myself, although usually a little of myself bleeds into them. I think the character most like myself would have been Vace from Perditions.
CelesJessa
02-04-2004, 07:05 PM
All of my characters have at least a LITTLE of me in them, even though that little bit might be seriously exaggerated to make a totally different kind of person person.
And I'm always a girl in the RPs, I can't imagine playing as a guy, I would probably make him too wussy to be a guy. ^^;
Krylo
02-04-2004, 07:07 PM
I can't play MYSELF... but as everyone else has said, there's always just a smidgeon of me in them. Of course, that may just be my ego trying to take credit for the genius that some of them have...
Truce
02-04-2004, 08:03 PM
Well, I posted the first chapter a few days earlier than I originally planned.
Also, there's a reason why Toma's so skilled...well, three. One of them is because he has been in training longer than most of you, and another is that he's also prepared himself before even actually training. Also, it takes about three years to normally complete a level, and one to become an actual Novice (if you're under 18).
Finally, yes, you can be a teacher.
IHateMakingNames
02-04-2004, 08:11 PM
That's only two reasons, unless your making him some legendary guy reincarnated... And I can only assume that he is going to get the Earth Vera stone (We start there, your Earth, he's all noble and super powerful at 16...)
Truce
02-04-2004, 08:16 PM
Actually, no. Just like the Fire Fragment, the Earth will be Stolen as well.
Not immediately, but it will be sought after. Your guys will have to defend it for a few chapters...or not. Depends on how I feel, or how you act.
And no, the reincarnation of some guy thing isn't -exactly- what the third thing was. I also never said I would say what the third thing was right then and there, so I didn't forget anything.
One more thing. Eventually, some of us will get a Fragment, but who?
CelesJessa
02-04-2004, 08:17 PM
So should I change Rena again so she's just a novice, but she'll jsut specialize in water magic. I would have put her as a novice to begin with, but I wanted her to be specialized in her water magic and be able to cast ice, and I wasn't sure if you'd allow it...
(Also, I'm not going to be able to be online as long as I usually am, I came home from school sick today, so I have to go to bed early to make sure it doesn't happen again tomorrow... so hopefully I won't be left behind in any RPs)
Krylo
02-04-2004, 08:18 PM
I call the wind fragment!
I'll run the other wind characters through if I have to... Ok, not really...
IHateMakingNames
02-04-2004, 08:20 PM
I get fire. Me, not View nor Forever, but me, myself, and I, IHateMakingNames.
And Ecurt, even though it's your RP, I suggest not making your character to important. That just makes everyone else useless, and usually kills the RP.
CelesJessa
02-04-2004, 08:25 PM
I don't think you can call the fragments. ^^;; But it's up to Ecurt.
And if Ecurt says that I can still cast my ice magic as a novice, I'll change her to a novice (I'll change her to a novice if Ecurt says so and even says I can't use my ice, even though I reaaaaally wanna use ice magic as well as my water magic.)
Krylo
02-04-2004, 08:34 PM
I think Kith is probably going to jokingly call Rena "Ice Queen" a lot...
...Speaking of nicknames, I bet I'll end up having to think of a bunch of good ones for FZ's character... as that Kith probably won't like him much. I assume he'll be teaching Vera Manipulation... and Kith sucks at that... and he doesn't sound like he enjoys people that aren't good at things.
Forever Zero
02-04-2004, 08:34 PM
You want the fire fragment? Yeah, Zek will not enjoy that, which involves much flaming death for anyone that stands between him and one of the most powerful artifacts on the planet (along with the other fragments).
So bring it, Zek won't give it up easily.
Muahaha, I get to be the evil teacher everyone hates, in a magic academy where anything can happen. Now this is going to be fun!
IHateMakingNames
02-04-2004, 08:37 PM
Puh, Catenan would crush Zek...
Zek cast fire magic on Catenan, the fire affinaty guy. Not very effective.
Catenan hits Zek with large metal chains. Effective against everyone.
