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View Full Version : Halo 3 TRAILER!!! =D


Bob the Mercenary
05-09-2006, 04:16 PM
http://bungie.com/News/TopStory.aspx?link=Halo3Announcement

Looks...fucking...hawt.

Even though the trailer really doesn't show much, it looks sexay. Too bad I'm saving up for a PS3.

Azisien
05-09-2006, 04:49 PM
That looks pretty good. I thought Halo 2 partially redeemed the series, so I'll probably play this 'un with interest.

Mirai Gen
05-09-2006, 05:40 PM
Can someone tell me why Cortana is talking like some sort of creepy oracle prophet?

"I know you... I know your past..."

Well, yeah. Most of it involves you in my head, bitch.

Azisien
05-09-2006, 05:41 PM
Maybe she fused with the massive psychic plant, which in itself was a needed addition to the Halo series. *cough*

Mondt
05-09-2006, 06:50 PM
"This is how the world will end" or something.

Sounds cheesy, but it will have online play. Or at least I assume it does. Riots will occur if it doesn't. That's the only reason I play Halo 2. Online play.

Major Blood
05-09-2006, 08:30 PM
They worked the crappy ending line from Halo 2 into the trailer....

I found that in Halo 2, the gameplay itself was in most ways, no different than Halo 1, so i found it rather boring. Its like playing Myst 1, then playing Myst 4 right after you beat it. It may look better but its still the same game as they've all been. So i'm probably not going to even play it.

Chipper173
05-09-2006, 08:35 PM
Can someone tell me why Cortana is talking like some sort of creepy oracle prophet?

"I know you... I know your past..."

Well, yeah. Most of it involves you in my head, bitch.
I'm calling Rampancy. Probably doesn't make sense unless you're a Marathon devotee like me.

Seriously, though, do we really need another one? It's really pissing me off that Microsoft is treating Bungie like a one-trick pony. Let them make something else!

ZERO.
05-09-2006, 09:12 PM
Cortana is kind of creepy now.

grkwarchild
05-10-2006, 02:31 AM
I can explain Cortana, somewhat.

In smart AI's, such as Cortana, their memory soon builds up too much information and they end up going insane. This is probably what happened to Cortana.

The other idea would be that Gravemind took too much information from Cortana and somehow messed with her functions. Just wait for the next Halo book to find out what's going on.

What we do learn, however, that, while being light-years apart, Cortana and the MC are still connected.

Loyal
05-10-2006, 07:22 AM
Seriously, though, do we really need another one? It's really pissing me off that Microsoft is treating Bungie like a one-trick pony. Let them make something else!Look at it from Microsoft and Bungie's side: Would you rather make another sequel to a game because it was popular, or would you rather face the innumerable legions of fanboys storming the company(ies) because they were left at a cliffhanger that simply screamed "SEQUEL!! WE NEED A SEQUEL!!"?

If not for the money, they're doing it for their own damn safety! :p

Azisien
05-10-2006, 11:17 AM
The other idea would be that Gravemind took too much information from Cortana and somehow messed with her functions.

It's not the Gravemind, it's a giant psychic plant. Get it right!

Bob the Mercenary
05-10-2006, 02:39 PM
They said they were gunning for 3 games even from the very start, and I'm one of the few who actually still defend 2's ending. If they didn't leave it a cliffhanger, there wouldn't be as much demand for a final game. Although I would've preferred a longer single-player campaign.

Mirai Gen
05-10-2006, 03:06 PM
They said they were gunning for 3 games even from the very start, and I'm one of the few who actually still defend 2's ending. If they didn't leave it a cliffhanger, there wouldn't be as much demand for a final game. Although I would've preferred a longer single-player campaign.
The ending's not what I had a problem with - it was comparing Halo's Warhog Ride from Hell to Halo 2's "Brute Boss Fight".

Just didn't add up.

Mondt
05-10-2006, 03:15 PM
The ending's not what I had a problem with - it was comparing Halo's Warhog Ride from Hell to Halo 2's "Brute Boss Fight".

Just didn't add up.Warhog Ride from Hell = Easy peasy.

Brute dude with the hammer = Asshole.

I dunno, that's just me.

GatoFiero
05-10-2006, 04:37 PM
Huh, it looks awesome. Did anyone else catch the reference to the origin of Cortanas name? There’s more to this trailer than would appear at first glance.