Krylo
02-04-2004, 08:41 PM
Zek: Mr. Kannan?
Kith: Yes, Mr. Prick?
Zek: What did you just say!
Kith: um... Yes, Mr. Zek?
Anyway... I see problems for our heroic little band if we already have infighting, and they haven't even met in character...
Truce
02-04-2004, 08:42 PM
IHMN-I understand. In fact, he won't even show up for the first two chapters. He'll be important (Okay, he'll be just about one of the most important), but so should all of yours. Each of you has a role in this, several already know what that is. It's not like the story will center around just him.
As for the Vera Fragments, your character will have to get to them first. At least, the original Fragments, and not just one of the more powerful imitations. Everyone will get one of those by the end.
The Fragment of Fire will eventually show up held by someone (who will be defeated, so hope your guy gets to it first), since it has been stolen already.
Celes-Adept is good enough, you could cast it as a novice, but since magic is your specialty and you knew that going in (as well as having practiced with it), (Early) Adept would be fine if you want to weaken Rena.
BTW...since I created this, dibs on the Fragment of Earth.
IHateMakingNames
02-04-2004, 08:44 PM
Eh, I know I'm probably not going to get the Fire one, since you and View PM eachother all the time (Or so it seems) and I can already tell he is going to have some role in the story (Which I do not have one by the way), with his little magic draining thing...
I should get it though, just because my guy's full name is... Cat in an apple pie.
Krylo
02-04-2004, 08:45 PM
Well of COURSE you get dibs on earth... there aren't any other earth characters.
Also, IHMN, what are the asterisks next to my and Biran's character on your list?
Edit "I should get it though, just because my guy's full name is... Cat in an apple pie."
I couldn't agree more.
IHateMakingNames
02-04-2004, 08:48 PM
Ranger has one to, and Biran's is double.
Your smart, you can figure it out.
CelesJessa
02-04-2004, 08:52 PM
I think Kith is probably going to jokingly call Rena "Ice Queen" a lot...
Actually, based on that picture that inspred Rena for me, I made an 'ice queen' avatar... it's just choosing to use it is another matter.
And 'Catenan Aple-Pi.'.. I agree he should get some kind of small bonus, for being brave enough (and a good sport) to keep that name.
IHateMakingNames
02-04-2004, 08:53 PM
Especially with the inside joke none of you know about...
Mr. Viewtiful
02-04-2004, 08:54 PM
Me and Ecurt are just PMing becuase I don't understand the story, and he doesn't want me to screw up :D
Although the tit;e "Uber Legendary Hero" sounds good...*evil laughter*
IHateMakingNames
02-04-2004, 08:56 PM
Meh, be as legendary as you want. My guy could still over power your guy.
Truce
02-04-2004, 08:56 PM
Actually, I just happen to know Mr. V in real life. Don't worry, we aren't conspiring against any of you. Really...:D
Also, noone but me has gotten dibs, and that's because I'm the only one of Earth Element.
Finally, everyone has a general role to play already. Each of you will be used one way or another, trust me...
Also, I can already see Omakes for this RP as well, and don't worry Celes, none of them have Rena with a whip...so far.
PS: IHMN...I just noticed it, and all I can say is...Brilliant!
Mr. Viewtiful
02-04-2004, 09:03 PM
IHMN: We'll leave that up to the GM now, won't we?
Yeah, Ecurt's a cool guy in real life (and here, too :)). He often has me 'preview' his RP ideas (including this one), looking for plotholes and such. I'd be glad to say he's been doing great so far, as I havn't had to suggest too many changes so far :D
IHateMakingNames
02-04-2004, 09:06 PM
If you use basic logic, then I would win.
All of my guy's fire goes to strenght. Your guy's fire goes to strenght, but some goes to that spell thing. Therefore, physically, it would be safe to assume my guy is better then yours.
Mr. Viewtiful
02-04-2004, 09:12 PM
Like I said, let's let that be determined by the GM. Perhaps we should have a sparring match during the first (or sunsequent) chapter? That'd be cool.
Truce
02-04-2004, 09:13 PM
*Nodnod* You both are right. Mr. V in being me being cool, and IHMN for his guy being physically stronger, and having the advantage.
Mr. V's main advantage is against someone who uses magic, or at least someone with magic. IHMN's guy is pure strength. IHMN's guy stands a pretty good chance of beating Jason one on one.
Stover
02-04-2004, 09:15 PM
If you use basic logic, then I would win.
All of my guy's fire goes to strenght. Your guy's fire goes to strenght, but some goes to that spell thing. Therefore, physically, it would be safe to assume my guy is better then yours.
*Cough*pissing contest!*cough*
IHateMakingNames
02-04-2004, 09:16 PM
Though Rena could probably beat Jason too...
She uses water magic, and Jason is naturally weak against water. So even small spells would seem like large spells to him, and his spell breaking powers would be used up quickly.
Catenan would just die, unless he can avoid the spells somehow (Only chance I see is him connecting his chains and tieing up the mage's hands (at least) to prevent any spell casting.
Krylo
02-04-2004, 09:21 PM
I'm glad I didn't make my character powerful, or I'd have to join in this pissing contest... and point out that (if he were better trained), he'd own you all with a bunch of fast attacks, and his kick ass dodging skills.
However, he's not that skilled... he needs to have a sparring match with someone, just so you can all see how he fights. It should be part amusing, part pathetic, and part impressive (but only because he hasn't trained that much).
Forever Zero
02-04-2004, 09:23 PM
Do magic effect even count in this RP, since there are 5 elements and not enough to counter every other kind of magic? Regardless of being fire aligned or not, Zek could roast you before you even got withing melee range, and you would burn just as easily as the next guy when your trapped in a pillar of fire...
Regardless, I don't see this scenario happeneing for a long time, so it's currently a moot point to discuss.
Truce
02-04-2004, 09:28 PM
Ahh...that's right, I forgot.
Fire weakened by Water
Water weakened by Lightning
Lightning weakened by Wind
Wind weakened by Earth
Earth weakened by Fire
Why Earth is weakened by fire is that includes the energy of nature, stuff like plants and other living things, all of which are flammable. Plus, fire can be really, really hot.
Stover
02-04-2004, 09:53 PM
Plus, fire can be really, really hot.
I am so tempted to stick this in my signature, its not even funny.
IHateMakingNames
02-04-2004, 09:59 PM
Can any affinaty person cast any elemental spell? Because people keep mentioning doing spells (Or in classes for spells) that are not their element...
Biran
02-04-2004, 10:01 PM
I think personally, if they can cast an elemental spell, they should be able to use any elemental spell, unless stated in their bio or something. But that's just my thought, Ecurt has the last say.
Rhuhael
02-04-2004, 10:15 PM
Personally I like stickin within the element Because it makes you think of ways to utilize the element. See my latest post for an example.
CelesJessa
02-04-2004, 10:18 PM
If we can use any element (I agree with sticking with one element, it gets old and repetative (not to mention too easy) to be able to cast any spell), the ones that we are not in affinity with should be a LOT weaker.
And remember, magic should take some sort of energy (as I would understand it) so we shouldn't be always casting it here and there unless it's a fairly small spell. I'm not saying we should be worn out by using just one or two spells, but we shouldn't have anyone cast an apocaliptic spell and then cast another spell right after it, and still have energy to spare.
I would think: the size and complexity of the spell would determine how tiring it is to cast it.
Example: a small unfocused fireball wouldn't take much energy at all, but a large beam of fire would take more energy than the fireball.
But if I'm wrong, feel free to correct me Ecurt.
IHateMakingNames
02-04-2004, 10:19 PM
I don't think Fire magic can be weak. Fire = Strenght, so I would think that most fire spells would be large and powerful, though you can only cast them so many times.