Chipper173
05-10-2006, 05:00 PM
The ending's not what I had a problem with - it was comparing Halo's Warhog Ride from Hell to Halo 2's "Brute Boss Fight".

Just didn't add up.
Agreed. That was also fun as hell in co-op.

I guess I liked Halo 1 better because it made a better self-contained story. Even if you didn't connect any of it to the Marathon mythos, it was still a heck of a ride. Plus, Halo 1 co-op could make any two people buddies for life. Even today my friend and I demonstrate advanced knowledge of hand gestures and code words that only we understand.

What really bugs me: Bungie went ahead and made it even though they've said in interviews that they want to do something different after Halo 2 and weeks of flat-out denying Halo 3's existence. Why couldn't they have just plain told us?

lifebecomeslessdefined
05-10-2006, 08:16 PM
Because. To ramp up expectations, desire. I downloaded the H3 trailer, and just about cried, it was so awesome. Anyone catch the Grunt crossing sign? Besides, you need to read the Halo books. Makes a lot more stuff make sense.

Flarecobra
05-10-2006, 08:57 PM
It's not the Gravemind, it's a giant psychic plant. Get it right!


Bow to the might of Wiki.

Gravemind appears in Halo 2 and seems to be a highly intelligent and extremely aware form of The Flood, possibly the collective intelligence of the Flood. He resembles a large plant, specifically the venus flytrap, but can move and talk. He also apparently has the ability to tap into Delta's systems, taking advantage of the teleportation grid, though apparently is unable to teleport his own Flood minions. He speaks in rhyming verse and seems to be aware of what is happening throughout the Halo. Describing Master Chief and the Arbiter, he says:

This one [Master Chief] is machine and nerve, and has its mind concluded.
This one [the Arbiter] is but flesh and faith, and is the more deluded.
He speaks mostly in trochaic heptameter (poetic style with seven long-short metrical feet per line, as opposed to the more common short-long iambic feet). Seven is a number Bungie Software uses very often in its games.

Gravemind revealed to the Arbiter that the Forerunners died when the Halo fired once before. But since the Arbiter does not accept the truth, Gravemind sends the Master Chief to High Charity and the Arbiter to the Control Room of Halo Installation 05. Gravemind uses this to his advantage; in the confusion of the Covenant civil war, he spreads the Flood on High Charity where it will have the opportunity to escape from the installation.

At the end of the game, after all the credits have rolled, we see that Gravemind is occupying High Charity. He says to Cortana who has been separated from Master Chief and stayed behind:

Silence fills the empty grave now that I am gone,
But my mind is not at rest, for questions linger on.
Now I will ask and you will answer.
To which she answers "All right… shoot." This statement might mean that Cortana has gone rampant (she is cooperating with Gravemind) or that she is using/learning from it, leaving the gamer not just with a cliffhanger but also with the sense that Gravemind may play a prominent role in Halo 3. (Indeed, some believe Cortana went rampant in the first game.)

Gravemind is one type of the six known Flood variants in the Halo universe. The infection form, the combat form (human and elite), the carrier form, the brain form (although heavily criticised this is a recognised form which kills Captain Keyes), the Juggernaut form (found when the Halo 2 disk was explored, speculation of a hunter infected form is frequent) and the Gravemind form, the only form capable of communicating excluding the Private Jenkins anomaly found so far.

Mirai Gen
05-13-2006, 03:05 PM
Warhog Ride from Hell = Easy peasy.

Brute dude with the hammer = Asshole.

I dunno, that's just me.
Easy? Sure. Fun? Not really.

If I wanted a game that was difficult, and not fun and didn't give me shivers from a cool scene, I would never have even touched Kingdom Hearts II. <Oh man, Riku and Sora's Limit tech...>

But, alas, that also is just me.

Also, I think that the theory of the Gravemind might be right. (http://www.bungie.net/News/TopStory.aspx?link=Halo3Announcement)
"Given the variety of character and story arcs at the end of Halo 2, we wanted to boil down our announcement to a few key threads. Cortana and the Chief being a galaxy apart is a situation we haven't seen before, and is something that is a powerful component to Halo 3. We are using her transmissions in the demo to give the viewer a few subtle clues to her situation and state of mind, without revealing any specifics we want to save for the game itself."
State of mind.