Lighting = Stamina, so those spells I would think would be smaller and weaker, but can be used often without much tiring.
And so forth
Rhuhael
02-04-2004, 10:27 PM
I don't think affinities should determine stregnth of spells but fire is naturally more virulent in general seeing as it causes combustion. But lightning is by NO means weak. You ever see a lightning bolt hit a tree? BOOOM!!!!
CelesJessa
02-04-2004, 10:45 PM
Yeah, but everything has to have weaknesses and strengths- Lightning's strength being ability to cast a lot of it at once, it's weakness being it's power in each bolt.
Fire's strength being it's power, but it's weakness being speed (or something to that matter)
See, any element can be just as powerful as the next: I've seen towns devistated by floods, forests destroyed by fire, cities devistated by wind (tornados), cities destroyed by earthquakes (well, actually, I've never seen the earthquake one personally.)
So that's why I personally see the need for the different strengths and weaknesses in each element.
And if everyone is wonderful with every single element, what was really the point of having an affinity with a certain element? (even something as small as making the person with water affinity better with water) And I don't know about you, but I don't like it where everyone doesn't have their own personal strengths. So what if Rena can cast ice if everyone else can too, even the guy who's affinity is with fire?
I dunno, those are just my thoughts on the matter, Ecurt makes the final decision and I say that until he does, we should stick with our original elements, just to be safe until he gives the 'okay'. (heh. I don't know why I care that much, it's just how I feel on the subject.)
Rhuhael
02-04-2004, 11:02 PM
I think that a weak spell of another affinity should exert you the same amount as a incredibly strong one from your own. So that yes I can make a fire but in the process of making a little flame I'll knock myself out.
IHateMakingNames
02-04-2004, 11:04 PM
I prefer the idea that you can only use the element that s your affinaity... Just makes it simpliet (And so all of our people are more unique)
Rhuhael
02-04-2004, 11:07 PM
yeah lets stick with that on second thought.
Krylo
02-04-2004, 11:13 PM
Or just let Ecurt decide...
He did say the affinity system was like Chrono Cross... where affinity meant 1.5x damage for spells of your affinity .5x damage for spells of an opposing element, and 1x damage for everything else. (I'm pretty sure those numbers are right... I used to have a table on what percent of damage was per point of magic/affinity etc. that I made myself, but I lost it when I had to get a new C Drive.)
But, I like the idea of only using spells from you affinity as well... elemental mages are more interesting.
So, let's all stick to only our own affinity for now... until we find out what Ecurt has to say about it.
Truce
02-05-2004, 12:34 AM
Ahem, the weaknesses describe the energies. Say two spells of pure Fire and Water energies have exactly the same power level. The Water would 'extinguish' the Fire energy, since Fire is weakened in the presence of Water energy. For something like Lightning and Fire, the energies of the spells would cancel each other out, if they were of equal strength.
Sort of anyway.
And for that same reason, it is much more beneficial (and easier) to use spells of your own element. Focusing the Vera Energies of another element is harder and more draining. Using magic...it tires you out, both mentally and physically, and use it too much...well, you die.
The Vera Stones aid in the spellcasting process, but other than greatly aiding in the focusing spells they do not have any special effects to the user.
Now, for spell users.
Fire: Spellcasting tends to be more powerful.
Lightning: Spellcasting tends to be less tiring.
Earth: Higher magical defense.
Wind: Concentrating is easier, and therefore quicker spellcasting.
Water: Balanced. Not weak in any aspect, nor outstanding.
IHateMakingNames
02-05-2004, 02:59 PM
So, if, let's say Biran's character, tried using a fireball, it would basically drain her to much to be worth even trying to use that spell at all.
Krylo
02-05-2004, 03:54 PM
Actually, the way I see it, Biran's character could use a few fireballs, because lightning and fire don't conflict directly, and lightning is the element that should allow her to cast the most spells (regardless of if they're in her sphere)... but Rena (celes's character), could cast maybe one or two low level fire spells, Kith could cast maybe one low level earth spell (if he could cast any spells other than a haste using wind vera), etc. And any element that they aren't in, they can cast maybe like... half the spells before it drains them too much to cast anything else period.