Like, say, some creepy prophet. With psychic powers.

Nobody saw it coming. Halo 3! Who knew? For the last year or two, people have speculated about what our next project was and surprisingly, in all that time, not a single person guessed that it would be Halo 3. Not one.

We declare it the best kept secret ever.
I love these guys. People wonder why I like Bungie.

Sock_Munkey
05-16-2006, 09:01 PM
It was a terrible trailer in my opinion. Just MC walkin around and looking at this big explosion that was obviously ripped off one the starcraft expansion's cinematics. It looks even worse when you compare it to the MGS4 trailer(which I think was the best cliffhanger since the end of The matrix reloaded). Getting back on topic, I think that Halo 3 is going to be just like Halo 2: Some weapon adjustments and a giant zombie psychic plant. Personally, dont flame me, but I think that both Halo games are an abomination to the game industry. They were mediocre shooters which allowed a bad console(XBOX) to stay on the market. THey were only fun when you had 12 people fighting at once over a LAN. Other than that, they were vastly surpassed by games like tribes 2 and even Goldeneye.
Just my 2c.

Red Fighter 1073
05-16-2006, 09:13 PM
What really bugs me: Bungie went ahead and made it even though they've said in interviews that they want to do something different after Halo 2 and weeks of flat-out denying Halo 3's existence. Why couldn't they have just plain told us?

If they had officially said that they were making H3, then they would have probably been expected to participate in E3 or have been bombarded with questions about Halo 3. (though, they WERE being asked a lot about whether they were going to make Halo 3.)

Also, since they were saying that they weren't going to make Halo 3, this would give them a leeway to make other games if they really chose to. Though, it was obvious that they would stick to H3.

It was a terrible trailer in my opinion. Just MC walkin around and looking at this big explosion that was obviously ripped off one the starcraft expansion's cinematics. It looks even worse when you compare it to the MGS4 trailer(which I think was the best cliffhanger since the end of The matrix reloaded).

meh.. I actually didn't really like it either. It didn't really say much and I didn't get many of the references. It says that the Covenant is in control of Earth, but not much else. The trailer doesn't really make me want the game anymore than I had already. So, basically I was going to get the game regardless of this trailer.

Getting back on topic, I think that Halo 3 is going to be just like Halo 2: Some weapon adjustments and a giant zombie psychic plant. Personally, dont flame me, but I think that both Halo games are an abomination to the game industry. They were mediocre shooters which allowed a bad console(XBOX) to stay on the market. THey were only fun when you had 12 people fighting at once over a LAN. Other than that, they were vastly surpassed by games like tribes 2 and even Goldeneye.
Just my 2c.

Some people just don't like the game series. That's understandable, I guess, even though I actually do enjoy Halo 2. It is true that I didn't really like the campaign of H2 and the biggest reason I even play it is because of Xbox Live. It is still the most played Xbox Live game.

You really think that Xbox was a bad system though?? I think it's a great one which has great graphics (it might have the best out of the current gen, I don't know for sure) and is definetely a better system than GameCube at least. What I mean, is the Xbox hard drive. I can save my game files on the hard drive if I want to. I don't have to buy a memory card (or two in the case of PS2). You can't do this on GameCube or PS2.

Also, you can play Xbox exclusive games like Ninja Gaiden, Fable, KOTOR and others that I can't think of. Also, I don't see how just the Halo series has kept this system alive. There are tons of new games still coming out on Xbox and people (including me) still use the Xbox.

Mirai Gen
05-17-2006, 03:16 AM
It was a terrible trailer in my opinion. Just MC walkin around and looking at this big explosion that was obviously ripped off one the starcraft expansion's cinematics. It looks even worse when you compare it to the MGS4 trailer(which I think was the best cliffhanger since the end of The matrix reloaded). Getting back on topic, I think that Halo 3 is going to be just like Halo 2: Some weapon adjustments and a giant zombie psychic plant. Personally, dont flame me, but I think that both Halo games are an abomination to the game industry. They were mediocre shooters which allowed a bad console(XBOX) to stay on the market. THey were only fun when you had 12 people fighting at once over a LAN. Other than that, they were vastly surpassed by games like tribes 2 and even Goldeneye.
Just my 2c.
I'd disagree mostly on the grounds that you seem to hate everything about the Xbox, which wasn't a 'bad' console (especially considering any 'bad' consoles didn't make it, mostly referring to the Jaguar and other such failures). Also, given it's ludicrous success, I'd fail to see how it is a 'mediocre shooter'.

But, more to the point, the trailer was mostly a setup - poking the hardcore fans with enough questions and not enough answers to stir the embers. I wasn't really asking for much, but considering what little it did say, (Cortana going crazy, the Ark finally discovered, "The way the world ends", etc), I was plenty intrigued. Also, comparing Bungie's trailers to Hideo fucking Kojima's trailers is like comparing the Prince of Persia trilogy to Dr. Seuss. Kojima's an outstanding storyteller, and, well...

It's not like Bungie has ever been one to make awesome trailers.
Also, you can play Xbox exclusive games like Ninja Gaiden, Fable, KOTOR and others that I can't think of. Also, I don't see how just the Halo series has kept this system alive. There are tons of new games still coming out on Xbox and people (including me) still use the Xbox.
Splinter Cell. You forgot Splinter Cell. But more or less, what he said is my point. I don't see how Microsoft - having made a good console - was 'kept afloat' by one game you consider 'just okay.'

On topic; I'm reading the Halo books right now. I just came across the fact that most AI computer constructs begin to 'out think' themselves, eventually going crazy (as was suggested what happened to 343 Guilty Spark). Kind of a neat idea; maybe Cortana starts to scale down that path in this one?

Althane
05-17-2006, 07:43 AM
She already has, apparently, in Halo: First Strike. She finds a Covie replication program (which is, oddly enough, compatible with an Earth A.I.) and uses it to split herself to do dozens of tasks. Most of her copies fragment after a short period of time, and she has to pull herself together (hehe)

Also, Covie A.Is apparently have a similar base as Earth A.I.

Are the Forerunner memories in the humans appearing (hey, just following that theory that humans are deevolved Forerunners...), or did the Covies capture an Earth A.I? (doubtful, they're supposed to delete themselves in case of capture, right?)

Chipper173
05-17-2006, 11:12 AM
On topic; I'm reading the Halo books right now. I just came across the fact that most AI computer constructs begin to 'out think' themselves, eventually going crazy (as was suggested what happened to 343 Guilty Spark). Kind of a neat idea; maybe Cortana starts to scale down that path in this one?
That was that Rampancy thing I was talking about on page 1. That's kind of what I expect to happen, since Cortana was getting near the end of her useful lifespan and hanging out with the Gravemind probably didn't help any.

Mirai Gen
05-17-2006, 02:01 PM
That was that Rampancy thing I was talking about on page 1. That's kind of what I expect to happen, since Cortana was getting near the end of her useful lifespan and hanging out with the Gravemind probably didn't help any.
I hadn't noticed that - or at least I never connected the dots. It's going to be sad to see Cortana lose her functionality.

Bob the Mercenary
05-17-2006, 02:07 PM
I hadn't noticed that - or at least I never connected the dots. It's going to be sad to see Cortana lose her functionality.

That's probably what the final scene will be composed of. A sort of saying goodbye by the MC and Cortana's code decomposing into nothingness. Now that I think of it, this game could actually end up being more about the story than about the explosions.

Living Bobbeh
05-17-2006, 03:39 PM
Halo had a storyline?

I'm not a huge fan of Halo, it's ok game, it'd be given a eight out of ten by me. I think it was more of the right game at the right time. The only truely amazing thing about the game is that Red vs. Blue happened! (Season Four DVD arrived yesterday!)

TimeSplitters is better, much better!

Chipper173
05-17-2006, 04:59 PM
That's probably what the final scene will be composed of. A sort of saying goodbye by the MC and Cortana's code decomposing into nothingness. Now that I think of it, this game could actually end up being more about the story than about the explosions.
Actually, according to Rampancy, Cortana will stop being the useful, sarcastic friend to humanity that we know and love and instead become sort of a rogue agent in the whole conflict, without much appreciation for either side. The crackling and weird babble indicates she's already entered the first stage.

At least that's what happened with a certain other AI when he went Rampant. (http://marathon.bungie.org/story)