That's just the way I see it though.
Stover
02-05-2004, 04:03 PM
What I really wonder is if someone could charge up the ability that their element goes with. For instance: could a fire character summon up a major burst of strength for a moment?
Rhuhael
02-05-2004, 04:08 PM
I have to go with krylo here. This seems highly remiscent of "The Wheel of Time". Each person has affinities but casting outside of them isn't harder actually, it's just easier not to. Moraine makes the earth erupt beneath the feet of the white cloaks and Rand makes rain. The Asha'man can heal sometimes. It's all just a matter of ease with which we can do it.
Although I do think that there should be more severe penalties for weaving across affinities like I suggested earlier. Such as to discourage everybody throwing around the same shit. But I would like to put a new idea on the table.
What about weaving different elements together?
Like heating water to boiling with a weave of fire thrown in there, or adding different elements to your own. What if we made it so that everything had to be based in your affinity but you could throw together things from others? This would allow for waters flexibility to remain. Fire's potency but single profile would remain. Wind would be allowed to make like storms and such as would water and it would also fit in very nicely with sandstorms or such.Lightning and Earth would be the hardest hit, But unless I'm mistaken aren't the characters with those elements aren't big channelers.
Truce
02-05-2004, 08:22 PM
Okay, I change my mind. About casting other elements, that is, because I think this better explains everything. I hope.
The magic that is used plays off of your own energy. Each person's spirit is made up of five elements, Fire, Earth, Wind, Water, and Lightning. Affinity is the most amount of what element there is in your spirit.
The more you cast your spells, the more it drains your spirit of that element's energy. When you're out of that elements energy, you cannot use it anymore. Out of all energy, and you're dead.
Lightning generally has the most spirit, and that's why they can cast more spells than usual.
Spirit does regenerate, but it takes time. Also, the Spirit Maximum is not unlimited, just like skills are to be improved Spirit also has to be strengthened as well.
Magic Strength is not based upon how much energy you use (well, it does affect what spell is used, but that's beside the point), say Lightning and Fire could use the same spell. For the same amount of energy as Lightning, Fire could cast a more powerful spell.
There is a limit to how powerful one can create a spell. Too much energy at a time, and the spell dissolves. That's the biggest difference between Lightning and Fire.
RangerAidan
02-05-2004, 09:28 PM
So, lightning can't use too much at a time, but can cast for longer periods and more often? Like, I could have my staff charged at all times during a long battle?
Mr. Viewtiful
02-05-2004, 09:34 PM
Well, I'm guessing it would act as an enchantment, so it would last quite a while. It just depends on whether or not you're actively charging the staff, or casting a spell on it to keep it active for (X) amount of time.
RangerAidan
02-05-2004, 09:36 PM
yeah, I'm thinking it's something of a passive enchantment, whose potency is directly proportional to my own fatigue while fighting, something I can improve upon as I get more experienced.
Mr. Viewtiful
02-05-2004, 09:46 PM
That sounds just about right.
I have to admit, the lightningrod-in-a-stick is a cool idea. Having it be connected to your stamina would be a good idea, as well. I'd like to see it in action :D
If you have any questions, though, PM the E-man (Ecurt).
Rhuhael
02-05-2004, 11:22 PM
I'm just happy I can cross-weave now. This'll open up a whole new realm of possibilities for weaves. This character is simply a incredible set of possibilities. I say be creative. I'm thinking about cross-weaving earth and water to create sort of a rust spell any thoughts on that? Or perhaps liquefying the earth beneath them by diluting it with water, but I could do that before. Or sending electricity through a passive bit of water like a lake thereby allowing me to more easily channel the electricity and turning it into a range!
Any other spell ideas pm me.
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